IdleClassic.h 5.26 KB
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*****************************************************************************/
/*****************************************************************************
 *
 * Filename:
 * ---------
 *  IdleClassic.h
 *
 * Project:
 * --------
 *  MAUI
 *
 * Description:
 * ------------
 *  This file defines interface of the classic idle object.
 *
 * Author:
 * -------
 * -------
 *
 *============================================================================
 *             HISTORY
 * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *------------------------------------------------------------------------------
 * removed!
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 *------------------------------------------------------------------------------
 * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *============================================================================
 ****************************************************************************/

#ifndef IDLE_CLASSIC_H
#define IDLE_CLASSIC_H

// auto add by kw_check begin
#include "IdleObject.h"
#include "wgui_categories_list.h"
#include "MMIDataType.h"
#include "kal_general_types.h"
#include "IdleGprot.h"
// auto add by kw_check end 

#ifdef __MMI_IDLE_CLASSIC_AND_MAINMENU_SUPPORT__
/****************************************************************************
 * Define
 ****************************************************************************/

#if !defined(__MMI_TOUCH_IDLESCREEN_SHORTCUTS__) && \
    !defined(__MMI_IDLE_SCREEN_ICON_SHORTCUT__) && \
    !defined(__MMI_BT_BOX_IDLE_SHORTCUTS__)
#define MMI_IDLE_CLASSIC_CSK_SUPPORT
#endif

/****************************************************************************
 * Object Definition
 ****************************************************************************/

#if defined(__MMI_IDLE_SCREEN_ICON_SHORTCUT__)
/* Max number of icon shortcuts. */
#define MMI_IDLE_CLASSIC_MAX_ICON_SHORTCUT          (5)
#endif

/* 
 * Member fields related to icon shortcuts. 
 */
#if !defined(__MMI_IDLE_SCREEN_ICON_SHORTCUT__)
#define MMI_IDLE_CLASSIC_ICON_SHORTCUT_MEMBER_VARIABLE                  \
    U8          icon_shortcut_dummy
#else
#define MMI_IDLE_CLASSIC_ICON_SHORTCUT_MEMBER_VARIABLE                  \
    FuncPtr     icon_shct_hdlr[MMI_IDLE_CLASSIC_MAX_ICON_SHORTCUT];     \
    PU8         icon_shct_up[MMI_IDLE_CLASSIC_MAX_ICON_SHORTCUT];       \
    PU8         icon_shct_down[MMI_IDLE_CLASSIC_MAX_ICON_SHORTCUT];     \
    PU8         icon_shct_hint[MMI_IDLE_CLASSIC_MAX_ICON_SHORTCUT]
#endif /* defined(__MMI_IDLE_SCREEN_ICON_SHORTCUT__) */

/* 
 * Object definition. 
 */
#define MMI_IDLE_CLASSIC_FIELD                                          \
    MMI_IDLE_OBJ_FIELD;                                                 \
    MMI_IDLE_CLASSIC_ICON_SHORTCUT_MEMBER_VARIABLE

typedef struct
{
    MMI_IDLE_CLASSIC_FIELD;
} mmi_idle_classic_struct;


/****************************************************************************
 * Function
 ****************************************************************************/

extern void mmi_idle_classic_on_init(mmi_idle_obj_struct *obj);

#endif /*__MMI_IDLE_CLASSIC_AND_MAINMENU_SUPPORT__*/

#endif /* IDLE_CLASSIC_H */