MotionDJDefs.h 8.1 KB
/*****************************************************************************
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*****************************************************************************/
/*****************************************************************************
 *
 * Filename:
 * ---------
 *  MotionDJDefs.h
 *
 * Project:
 * --------
 *  MAUI
 *
 * Description:
 * ------------
 *  Motion Game - DJ
 *
 * Author:
 * -------
 * -------
 *                      
 *============================================================================
 *             HISTORY
 * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
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 *------------------------------------------------------------------------------
 * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
 *============================================================================
 ****************************************************************************/
#ifndef _MOTION_DJ_DEFS_H_
#define _MOTION_DJ_DEFS_H_

/***************************************************************************** 
* Include
*****************************************************************************/

/***************************************************************************** 
* Define
*****************************************************************************/

/***************************************************************************** 
* Typedef 
*****************************************************************************/

typedef enum
{
    STR_ID_MOTION_DJ_APP = MOTION_DJ_BASE,
    STR_ID_MOTION_DJ_START,
    STR_ID_MOTION_DJ_SETTING,
    STR_ID_MOTION_DJ_INSTRUMENT_TITLE_1,
    STR_ID_MOTION_DJ_INSTRUMENT_TITLE_2,
    STR_ID_MOTION_DJ_INSTRUMENT_TITLE_3,
    STR_ID_MOTION_DJ_VOCAL_TITLE_1,
    STR_ID_MOTION_DJ_VOCAL_TITLE_2,
    STR_ID_MOTION_DJ_VOCAL_TITLE_3,

    STR_ID_MOTION_DJ_INSTRUMENT_0,
    STR_ID_MOTION_DJ_INSTRUMENT_1,
    STR_ID_MOTION_DJ_INSTRUMENT_2,
    STR_ID_MOTION_DJ_INSTRUMENT_3,
    STR_ID_MOTION_DJ_INSTRUMENT_4,
    STR_ID_MOTION_DJ_INSTRUMENT_5,
    STR_ID_MOTION_DJ_INSTRUMENT_6,
    STR_ID_MOTION_DJ_INSTRUMENT_7,
    STR_ID_MOTION_DJ_INSTRUMENT_8,
    STR_ID_MOTION_DJ_INSTRUMENT_9,

    STR_ID_MOTION_DJ_VOCAL_0,
    STR_ID_MOTION_DJ_VOCAL_1,
    STR_ID_MOTION_DJ_VOCAL_2,
    STR_ID_MOTION_DJ_VOCAL_3,
    STR_ID_MOTION_DJ_VOCAL_4,
    STR_ID_MOTION_DJ_VOCAL_5,
    STR_ID_MOTION_DJ_VOCAL_6,
    STR_ID_MOTION_DJ_VOCAL_7,
    STR_ID_MOTION_DJ_VOCAL_8,
    STR_ID_MOTION_DJ_VOCAL_9,

    STR_ID_MOTION_DJ_KEY_0,
    STR_ID_MOTION_DJ_KEY_1,
    STR_ID_MOTION_DJ_KEY_2,
    STR_ID_MOTION_DJ_KEY_3,
    STR_ID_MOTION_DJ_KEY_4,
    STR_ID_MOTION_DJ_KEY_5,
    STR_ID_MOTION_DJ_KEY_6,
    STR_ID_MOTION_DJ_KEY_7,
    STR_ID_MOTION_DJ_KEY_8,
    STR_ID_MOTION_DJ_KEY_9,
    STR_ID_MOTION_DJ_KEY_STAR,
    STR_ID_MOTION_DJ_KEY_POUND,

    STR_ID_MOTION_DJ_EDIT_AUDIO,
    STR_ID_MOTION_DJ_EDIT_TRIGGER,
    STR_ID_MOTION_DJ_EDIT_KEY,

    STR_ID_MOTION_DJ_EDIT_TRIGGER_AUTO,
    STR_ID_MOTION_DJ_EDIT_TRIGGER_SHAKE,
    STR_ID_MOTION_DJ_EDIT_TRIGGER_KEY_PRESS,

    STR_ID_MOTION_DJ_NOTIFY_HAS_AUTO,
    STR_ID_MOTION_DJ_NOTIFY_HAS_SHAKE,
    STR_ID_MOTION_DJ_NOTIFY_HAS_SHAKE_SAME_KEY,
    STR_ID_MOTION_DJ_NOTIFY_HAS_PRESS_SAME_KEY,
    STR_ID_MOTION_DJ_NOTIFY_EMPTY_TRIGGER,
    STR_ID_MOTION_DJ_NOTIFY_EMPTY_KEY,

    NUM_OF_MOTION_DJ_STR_ID
} motion_dj_str_enum;

typedef enum
{
    IMG_ID_MOTION_DJ_APP = MOTION_DJ_BASE,
    IMG_ID_MOTION_DJ_ICON_TRIGGER_NONE,
    IMG_ID_MOTION_DJ_ICON_TRIGGER_AUTO,
    IMG_ID_MOTION_DJ_ICON_TRIGGER_SHAKE,
    IMG_ID_MOTION_DJ_ICON_TRIGGER_PRESS,

    IMG_ID_MOTION_DJ_ICON_KEY_DUMMY,
    IMG_ID_MOTION_DJ_ICON_KEY_0,
    IMG_ID_MOTION_DJ_ICON_KEY_1,
    IMG_ID_MOTION_DJ_ICON_KEY_2,
    IMG_ID_MOTION_DJ_ICON_KEY_3,
    IMG_ID_MOTION_DJ_ICON_KEY_4,
    IMG_ID_MOTION_DJ_ICON_KEY_5,
    IMG_ID_MOTION_DJ_ICON_KEY_6,
    IMG_ID_MOTION_DJ_ICON_KEY_7,
    IMG_ID_MOTION_DJ_ICON_KEY_8,
    IMG_ID_MOTION_DJ_ICON_KEY_9,
    IMG_ID_MOTION_DJ_ICON_KEY_STAR,
    IMG_ID_MOTION_DJ_ICON_KEY_POUND,

    IMG_ID_MOTION_DJ_PLAY_BG,
    IMG_ID_MOTION_DJ_PLAY_NONE,
    IMG_ID_MOTION_DJ_PLAY_AUTO,
    IMG_ID_MOTION_DJ_PLAY_SHAKE,
    IMG_ID_MOTION_DJ_PLAY_PRESS,

    IMG_ID_MOTION_DJ_PLAY_KEY_0,
    IMG_ID_MOTION_DJ_PLAY_KEY_1,
    IMG_ID_MOTION_DJ_PLAY_KEY_2,
    IMG_ID_MOTION_DJ_PLAY_KEY_3,
    IMG_ID_MOTION_DJ_PLAY_KEY_4,
    IMG_ID_MOTION_DJ_PLAY_KEY_5,
    IMG_ID_MOTION_DJ_PLAY_KEY_6,
    IMG_ID_MOTION_DJ_PLAY_KEY_7,
    IMG_ID_MOTION_DJ_PLAY_KEY_8,
    IMG_ID_MOTION_DJ_PLAY_KEY_9,
    IMG_ID_MOTION_DJ_PLAY_KEY_STAR,
    IMG_ID_MOTION_DJ_PLAY_KEY_POUND,

    IMG_ID_MOTION_DJ_PLAY_NONE_SEL,
    IMG_ID_MOTION_DJ_PLAY_AUTO_SEL,
    IMG_ID_MOTION_DJ_PLAY_SHAKE_SEL,
    IMG_ID_MOTION_DJ_PLAY_PRESS_SEL,

    IMG_ID_MOTION_DJ_PLAY_KEY_0_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_1_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_2_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_3_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_4_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_5_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_6_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_7_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_8_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_9_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_STAR_SEL,
    IMG_ID_MOTION_DJ_PLAY_KEY_POUND_SEL,

    NUM_OF_MOTION_DJ_IMG_ID
} motion_dj_img_enum;

typedef enum
{
    SCR_ID_MOTION_DJ_APP = MOTION_DJ_BASE,
    SCR_ID_MOTION_DJ_SETTING,
    SCR_ID_MOTION_DJ_EDIT,
    SCR_ID_MOTION_DJ_PLAY,
    SCR_ID_MOTION_DJ_DUMMY,

    NUM_OF_MOTION_DJ_SCR_ID
} motion_dj_scr_enum;

/*****************************************************************************              
* Extern Global Variable                                                                    
*****************************************************************************/

/*****************************************************************************              
* Extern Global Function                                                                    
*****************************************************************************/

#endif /* _MOTION_DJ_DEFS_H_ */