wav_codec.c
21.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* wav_codec.c
*
* Project:
* --------
* Maui_Software
*
* Description:
* ------------
* Wave codec functions, adapted from g711.c 1.10
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
*
* removed!
* removed!
*
* removed!
* removed!
*
* removed!
* removed!
*
*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#include "common_def.h"
#include "wav.h"
//#include "G711_CNG_typedef.h"
//#include "G711_CNG_armdsp_m.h"
//#include "G711_CNG_dspfns_m.h"
#define SIGN_BIT (0x80) /* Sign bit for a A-law byte. */
#define QUANT_MASK (0x0F) /* Quantization field mask. */
#define NSEGS (8) /* Number of A-law segments. */
#define SEG_SHIFT (4) /* Left shift for segment number. */
#define SEG_MASK (0x70) /* Segment field mask. */
#define BIAS (0x84) /* Bias for linear code. */
#define FIXED(v) ((Word16)(16384.0 * (v) + 0.5))
#define FRAME_SAMPLE 80
const int16 sintab[] = {
0, 201, 402, 603, 804, 1005, 1206, 1406,
1607, 1808, 2009, 2209, 2410, 2610, 2811, 3011,
3211, 3411, 3611, 3811, 4011, 4210, 4409, 4608,
4807, 5006, 5205, 5403, 5601, 5799, 5997, 6195,
6392, 6589, 6786, 6983, 7179, 7375, 7571, 7766,
7961, 8156, 8351, 8545, 8739, 8933, 9126, 9319,
9511, 9703, 9895, 10087, 10278, 10469, 10659, 10849,
11038, 11227, 11416, 11604, 11792, 11980, 12166, 12353,
12539, 12724, 12909, 13094, 13278, 13462, 13645, 13827,
14009, 14191, 14372, 14552, 14732, 14911, 15090, 15268,
15446, 15623, 15799, 15975, 16150, 16325, 16499, 16672,
16845, 17017, 17189, 17360, 17530, 17699, 17868, 18036,
18204, 18371, 18537, 18702, 18867, 19031, 19194, 19357,
19519, 19680, 19840, 20000, 20159, 20317, 20474, 20631,
20787, 20942, 21096, 21249, 21402, 21554, 21705, 21855,
22005, 22153, 22301, 22448, 22594, 22739, 22883, 23027,
23169, 23311, 23452, 23592, 23731, 23869, 24006, 24143,
24278, 24413, 24546, 24679, 24811, 24942, 25072, 25201,
25329, 25456, 25582, 25707, 25831, 25954, 26077, 26198,
26318, 26438, 26556, 26673, 26789, 26905, 27019, 27132,
27244, 27355, 27466, 27575, 27683, 27790, 27896, 28001,
28105, 28208, 28309, 28410, 28510, 28608, 28706, 28802,
28897, 28992, 29085, 29177, 29268, 29358, 29446, 29534,
29621, 29706, 29790, 29873, 29955, 30036, 30116, 30195,
30272, 30349, 30424, 30498, 30571, 30643, 30713, 30783,
30851, 30918, 30984, 31049, 31113, 31175, 31237, 31297,
31356, 31413, 31470, 31525, 31580, 31633, 31684, 31735,
31785, 31833, 31880, 31926, 31970, 32014, 32056, 32097,
32137, 32176, 32213, 32249, 32284, 32318, 32350, 32382,
32412, 32441, 32468, 32495, 32520, 32544, 32567, 32588,
32609, 32628, 32646, 32662, 32678, 32692, 32705, 32717,
32727, 32736, 32744, 32751, 32757, 32761, 32764, 32766,
32767
};
static const short seg_end[] = {
0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF
};
#if 0
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif
// Remove the DC part of decoded speech output signal.
// Prevent the low freq noise which comes from G711_CNG_PreProcess
// Perform high-pass IIR filter
#if 0
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif
static int search( int val, const short *table, int size )
{
int i;
for(i = 0; i < size; i++) {
if (val <= *table++)
return (i);
}
return (size);
}
/*
* linear2alaw() - Convert a 16-bit linear PCM value to 8-bit A-law
*
* linear2alaw() accepts an 16-bit integer and encodes it as A-law data.
*
* Linear Input Code Compressed Code
* ------------------------ ---------------
* 0000000wxyza 000wxyz
* 0000001wxyza 001wxyz
* 000001wxyzab 010wxyz
* 00001wxyzabc 011wxyz
* 0001wxyzabcd 100wxyz
* 001wxyzabcde 101wxyz
* 01wxyzabcdef 110wxyz
* 1wxyzabcdefg 111wxyz
*
* For further information see John C. Bellamy's Digital Telephony, 1982,
* John Wiley & Sons, pps 98-111 and 472-476.
*/
int linear2alaw( int p_val ) /* 2's complement (16-bit range) */
{
int mask;
int seg;
unsigned char aval;
int pcm_val = (p_val >> 3) << 3;
if (pcm_val >= 0) {
mask = 0xD5; /* sign (7th) bit = 1 */
}
else {
mask = 0x55; /* sign bit = 0 */
pcm_val = -pcm_val - 8;
}
/* Convert the scaled magnitude to segment number. */
seg = search(pcm_val, seg_end, 8);
/* Combine the sign, segment, and quantization bits. */
if (seg >= 8) /* out of range, return maximum value. */
return (0x7F ^ mask);
else {
aval = seg << SEG_SHIFT;
if (seg < 2)
aval |= (pcm_val >> 4) & QUANT_MASK;
else
aval |= (pcm_val >> (seg + 3)) & QUANT_MASK;
return (aval ^ mask);
}
}
/*
* alaw2linear() - Convert an A-law value to 16-bit linear PCM
*
*/
unsigned short alaw2linear ( unsigned char a_val )
{
int t;
int seg;
a_val ^= 0x55;
t = (a_val & QUANT_MASK) << 4;
seg = ((unsigned)a_val & SEG_MASK) >> SEG_SHIFT;
switch (seg) {
case 0:
t += 8;
break;
case 1:
t += 0x108;
break;
default:
t += 0x108;
t <<= seg - 1;
}
return (unsigned short)(short)((a_val & SIGN_BIT) ? t : -t);
}
/*
* linear2ulaw() - Convert a linear PCM value to u-law
*
* In order to simplify the encoding process, the original linear magnitude
* is biased by adding 33 which shifts the encoding range from (0 - 8158) to
* (33 - 8191). The result can be seen in the following encoding table:
*
* Biased Linear Input Code Compressed Code
* ------------------------ ---------------
* 00000001wxyza 000wxyz
* 0000001wxyzab 001wxyz
* 000001wxyzabc 010wxyz
* 00001wxyzabcd 011wxyz
* 0001wxyzabcde 100wxyz
* 001wxyzabcdef 101wxyz
* 01wxyzabcdefg 110wxyz
* 1wxyzabcdefgh 111wxyz
*
* Each biased linear code has a leading 1 which identifies the segment
* number. The value of the segment number is equal to 7 minus the number
* of leading 0's. The quantization interval is directly available as the
* four bits wxyz. * The trailing bits (a - h) are ignored.
*
* Ordinarily the complement of the resulting code word is used for
* transmission, and so the code word is complemented before it is returned.
*
* For further information see John C. Bellamy's Digital Telephony, 1982,
* John Wiley & Sons, pps 98-111 and 472-476.
*/
int linear2ulaw( int p_val ) /* 2's complement (16-bit range) */
{
int mask;
int seg;
unsigned char uval;
int pcm_val = (int)(short)p_val;
/* Get the sign and the magnitude of the value. */
if (pcm_val < 0) {
pcm_val = BIAS - pcm_val;
mask = 0x7F;
}
else {
pcm_val += BIAS;
mask = 0xFF;
}
/* Convert the scaled magnitude to segment number. */
seg = search(pcm_val, seg_end, 8);
/*
* Combine the sign, segment, quantization bits;
* and complement the code word.
*/
if (seg >= 8) /* out of range, return maximum value. */
return (0x7F ^ mask);
else {
uval = (seg << 4) | ((pcm_val >> (seg + 3)) & 0xF);
return (uval ^ mask);
}
}
/*
* ulaw2linear() - Convert a u-law value to 16-bit linear PCM
*
* First, a biased linear code is derived from the code word. An unbiased
* output can then be obtained by subtracting 33 from the biased code.
*
* Note that this function expects to be passed the complement of the
* original code word. This is in keeping with ISDN conventions.
*/
unsigned short ulaw2linear( unsigned char u_val )
{
int t;
/* Complement to obtain normal u-law value. */
u_val = ~u_val;
/*
* Extract and bias the quantization bits. Then
* shift up by the segment number and subtract out the bias.
*/
t = ((u_val & QUANT_MASK) << 3) + BIAS;
t <<= ((unsigned)u_val & SEG_MASK) >> SEG_SHIFT;
return (unsigned short)(short)((u_val & SIGN_BIT) ? (BIAS - t) : (t - BIAS));
}
#if 0
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif
/* ------------------------------------------------------------------------------ */
#ifndef __ROMSA_SUPPORT__ /* Note: for ROM code */
#pragma arm section rwdata = "INTERNRW" , rodata = "INTERNCONST" , zidata = "INTERNZI"
/* Intel ADPCM step variation table */
static const short indexTable[16] = {
-1, -1, -1, -1, 2, 4, 6, 8,
-1, -1, -1, -1, 2, 4, 6, 8,
};
/* Intel ADPCM step sizes table */
static const short stepsizeTable[90] =
{
7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
};
/* Microsoft ADPCM step variation table */
static const short stepAdjustTable[] = {
230, 230, 230, 230, 307, 409, 512, 614,
768, 614, 512, 409, 307, 230, 230, 230
};
/* Microsoft ADPCM coefficient table */
const short iCoeff[7][2] = {
{ 256, 0},
{ 512,-256},
{ 0, 0},
{ 192, 64},
{ 240, 0},
{ 460,-208},
{ 392,-232}
};
#pragma arm section rwdata, rodata , zidata
#endif /* Note: for ROM code */
/*
**************************************************************************
* Initialze the data used by the coder.
**************************************************************************
*/
void dviAdpcm_Init( dviAdpcm_State *state )
{
state->index = 0;
state->valpred = 0;
return;
}
#pragma arm section code = "INTERNCODE"
/*
**************************************************************************
* Encode linear to ADPCM
**************************************************************************
*/
#ifndef __ROMSA_SUPPORT__ /* Note: for ROM code */
unsigned char dviAdpcm_Encode( unsigned short pcm, dviAdpcm_State *state )
{
int sign; /* Current adpcm sign bit */
int diff; /* Difference between val and valprev */
int step; /* Stepsize */
int delta; /* Current adpcm output value */
int vpdiff; /* Current change to valpred */
int index_cache = state->index;
int valpred_cache = state->valpred;
int val = (int)(short)pcm;
step = stepsizeTable[index_cache];
/* Step 1 - compute difference with previous value */
diff = val - valpred_cache;
sign = (diff < 0) ? 8 : 0;
if (sign) diff = (-diff);
/* Step 2 - Divide and clamp */
/* Note:
** This code *approximately* computes:
** delta = diff*4/step;
** vpdiff = (delta+0.5)*step/4;
** but in shift step bits are dropped. The net result of this is
** that even if you have fast mul/div hardware you cannot put it to
** good use since the fixup would be too expensive.
*/
delta = 0;
vpdiff = (step >> 3);
if (diff >= step) {
delta = 4;
diff -= step;
vpdiff += step;
}
step >>= 1;
if (diff >= step) {
delta |= 2;
diff -= step;
vpdiff += step;
}
step >>= 1;
if(diff >= step) {
delta |= 1;
vpdiff += step;
}
if ( sign ) valpred_cache -= vpdiff; /* Step 3 - Update previous value */
else valpred_cache += vpdiff;
if( valpred_cache > 32767 ) /* Step 4 - Clamp previous value to 16 bits */
valpred_cache = 32767;
else if( valpred_cache < -32768 )
valpred_cache = -32768;
state->valpred = valpred_cache;
/* Step 5 - Assemble value, update index and step values */
delta |= sign;
index_cache += indexTable[delta];
if(index_cache < 0)
index_cache = 0;
else if ( index_cache > 88 )
index_cache = 88;
state->index = index_cache;
return delta;
}
#endif /* Note: for ROM code */
/*
**************************************************************************
* Decode Linear from ADPCM
**************************************************************************
*/
#if defined(BGSND_ENABLE)
#ifndef __ROMSA_SUPPORT__ /* Note: for ROM code */
int dviAdpcm_Decode( int delta, dviAdpcm_State *state )
{
int step; /* Stepsize */
int vpdiff; /* Current change to valpred */
int index_cache = state->index;
if ( index_cache < 0 )
index_cache = 0;
else if ( index_cache > 88 )
index_cache = 88;
step = stepsizeTable[index_cache];
/* Step 2 - Find new index value (for later) */
index_cache += indexTable[delta];
state->index = index_cache;
vpdiff = step >> 3;
if (delta & 4) vpdiff += step;
if (delta & 2) vpdiff += step>>1;
if (delta & 1) vpdiff += step>>2;
{
int valpred_cache = state->valpred;
if (delta & 8) {
valpred_cache -= vpdiff;
} else {
valpred_cache += vpdiff;
}
if (valpred_cache < -32768)
valpred_cache = -32768;
else if (valpred_cache> 32767)
valpred_cache = 32767;
state->valpred = valpred_cache;
return valpred_cache;
}
}
#endif /* Note: for ROM code */
#endif // defined(BGSND_ENABLE)
#if 0
#ifndef __ROMSA_SUPPORT__ /* Note: for ROM code */
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif /* Note: for ROM code */
#endif
int16 my_cos( int32 idx )
{
int32 frac;
if( idx < 0 )
idx = -idx;
idx &= 0xFFFF;
if( idx >= 0x8000 ) {
idx = 0x10000 - idx;
}
frac = idx & 0x3F;
idx = (idx >> 6) & 0x3FF;
if( idx < 256 ) {
return (sintab[256-idx] * (0x40-frac) + sintab[256-idx-1] * frac) >> 6;
} else if (idx == 512) {
return -sintab[idx-256];
} else
return (-sintab[idx-256] * (0x40-frac) - sintab[idx-256+1] * frac) >> 6;
}
/*
* Bit reverse the number
*
* Change 11100000b to 00000111b or vice-versa
*/
static int permute( int index, int fft_size_bits )
{
int n1, result, loop;
n1 = 1 << fft_size_bits;
result = 0;
for (loop = 0; loop < fft_size_bits; loop++) {
n1 >>= 1; /* n1 / 2.0 */
if (index < n1)
continue;
result += (1 << loop);
index -= n1;
}
return result;
}
void my_fft( int16 *real, int16 *imag, int fft_size_bits )
{
unsigned i1, i2, i3, i4, y, loop1, loop2;
int loop, z1, z2;
int a1, a2, b1, b2;
int fft_size = 1 << fft_size_bits;
/* Scale the data */
for (loop = 0; loop < fft_size; loop++) {
real[loop] >>= fft_size_bits;
imag[loop] >>= fft_size_bits;
}
i1 = fft_size >> 1;
i2 = 1;
for (loop = 0; loop < fft_size_bits; loop++) {
i3 = 0;
i4 = i1;
for (loop1 = 0; loop1 < i2; loop1++) {
y = permute( i3 / i1, fft_size_bits );
z1 = my_cos( y * 0x10000 >> fft_size_bits );
z2 = -my_cos( 0x4000 - (y * 0x10000 >> fft_size_bits) );
for (loop2 = i3; loop2 < i4; loop2++) {
a1 = real[loop2];
a2 = imag[loop2];
b1 = (z1*real[loop2+i1] - z2*imag[loop2+i1])>>15;
b2 = (z2*real[loop2+i1] + z1*imag[loop2+i1])>>15;
real[loop2] = (int16)(a1 + b1);
imag[loop2] = (int16)(a2 + b2);
real[loop2 + i1] = (int16)(a1 - b1);
imag[loop2 + i1] = (int16)(a2 - b2);
}
i3 += (i1 << 1);
i4 += (i1 << 1);
}
i1 >>= 1;
i2 <<= 1;
}
}
#pragma arm section code