npplg_av_audio.h
7.09 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* npplg_av_audio.h
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
* This file includes the structures and enums used by audio instance.
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#ifndef NPPLG_AV_AUDIO_H
#define NPPLG_AV_AUDIO_H
#include "med_api.h"
#include "npplg_av_main.h"
#include "kal_general_types.h"
/************************************************************
* Define
************************************************************/
/* Audio build cache size */
#define NPPLG_AV_AUDIO_BUILD_CACHE_SIZE 2048 /* 2K */
/* Audio build cache file buffer size */
#define NPPLG_AV_AUDIO_BUILD_CACHE_FILE_BUF_SIZE 1024 /* 1K */
/* Audio build cache process buffer size */
#define NPPLG_AV_AUDIO_BUILD_CACHE_PROC_BUF_SIZE (32 * 1024)
/* This timer interval is used to check if the cache progress reaches 100 */
#define NPPLG_AV_AUDIO_BUILD_CACHE_CHECK_INTERVAL 300 /* 0.3 second */
/************************************************************
* Typedef
************************************************************/
/* The state of the audio plug-in instance */
typedef enum
{
NPPLG_AV_AUDIO_OBJ_STATE_IDLE = 0,
NPPLG_AV_AUDIO_OBJ_STATE_DOWNLOADING,
NPPLG_AV_AUDIO_OBJ_STATE_BUILDING_CACHE,
NPPLG_AV_AUDIO_OBJ_STATE_WAITING_PLAY,
NPPLG_AV_AUDIO_OBJ_STATE_PLAYING,
NPPLG_AV_AUDIO_OBJ_STATE_PAUSED,
NPPLG_AV_AUDIO_OBJ_STATE_SEEKING,
NPPLG_AV_AUDIO_OBJ_STATE_RESET_PLAY_PANEL
} npplg_av_audio_obj_state_enum;
/* Indicate the progress of audio cache */
typedef enum
{
NPPLG_AV_AUDIO_CACHE_STATUS_IDLE = 0,
NPPLG_AV_AUDIO_CACHE_STATUS_BUILDING,
NPPLG_AV_AUDIO_CACHE_STATUS_BUILT_OK,
NPPLG_AV_AUDIO_CACHE_STATUS_BUILT_FAIL
} npplg_av_audio_cache_status_enum;
/* Additional audio information */
typedef struct
{
kal_uint32 total_time; /* The duration of the object (video or audio) */
kal_uint32 play_time; /* The time that the object (video or audio) is playing */
kal_uint32 build_cache_progress; /* The progress of building cache */
kal_int32 mma_handle; /* MMA handle */
kal_uint8 *cache_file_buf; /* Cache file buffer */
kal_uint8 *cache_proc_buf; /* Cache process buffer */
kal_uint8 cache[NPPLG_AV_AUDIO_BUILD_CACHE_SIZE]; /* Audio cache */
kal_uint8 cache_status; /* Indicate whether cache is already built */
mma_player_struct player;
kal_bool only_launch_aud_player;
#ifdef __COSMOS_MMI_PACKAGE__
kal_bool suspend_bgplay;
#endif
} npplg_av_audio_data_struct;
/************************************************************
* Global Function
************************************************************/
extern void npplg_av_audio_free_data(npplg_av_instance_struct *plugin_data, void *data);
extern void npplg_av_audio_handle_url_rsp(npplg_av_instance_struct *plugin_data, NPReason download_rsp);
extern kal_int16 npplg_av_audio_handle_timer_event(npplg_av_instance_struct *plugin_data, kal_uint8 timer_type);
extern void npplg_av_audio_handle_event(npplg_av_instance_struct *plugin_data, kal_uint8 event);
extern void npplg_av_audio_redraw_window(npplg_av_instance_struct *plugin_data);
extern void npplg_av_audio_play_callback(kal_int32 handle, kal_int32 event);
extern void npplg_av_audio_suspend_by_app(npplg_av_instance_struct *plugin_data);
extern void npplg_av_audio_resume_by_app(npplg_av_instance_struct *plugin_data);
extern void npplg_av_audio_close_by_app(npplg_av_instance_struct *plugin_data);
extern void npplg_av_audio_play_ind_hdlr(kal_uint8 app_id, kal_int32 result);
extern void npplg_av_audio_handle_suspend_background_play_rsp(npplg_av_instance_struct *plugin_data,
kal_int32 result);
extern void npplg_av_audio_play_result_handler(npplg_av_instance_struct *plugin_data, kal_int32 result);
extern void npplg_av_audio_mmi_resume_ind_handler(npplg_av_instance_struct *plugin_data);
#endif /* NPPLG_AV_AUDIO_H */