resource_video_skins.h
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* resource_video_skins.h
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
* Video App customization file.
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
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*------------------------------------------------------------------------------
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*============================================================================
****************************************************************************/
#ifndef _VIDEO_SKIN_H_
#define _VIDEO_SKIN_H_
#include "MMI_features.h"
#if defined(__MMI_VIDEO_PLAY_SUPPORT__) || (defined(__MMI_VIDEO_RECORDER__) && !defined(__MMI_CAMCORDER__))
#include "MMIDataType.h"
/*****************************************************************************
* Define
*****************************************************************************/
typedef enum {
VIDEO_TEXT_STYLE_NORMAL,
VIDEO_TEXT_STYLE_BORDER,
VIDEO_TEXT_STYLE_SHADOW
} mmi_video_text_style;
typedef enum {
VIDEO_ALIGN_LEFT,
VIDEO_ALIGN_RIGHT,
VIDEO_ALIGN_TOP,
VIDEO_ALIGN_BOTTOM,
VIDEO_ALIGN_CENTER
} mmi_video_align_style;
/*****************************************************************************
* Struct
*****************************************************************************/
typedef struct
{
BOOL is_show;
S32 offset_x;
S32 offset_y;
} video_icon_struct;
typedef struct
{
S32 offset_x;
S32 offset_y;
S32 width;
S32 height;
} video_rect_struct;
typedef struct
{
S32 offset_x;
S32 offset_y;
} video_pos_struct;
typedef struct {
U8 r;
U8 g;
U8 b;
U8 style_r;
U8 style_g;
U8 style_b;
U16 style;
} video_style_text_struct;
typedef struct {
BOOL is_show;
S32 offset_x;
S32 offset_y;
video_style_text_struct style_text;
} video_osd_storage_struct;
typedef struct {
U16 h_align;
U16 v_align;
BOOL is_draw_app_name;
BOOL is_draw_filename;
video_rect_struct rect;
video_style_text_struct style_text;
} video_osd_title_struct;
typedef struct {
video_rect_struct rect;
} video_osd_play_wnd_struct;
typedef struct {
video_rect_struct region_0;
video_rect_struct region_1;
} video_osd_bg_struct;
typedef struct {
video_rect_struct rect;
video_pos_struct bg;
BOOL is_draw_progress;
#ifdef __VDOPLY_FEATURE_FTE20__
video_rect_struct progress;
#else
video_pos_struct progress;
#endif
} video_osd_loading_struct;
#ifdef __VDOPLY_FEATURE_CROSS_LAYEROUT__
typedef enum
{
MMI_VDOPLY_BTN_PLAY,
MMI_VDOPLY_BTN_STOP,
MMI_VDOPLY_BTN_PREV,
MMI_VDOPLY_BTN_NEXT,
MMI_VDOPLY_BTN_FULL,
#if defined(__TOPWELL_THEME_MM_SKIN_SHOW_VOLUMEBAR__)
MMI_VDOPLY_BTN_VOLINC,
MMI_VDOPLY_BTN_VOLDEC,
#endif
MMI_VDOPLY_BTN_TOTAL
}mmi_vdoply_pannel_icon_enum;
typedef struct{
S32 offset_x;
S32 offset_y;
U16 image_id;
#ifdef __VDOPLY_FEATURE_FTE20__
U16 image_id_dis;
#endif
}video_pos_ex_struct;
typedef struct {
#ifdef __MMI_FTE_SUPPORT_SLIM__
video_pos_struct button_bg;
#endif
video_pos_ex_struct button[MMI_VDOPLY_BTN_TOTAL];
video_pos_struct volume;
#ifdef __VDOPLY_FEATURE_FTE20__
video_pos_struct speaker;
#endif
video_pos_struct mode;
video_pos_struct play_time;
video_pos_struct duration;
video_rect_struct progress_empty;
video_rect_struct progress_fill;
} video_osd_vodply_panel_struct;
#else /* __VDOPLY_FEATURE_SLIM_IMG_RES__ */
typedef struct {
video_pos_struct speed;
video_pos_struct speed_inc;
video_pos_struct speed_dec;
video_pos_struct volume;
video_pos_struct volume_inc;
video_pos_struct volume_dec;
video_pos_struct mode;
video_pos_struct timer;
video_pos_struct timer_bg;
video_pos_struct progress_fill;
video_pos_struct progress_empty;
video_pos_struct progress_inc;
video_pos_struct progress_dec;
video_pos_struct snapshot;
video_pos_struct fullscreen;
#ifdef __MMI_FTE_SUPPORT__
video_pos_struct play;
video_pos_struct stop;
#endif
} video_osd_vodply_panel_struct;
#endif /* __VDOPLY_FEATURE_SLIM_IMG_RES__ */
typedef struct {
video_pos_struct bg;
video_pos_struct speed;
video_pos_struct speed_inc;
video_pos_struct speed_dec;
video_pos_struct volume;
video_pos_struct volume_inc;
video_pos_struct volume_dec;
video_pos_struct timer;
video_pos_struct timer_bg;
video_pos_struct progress_fill;
video_pos_struct progress_empty;
video_pos_struct progress_inc;
video_pos_struct progress_dec;
} video_osd_vodply_full_panel_struct;
typedef struct {
video_pos_struct ev;
video_pos_struct ev_inc;
video_pos_struct ev_dec;
video_pos_struct zoom;
video_pos_struct zoom_inc;
video_pos_struct zoom_dec;
video_pos_struct timer;
video_pos_struct timer_bg;
video_pos_struct progress_bar;
video_pos_struct state;
} video_osd_vodrec_panel_struct;
typedef struct {
BOOL is_lsk_icon;
BOOL is_rsk_icon;
BOOL is_ck_icon;
video_pos_struct icon_lsk_pos;
video_pos_struct icon_rsk_pos;
video_pos_struct icon_ck_pos;
video_rect_struct rect;
video_style_text_struct lsk_text;
video_style_text_struct rsk_text;
} video_osd_softkey_struct;
typedef struct {
BOOL is_lsk_icon;
BOOL is_rsk_icon;
BOOL is_ck_icon;
video_pos_struct icon_lsk_pos;
video_pos_struct icon_rsk_pos;
video_pos_struct icon_ck_pos;
video_style_text_struct lsk_text;
video_style_text_struct rsk_text;
} video_osd_full_softkey_struct;
typedef struct {
BOOL is_show;
video_rect_struct rect;
video_style_text_struct style_text;
} video_osd_hint_struct;
typedef struct {
BOOL is_show;
video_icon_struct video_size;
video_icon_struct video_qty;
video_icon_struct night;
video_icon_struct wb;
video_icon_struct led_highlight;
video_icon_struct record_aud;
video_icon_struct size_limit;
video_icon_struct time_limit;
} video_osd_vdorec_status_struct;
typedef struct
{
video_rect_struct region_0;
video_rect_struct region_1;
video_rect_struct region_2;
video_rect_struct region_3;
} vdorec_osd_layer_region_struct;
typedef struct {
vdorec_osd_layer_region_struct osd_layer_region;
video_osd_title_struct title;
video_osd_play_wnd_struct preview_wnd;
video_osd_vodrec_panel_struct panel;
video_osd_vdorec_status_struct status;
video_osd_softkey_struct softkey;
video_osd_hint_struct hint;
} vdorec_osd_vdorec_layout_struct;
typedef struct {
video_osd_bg_struct bg;
#ifdef __MMI_FTE_SUPPORT_SLIM__
video_pos_struct button_bg;
#endif
video_osd_title_struct title;
video_osd_play_wnd_struct play_wnd;
video_osd_vodply_panel_struct panel;
video_osd_softkey_struct softkey;
video_osd_loading_struct loading;
} vdoply_osd_vdoply_layout_struct;
typedef struct {
video_osd_loading_struct loading;
} vdoply_osd_fullscr_layout_struct;
/*****************************************************************************
* Local Variable
*****************************************************************************/
/* video osd display cntx */
#if defined(__MMI_VIDEO_PLAYER__)
extern vdoply_osd_vdoply_layout_struct g_vdoply_osd_cntx;
#ifdef __VDOPLY_FEATURE_FULLSCREEN__
extern vdoply_osd_fullscr_layout_struct g_vdoply_fullscr_osd_cntx;
#endif
#endif /* __MMI_VIDEO_PLAYER__ */
#if defined(__MMI_VIDEO_RECORDER__) && !defined(__MMI_CAMCORDER__)
extern vdorec_osd_vdorec_layout_struct g_vdorec_osd_cntx;
#endif
#endif /* __MMI_VIDEO_PLAYER__ || __MMI_VIDEO_RECORDER__ */
#endif /* _VIDEO_SKIN_H_ */