ast.h
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2009
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* ast.h
*
* Project:
* --------
* Maui_sw
*
* Description:
* ------------
* Audio Seek Table (AST).
* The AST is a file-offset frame-number mapping table.
* AST helps accelerate the seek response time
*
* Author:
* -------
* -------
*
*===========================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*----------------------------------------------------------------------------
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*----------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*===========================================================
*****************************************************************************/
#ifndef _AST_DOT_H_
#define _AST_DOT_H_
#define AAC_AST_MIN_ENTRY_SIZE 100
#define DAF_AST_MIN_ENTRY_SIZE 100
#define AMR_AST_MIN_ENTRY_SIZE 100
#define DRA_AST_MIN_ENTRY_SIZE 100
#define LIMIT_AST_BUILD_TABLE_FRAMES
#if defined LIMIT_AST_BUILD_TABLE_FRAMES
#define MAX_BUILD_FRAME_NUMBER 50
#endif
typedef enum {
AST_SUCCESS = 0,
AST_FAIL,
AST_EOF,
AST_PARSE_FRAME_FAIL,
AST_PARSE_FRAME_BREAK,
AST_PARSE_FILE_HEADER_FAIL
} AST_Status;
typedef struct {
unsigned int FramesPerEntry;
unsigned int MaxEntryNumbers;
unsigned short CurrentIndex;
unsigned short IsDone;
unsigned short IsFail;
unsigned short IsBreak;
#if !defined(__AUDIO_COMPONENT_SUPPORT__)
AST_Status (*ASTParseFileHeader)(void *hdlptr, unsigned int *FirstFrameOffset);
#else
AST_Status (*ASTParseFileHeader)(void *hdlptr, unsigned int *FirstFrameOffset, unsigned int *uFrameDur);
#endif
AST_Status (*ASTParseFrame)(void *hdlptr, unsigned int *CurOffset, unsigned int *ParseFrameNum);
unsigned int *AccumulateFrames;
unsigned int *AccumulateOffset;
unsigned int uFrameDuration; //ps ms / 1000000
} AudioSeekTable;
void AST_UpdateTable(AudioSeekTable *ASTable, unsigned int CurOffset, unsigned int CurFrames) ;
AST_Status AST_BuildTable(void *hdlptr, AudioSeekTable *ASTable, unsigned int *Progress, unsigned int FileSize, char fLimitFrameNumber);
unsigned int AST_Seek(void *hdlptr, AudioSeekTable *ASTable, unsigned int *SeekFrame);
unsigned int AST_GetIndexedFrames(AudioSeekTable *ASTable);
unsigned int AST_EstimateTotalFrames(AudioSeekTable *ASTable, unsigned int FileSize);
#if !defined(__AUDIO_COMPONENT_SUPPORT__)
AST_Status AST_InitTable(AudioSeekTable *ASTable, unsigned int MinFramePerEntry, unsigned int BufSize,
AST_Status (*ASTParseFrame)(void *hdlptr, unsigned int *CurOffset, unsigned int *ParseFrameNum),
AST_Status (*ASTParseFileHeader)(void *hdlptr, unsigned int *FirstFrameOffset));
#else
AST_Status AST_InitTable(AudioSeekTable *ASTable, unsigned int MinFramePerEntry, unsigned int BufSize,
AST_Status (*ASTParseFrame)(void *hdlptr, unsigned int *CurOffset, unsigned int *ParseFrameNum),
AST_Status (*ASTParseFileHeader)(void *hdlptr, unsigned int *FirstFrameOffset, unsigned int *uFrameDur));
#endif
AST_Status AST_SetFrameDuration(AudioSeekTable *ASTable, unsigned int uFrameDuration);
unsigned int AST_GetFrameDuration(AudioSeekTable *ASTable);
#endif