SoundEffect.h 11.6 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430
/*****************************************************************************
*  Copyright Statement:
*  --------------------
*  This software is protected by Copyright and the information contained
*  herein is confidential. The software may not be copied and the information
*  contained herein may not be used or disclosed except with the written
*  permission of MediaTek Inc. (C) 2005
*
*  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
*  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
*  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
*  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
*  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
*  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
*  NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
*  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
*  SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
*  THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
*  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
*  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
*  BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
*  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
*  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
*  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
*  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE. 
*
*  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
*  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
*  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
*  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
*  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/

/*****************************************************************************
*
* Filename:
* ---------
* SoundEffect.h
*
* Project:
* --------
*   MAUI
*
* Description:
* ------------
*   This file is the header file of sound effect setup.
*
* Author:
* -------
 * -------
*
*============================================================================
*             HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *------------------------------------------------------------------------------
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 * removed!
 * removed!
 * removed!
 *
 *------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#ifndef _SOUND_EFFECT_H_
#define _SOUND_EFFECT_H_

#include "MMI_features.h"
#include "MMIDataType.h"
#include "kal_general_types.h"
#include "gui_data_types.h"
#include "nvram_default_audio.h"

#define MAX_EQUALIZER_NUM  8    /* double check if NVRAM_EF_AUDIO_EQUALIZER_COUNT == MAX_EQUALIZER_NUM */
#define NUM_OF_BARS_IN_A_SETTING  8
#define NUM_OF_BARS_IN_A_SETTING_NVRAM NVRAM_EF_AUDIO_EQUALIZER_BAND_NUM
#define UPPER_LIMIT_SOUND_LEVEL   255
#define LOWER_LIMIT_SOUND_LEVEL   0
#define EQ_TOTAL_LEVELS           256
#define SETTING_NAME_MAX_LEN      23


#define RENAME_BIT_TEST(b, a)        (( (b) & (0x1 << (a))) >> (a))
#define RENAME_BIT_ON(b, a)            ( (b) |= (0x1 << (a)))

typedef enum
{
    SETTINGS_SOUND_EFFECTS_INLINE_LEVEL_1,
    SETTINGS_SOUND_EFFECTS_INLINE_LEVEL_2,
    NO_OF_SETTINGS_SOUND_EFFECTS_INLINE_LEVELS
}AUDIO_SOUND_EFFECTS_LEVEL_ENUM;

typedef enum
{
    SETTINGS_SOUND_EFFECTS_NONE,
#ifdef __MMI_AUDIO_EQUALIZER__
    SETTINGS_SOUND_EFFECTS_EQ,
#endif
#ifdef __MMI_AUDIO_REVERB_EFFECT__
    SETTINGS_SOUND_EFFECTS_REVERB,
#endif
#ifdef __MMI_AUDIO_SURROUND_EFFECT__
    SETTINGS_SOUND_EFFECTS_SURROUND,
#endif
    NO_OF_SETTINGS_SOUND_EFFECTS
}AUDIO_SOUND_EFFECTS_ENUM;

typedef enum
{
    MMI_SETTINGS_TRACK_EFFECTS_NONE,
#ifdef __MMI_AUDIO_VOCAL_REMOVAL__ 
    MMI_SETTINGS_TRACK_EFFECTS_VOCAL_REMOVAL,
#endif
#ifdef __MMI_AUDIO_PITCH_SHIFTING__
    MMI_SETTINGS_TRACK_EFFECTS_PITCH_SHIFTING,
#endif
    MMI_SETTINGS_TRACK_EFFECTS_TOTAL
}MMI_SETTINGS_TRACK_EFFECTS_ENUM;

#ifdef __MMI_AUDIO_VOCAL_REMOVAL__ 
typedef enum
{
    MMI_SETTINGS_VOCAL_REMOVAL_ON,
    MMI_SETTINGS_VOCAL_REMOVAL_OFF,
    MMI_SETTINGS_VOCAL_REMOVAL_TOTAL
}MMI_SETTINGS_VOCAL_REMOVAL_ENUM;
#endif

#ifdef __MMI_AUDIO_PITCH_SHIFTING__
typedef enum
{
    MMI_SETTINGS_PITCH_SHIFTING_N4 = -4,
    MMI_SETTINGS_PITCH_SHIFTING_N3,
    MMI_SETTINGS_PITCH_SHIFTING_N2,
    MMI_SETTINGS_PITCH_SHIFTING_N1,
    MMI_SETTINGS_PITCH_SHIFTING_0,
    MMI_SETTINGS_PITCH_SHIFTING_P1,
    MMI_SETTINGS_PITCH_SHIFTING_P2,
    MMI_SETTINGS_PITCH_SHIFTING_P3,
    MMI_SETTINGS_PITCH_SHIFTING_P4,
    MMI_SETTINGS_PITCH_SHIFTING_END_OF_ENUM
}MMI_SETTINGS_PITCH_SHIFTING_ENUM;
#endif

typedef enum
{
    AUDIO_MIC_IN_CALL,
    AUDIO_MIC_APP,
    AUDIO_MIC_SET_NUM
} AUDIO_MIC_SET_ENUM;

typedef enum
{
    MMI_SETTINGS_SE_POPUP_GROUP_END_AUDIO,
    MMI_SETTINGS_SE_POPUP_GROUP_END_BASS,    
    MMI_SETTINGS_SE_POPUP_NORMAL,
    MMI_SETTINGS_SE_POPUP_EQ_OPTIONS_EDIT,
    MMI_SETTINGS_SE_POPUP_EQ_RENAME_SUCCESS,
    MMI_SETTINGS_SE_POPUP_EQ_RENAME_INVALID,
    MMI_SETTINGS_SE_COMFIRM_EQ_RESTORE,
    MMI_SETTINGS_SE_END_OF_ENUM
}MMI_SETTING_SE_POPUP_ENUM;

#ifdef __MMI_EDITABLE_AUDIO_EQUALIZER__
typedef struct
{
    S16 sound_level[NUM_OF_BARS_IN_A_SETTING];
    U8 active_bar;
} equalizer_setting_info;
#endif /* __MMI_EDITABLE_AUDIO_EQUALIZER__ */ 

typedef struct
{
    unsigned char levels[AUDIO_MIC_SET_NUM];
    MMI_BOOL is_init;
} audio_mic_volume_struct;


typedef struct
{
#ifdef __MMI_SOUND_EFFECT__
    MMI_ID sound_menu_gid;
    MMI_SETTING_SE_POPUP_ENUM pop_up_type;
#if defined(__MMI_AUDIO_EQUALIZER__) || defined(__MMI_AUDIO_REVERB_EFFECT__) || defined(__MMI_AUDIO_SURROUND_EFFECT__)
    MMI_ID audio_inline_gid;
#ifdef __MMI_EDITABLE_AUDIO_EQUALIZER__
    MMI_ID eq_opt_menu_gid;
    MMI_ID eq_editor_gid;
    MMI_BOOL eq_setting_modified;
#endif /*__MMI_EDITABLE_AUDIO_EQUALIZER__*/
#endif /*defined(__MMI_AUDIO_EQUALIZER__) || defined(__MMI_AUDIO_REVERB_EFFECT__) || defined(__MMI_AUDIO_SURROUND_EFFECT__)*/
#ifdef __MMI_AUDIO_BASS_ENHANCEMENT__
    MMI_ID bass_inline_gid;
#endif /*__MMI_AUDIO_BASS_ENHANCEMENT__*/
#endif /*__MMI_SOUND_EFFECT__*/
#if defined(__MMI_AUDIO_VOCAL_REMOVAL__) || defined(__MMI_AUDIO_PITCH_SHIFTING__)
    MMI_SETTINGS_TRACK_EFFECTS_ENUM selected_track_effect;
#endif /*defined(__MMI_AUDIO_VOCAL_REMOVAL__) || defined(__MMI_AUDIO_PITCH_SHIFTING__)*/
    audio_mic_volume_struct audio_mic_volume;

}sound_effect_cntx_struct;


typedef struct
{
    S16 count;
    S16 index;
    signed char magnitude[MAX_EQUALIZER_NUM][NUM_OF_BARS_IN_A_SETTING];
    unsigned char setting_name[MAX_EQUALIZER_NUM][(SETTING_NAME_MAX_LEN + 1) *ENCODING_LENGTH];
} audio_equalizer_struct;

typedef struct
{
    S16 count;
    S16 index;
    signed char magnitude[MAX_EQUALIZER_NUM][NUM_OF_BARS_IN_A_SETTING_NVRAM];
    unsigned char setting_name[MAX_EQUALIZER_NUM][(SETTING_NAME_MAX_LEN + 1) *ENCODING_LENGTH];
} audio_equalizer_band_struct;


extern audio_equalizer_struct g_settings_audio_equalizer;

extern void InitSoundEffect(void);
extern void mmi_settings_sound_effect_highlight_hdlr(void);

#ifdef __MMI_AUDIO_BASS_ENHANCEMENT__

typedef enum
{
    __BES_BASS_SUPPORT___OFF,
    __BES_BASS_SUPPORT___ON,
    __BES_BASS_SUPPORT___TOTAL
} audio_bass_enhancement_enum;

extern UI_string_type g_settings_bass_enhancement_inline[2];
extern S32 g_settings_bass_enhancement;
extern S32 g_settings_selected_bass_enhancement;

extern void mmi_settings_bass_enhancement_highlight_hdlr(void);
extern MMI_BOOL mmi_settings_bass_enhancement_apply(U16 index);
#endif /*__MMI_AUDIO_BASS_ENHANCEMENT__*/

#if defined(__MMI_AUDIO_EQUALIZER__) || defined(__MMI_AUDIO_REVERB_EFFECT__) || defined(__MMI_AUDIO_SURROUND_EFFECT__)

extern UI_string_type g_settings_audio_effects_inline1[NO_OF_SETTINGS_SOUND_EFFECTS];
extern UI_string_type g_settings_audio_effects_inline2[MAX_EQUALIZER_NUM];
extern S32 g_settings_selected_audio_effect;
extern S32 g_settings_current_effect_index;
extern S32 g_settings_current_audio_effect_prev;
extern S32 g_settings_current_audio_effect;
extern U16 current_audio_equalizer_index;
extern U16 current_audio_reverb_index;
extern U16 current_audio_surround_index;

extern void mmi_settings_turn_off_audio_effect(void);
extern void mmi_settings_audio_effect_write_nvram(void);
#endif

#ifdef __MMI_AUDIO_EQUALIZER__
extern void mmi_settings_audio_eq_write_to_nvram(void);
extern BOOL mmi_settings_audio_eq_apply(S16 index);
extern void mmi_settings_audio_eq_rename_by_language(void);

#ifdef __MMI_EDITABLE_AUDIO_EQUALIZER__
extern U16 g_settings_eq_rename_flag;
extern void mmi_settings_audio_equalizer_restore_factory_default(void);
extern void mmi_settings_audio_equalizer_opt_edit_highlight_hdlr(void);
extern void mmi_settings_audio_equalizer_opt_rename_highlight_hdlr(void);
extern void mmi_settings_audio_equalizer_opt_reset_highlight_hdlr(void);

/* select functions */
extern void mmi_settings_audio_equalizer_setting_select(void);

/* editing functions */
extern void mmi_settings_entry_audio_equalizer_setting_edit(MMI_ID parent_id);

/* renaming functions */
extern void mmi_settings_entry_audio_equalizer_setting_rename(MMI_ID parent_id);

#endif /* __MMI_EDITABLE_AUDIO_EQUALIZER__ */ 
#endif /* __MMI_AUDIO_EQUALIZER__ */

#if defined(__MMI_AUDIO_REVERB_EFFECT__) || defined(__MMI_AUDIO_SURROUND_EFFECT__)

typedef struct
{
    U16 reverb_index;
    U16 surround_index;    
} audio_3d_effect_struct;

extern audio_3d_effect_struct g_mmi_aud_3d_cntx;

#ifdef __MMI_AUDIO_REVERB_EFFECT__

#define MAX_AUDIO_REVERB_EFFECT_NUM  6

//extern void mmi_settings_audio_reverb_init(void);
extern BOOL mmi_settings_audio_reverb_apply(U16 index);
extern MMI_BOOL mmi_settings_audio_reverb_get_status(void);
#endif /*__MMI_AUDIO_REVERB_EFFECT__*/


#ifdef __MMI_AUDIO_SURROUND_EFFECT__

typedef enum
{
    AUD_SURROUND_MODE1,
    AUD_SURROUND_MODE2,
    AUD_SURROUND_TOTAL
} audio_surround_mode_enum;

extern BOOL mmi_settings_audio_surround_apply(U16 mode);
#endif /*__MMI_AUDIO_SURROUND_EFFECT__*/

#endif /*__MMI_AUDIO_REVERB_EFFECT__ || __MMI_AUDIO_SURROUND_EFFECT__*/

#endif /* _SOUND_EFFECT_H_ */ 

extern void mmi_settings_turn_off_sound_effects(void);
extern void mmi_settings_turn_on_sound_effects(void);

#if 0
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif //0