SoundEffectSrvGProt.h
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2008
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*******************************************************************************
* Filename:
* ---------
* SoundEffectSrvGProt.h
*
* Project:
* --------
* Cosmos
*
* Description:
* ------------
*
*
* Author:
* -------
*
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#ifndef __SOUND_EFFECT_SRV_G_PROT_H__
#define __SOUND_EFFECT_SRV_G_PROT_H__
#ifdef __COSMOS_MMI_PACKAGE__
/*****************************************************************************
* Include
*****************************************************************************/
/*****************************************************************************
* Define
*****************************************************************************/
#define SRV_SOUND_EFFECTS_EQ_NUM 8
#define SRV_SOUND_EFFECTS_SURROUND_NUM 2
#define SRV_SOUND_EFFECTS_REVERB_NUM 6
#define SRV_SOUND_EFFECTS_RESULT_TURN_OFF -1
/*****************************************************************************
* Typedef
*****************************************************************************/
typedef enum
{
SRV_SOUND_EFFECT_TYPE_NONE,
SRV_SOUND_EFFECT_TYPE_EQ,
SRV_SOUND_EFFECT_TYPE_SURROUND,
SRV_SOUND_EFFECT_TYPE_REVERB,
SRV_SOUND_EFFECT_TYPE_TOTAL
}srv_sound_effect_type_enum;
/*****************************************************************************
* Function
*****************************************************************************/
/*****************************************************************************
* FUNCTION
* srv_sound_effect_init
* DESCRIPTION
* This function is to init variables
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void srv_sound_effect_init(void);
/*****************************************************************************
* FUNCTION
* srv_sound_effect_get_count
* DESCRIPTION
* This function is to get number of each effect
* PARAMETERS
* void
* RETURN VALUES
* number of each effect
*****************************************************************************/
U8 srv_sound_effect_get_count(srv_sound_effect_type_enum type);
/*****************************************************************************
* FUNCTION
* srv_sound_effect_get_name
* DESCRIPTION
* This function is to get effect name
* PARAMETERS
* type : [IN] effect type in srv_sound_effect_type_enum
* index : [IN] effect index
* RETURN VALUES
* name string of the effect
*****************************************************************************/
const kal_wchar* srv_sound_effect_get_name(srv_sound_effect_type_enum type, S16 index);
/*****************************************************************************
* FUNCTION
* srv_sound_effect_turn_on
* DESCRIPTION
* This function is to turn on sound effects
* PARAMETERS
* type : [IN] effect type in srv_sound_effect_type_enum
* index : [IN] effect index
* callback : [IN] call back application if effect is turned off (SRV_SOUND_EFFECTS_RESULT_TURN_OFF)
* user data : [IN] user data, will pass back in the callback function
* RETURN VALUES
* MMI_TRUE : turn on effect success
* MMI_FALSE : turn on effect fail
*****************************************************************************/
MMI_BOOL srv_sound_effect_turn_on(srv_sound_effect_type_enum type, U8 index, void (*callback)(S32 result, void* user_data), void* user_data);
/*****************************************************************************
* FUNCTION
* srv_sound_effect_turn_off
* DESCRIPTION
* This function is to turn off sound effect
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void srv_sound_effect_turn_off(void);
#endif /*__COSMOS_MMI_PACKAGE__*/
#endif /* __SOUND_EFFECT_SRV_G_PROT_H__ */