vfx_xml_prop_handler.h
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2010
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*******************************************************************************
* Filename:
* ---------
* vfx_xml_prop_handler.h
*
* Project:
* --------
* Venus XML
*
* Description:
* ------------
* Venus XML Property Handlers
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
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*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#ifndef __VFX_XML_PROP_HANDLER_H__
#define __VFX_XML_PROP_HANDLER_H__
/*****************************************************************************
* Include
*****************************************************************************/
// For VfxObject
#include "vfx_object.h"
#include "vfx_cpp_base.h"
#include "vfx_datatype.h"
#include "vfx_basic_type.h"
#include "vfx_transform.h"
#include "vfx_string.h"
#include "vfx_stream.h"
#include "vfx_signal.h"
#include "vfx_xml_enum.h"
#include "vcp_state_image.h"
#include "vfx_frame.h"
/*****************************************************************************
* Typedef
*****************************************************************************/
class VfxXmlLoaderImpl;
/*
* Venus XML Property prototpes
*/
typedef void (VfxObject::*VfxXmlPropTypeUnknownHandlerPtr)();
typedef void (VfxObject::*VfxXmlPropTypeObjectHandlerPtr)(VfxObject *);
typedef void (VfxObject::*VfxXmlPropTypeStructHandlerPtr)(const VfxBase &);
typedef void (VfxObject::*VfxXmlPropTypeVfxBoolHandlerPtr)(VfxBool);
typedef void (VfxObject::*VfxXmlPropTypeVfxS32HandlerPtr)(VfxS32);
typedef void (VfxObject::*VfxXmlPropTypeVfxU32HandlerPtr)(VfxU32);
typedef void (VfxObject::*VfxXmlPropTypeVfxIdHandlerPtr)(VfxId);
typedef void (VfxObject::*VfxXmlPropTypeVfxMsecHandlerPtr)(VfxMsec);
typedef void (VfxObject::*VfxXmlPropTypeVfxFloatHandlerPtr)(VfxFloat);
typedef void (VfxObject::*VfxXmlPropTypeVfxColorHandlerPtr)(const VfxColor &);
typedef void (VfxObject::*VfxXmlPropTypeVfxPointHandlerPtr)(const VfxPoint &);
typedef void (VfxObject::*VfxXmlPropTypeVfxSizeHandlerPtr)(const VfxSize &);
typedef void (VfxObject::*VfxXmlPropTypeVfxRectHandlerPtr)(const VfxRect &);
typedef void (VfxObject::*VfxXmlPropTypeVfxFPointHandlerPtr)(const VfxFPoint &);
typedef void (VfxObject::*VfxXmlPropTypeVfxTransformHandlerPtr)(const VfxTransform &);
typedef void (VfxObject::*VfxXmlPropTypeVfxWStringHandlerPtr)(const VfxWString &);
typedef void (VfxObject::*VfxXmlPropTypeVfxResIdHandlerPtr)(VfxResId);
typedef void (VfxObject::*VfxXmlPropTypeVfxFrameAlignStructHandlerPtr)(const VfxFrameAlignStruct &);
typedef void (VfxObject::*VfxXmlPropTypeVcpStateImageHandlerPtr)(const VcpStateImage &);
/*
* Venus XML Signal & Slot prototypes
*/
typedef VfxSignal1 <VfxObject *> VfxXmlSignal;
typedef VfxSignal2 <VfxObject *, VfxId> VfxXmlIdSignal;
typedef void (VfxObject::*VfxXmlSlot)(VfxObject *object);
typedef void (VfxObject::*VfxXmlIdSlot)(VfxObject *object, VfxId id);
/*
* Venus XML Property Handler Parameters
*/
typedef void (VfxObject::*VfxXmlSetPropMemFuncPtr)();
struct VfxXmlTypeHandlerParam
{
VfxXmlSetPropMemFuncPtr memFuncPtr;
VfxU32 subType;
VfxXmlPropIdEnum propId;
VfxXmlLoaderImpl *loader;
};
// Venus XML type handler prototype
typedef VfxBool (*VfxXmlTypeHandlerPtr)(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
// Venus XML property type handler prototype
typedef VfxBool (*VfxXmlPropTypeHandlerPtr)(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
/*****************************************************************************
* Global Functions
*****************************************************************************/
/*
* Type handlers
*/
extern VfxBool vfxXmlStructTypeEnumHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxBoolHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxS32Handler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxU32Handler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxIdHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxMsecHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxFloatHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxColorHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxPointHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxSizeHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxRectHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxFPointHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxWStringHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxResIdHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVfxFrameAlignStructHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlStructTypeVcpStateImageHandler(void *data, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
/*
* Property handlers
*/
extern VfxBool vfxXmlPropTypeUnknownHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeStructHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeObjectHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeObjNameHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeEnumHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxBoolHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxS32Handler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxU32Handler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxIdHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxMsecHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxFloatHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxColorHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxPointHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxSizeHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxRectHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxFPointHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxWStringHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxResIdHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxFrameAlignStructHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVcpStateImageHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxXmlSignalHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
extern VfxBool vfxXmlPropTypeVfxXmlIdSignalHandler(VfxObject *obj, VfxInputStream &is, VfxXmlTypeHandlerParam ¶m);
#endif /* __VFX_XML_PROP_HANDLER_H__ */