aud_player.h
10.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*******************************************************************************
* Filename:
* ---------
* aud_player.h
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
* Audio Player definitions
*
* Author:
* -------
* -------
*
*==============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*==============================================================================
*******************************************************************************/
#ifndef MED_NOT_PRESENT
#ifndef __MED_AUD_PLAYER__
#define __MED_AUD_PLAYER__
/*-----------------------------------------------------------------------------
include files
-----------------------------------------------------------------------------*/
#include "kal_public_api.h"
#include "med_utility.h"
#include "aud_main.h"
#include "l1audio.h"
#include "kal_general_types.h"
/*-----------------------------------------------------------------------------
macros, defines, typedefs, enums
----------------------------------------------------------------------------*/
#define OFFSET_OF(s,m) ((int)&(((s*)0)->m))
#define PTHIS(p, structure, member) ((structure*)(((int)p) - OFFSET_OF(structure, member)))
/* Memory utility */
#define AUD_PLAYER_FREE_CTRL_BUF(p) \
do { \
if (p) { free_ctrl_buffer(p); } \
} while (0)
#define AUD_PLAYER_FREE_AUD_MEM(p) \
do { \
if (p) { med_free_aud_mem((void**)&p); }; \
} while (0)
#define AUD_PLAYER_FREE_RING_BUF(p) \
do { \
if (p) { aud_util_free_ring_buffer_ext((kal_uint16**)&p); }; \
} while (0)
/* Player index */
enum
{
AUD_PLAYER_IDX_MEDIA = 0,
AUD_PLAYER_IDX_MP4,
AUD_PLAYER_IDX_MMA,
AUD_PLAYER_IDX_RM,
AUD_PLAYER_IDX_MODIS
};
/* Private commands offset of each player */
enum
{
AUD_PLAYER_CMD_OFFSET_MEDIA = 20,
AUD_PLAYER_CMD_OFFSET_MP4 = 40,
AUD_PLAYER_CMD_OFFSET_MMA = 60,
AUD_PLAYER_CMD_OFFSET_RM = 80,
AUD_PLAYER_CMD_OFFSET_MODIS = 100
};
/* Set commands of Audio Player */
typedef enum
{
AUD_PLAYER_SET_CACHE_TABLE = 0, /* Set cache table. If set, driver will update seek hint when playing the media (void*) */
AUD_PLAYER_SET_BUFFER, /* Set working buffer. Used only in building cache (kal_uint8*) */
AUD_PLAYER_SET_START_TIME, /* Set start time (kal_uint32) */
AUD_PLAYER_SET_STOP_TIME, /* Set stop time (kal_uint32) */
AUD_PLAYER_SET_LEVEL, /* Set digital gain level (kal_uint8) */
AUD_PLAYER_SET_STORE_FLAG, /* Set store flag (kal_bool) */
AUD_PLAYER_SET_FILE_OFFSET, /* Set file offsef (kal_uint32) */
AUD_PLAYER_SET_LAST_ENTRY /* Player-specific commands could be put beyond here */
} med_aud_player_set_t;
/* Get commands of Audio Player */
typedef enum
{
AUD_PLAYER_GET_START_TIME = 0, /* Get start time (kal_uint32*) */
AUD_PLAYER_GET_STOP_TIME, /* Get stop time (kal_uint32*) */
AUD_PLAYER_GET_CURRENT_TIME, /* Get current time (kal_uint32*) */
AUD_PLAYER_GET_DURATION, /* Get duration (kal_uint32*) */
AUD_PLAYER_GET_LEVEL, /* Get digtial gain level (kal_uint8*) */
AUD_PLAYER_GET_LAST_TIME, /* Get last time. May be used for restore (kal_uint32*) */
AUD_PLAYER_GET_LAST_OFFSET, /* Get last file offset. May be used for restore (kal_uint32*) */
AUD_PLAYER_GET_CONTENT_DESC, /* Get context description (audInfoStruct*) */
AUD_PLAYER_GET_MHDL_HANDLE, /* Get MHdl handle (MHdl**) */
AUD_PLAYER_GET_LAST_ENTRY /* Player-specific commands could be put beyond here */
} med_aud_player_get_t;
/*-----------------------------------------------------------------------------
structure definitions
----------------------------------------------------------------------------*/
typedef struct med_aud_player_t med_aud_player_t;
/* Callback function for handling playback events */
typedef void (*med_aud_player_cb_fct) (med_aud_player_t* player_p, Media_Event event, void* param);
/* Configuration of Audio Player */
typedef struct
{
kal_uint16 app_id; /* App id. Currently used by RM player only */
kal_wchar* file_name; /* File name */
kal_uint8* data_p; /* Media Data */
kal_uint32 data_len; /* Media Data length. Valid only if pui1_data is not NULL */
kal_uint8 format; /* Media format */
kal_uint8 repeat; /* Specify repeat times. Currently, only MMA player supported repeat
* setting. Other players could just ignore this parameter. The client
* will be responsbile for replaying the content if required. */
kal_uint8 audio_path; /* Specify audio path for audio output. Currently, only RM player uses this parameter.
* Other players could just ignore this parameter. The client will be
* responsbile for setting audio path before playback. */
kal_bool fast_pass; /* Specify if the fast pass mode should be applied. In fast pass mode, the APM will be
* disabled and hence could speed up the response time of a playback. */
med_aud_player_cb_fct cb_fct; /* Callback function to handle player events */
void* cb_param; /* User data that will remain unaltered in the callback */
} med_aud_player_cfg_t;
/* Audio Player interfaces */
struct med_aud_player_t
{
kal_int32 (*open) (med_aud_player_t* player_p, med_aud_player_cfg_t* cfg_p); /* Open a player */
kal_int32 (*close) (med_aud_player_t* player_p); /* Close a player */
kal_int32 (*play) (med_aud_player_t* player_p); /* Play from start time to end time */
kal_int32 (*stop) (med_aud_player_t* player_p); /* Stop the play */
kal_int32 (*pause) (med_aud_player_t* player_p); /* Pause the play */
kal_int32 (*resume) (med_aud_player_t* player_p); /* Resume the play */
kal_int32 (*set) (med_aud_player_t* player_p, med_aud_player_set_t set_type, void* data_p); /* General get function */
kal_int32 (*get) (med_aud_player_t* player_p, med_aud_player_get_t get_type, void* data_p); /* General set function */
kal_int32 (*destroy) (med_aud_player_t* player_p); /* Destroy player interfaces */
};
typedef struct
{
void* cache_p;
kal_int32 cache_size;
} med_aud_player_set_cache_t;
typedef struct
{
void* buffer_p;
kal_int32 buffer_size;
} med_aud_player_set_buffer_t;
/*-----------------------------------------------------------------------------
Exported API's
----------------------------------------------------------------------------*/
extern med_aud_player_t* aud_player_media_construct(void);
extern med_aud_player_t* aud_player_mma_construct(void);
extern med_aud_player_t* aud_player_mpl_construct(void);
extern med_aud_player_t* aud_player_modis_construct(void);
#endif /* __MED_AUD_PLAYER__ */
#endif /* MED_NOT_PRESENT */