wgui_include.h 308 KB
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/*****************************************************************************
*  Copyright Statement:
*  --------------------
*  This software is protected by Copyright and the information contained
*  herein is confidential. The software may not be copied and the information
*  contained herein may not be used or disclosed except with the written
*  permission of MediaTek Inc. (C) 2005
*
*  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
*  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
*  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
*  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
*  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
*  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
*  NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
*  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
*  SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
*  THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
*  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
*  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
*  BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
*  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
*  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
*  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
*  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE. 
*
*  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
*  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
*  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
*  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
*  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/

/*****************************************************************************
 *
 * Filename:
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 *  wgui_include.h
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 * Project:
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 *  MAUI
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 * Description:
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 *============================================================================
 *             HISTORY
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/*
 * This file contains internal UI component API, and is intended to be used by category screen module only. 
 * It's not recommended to be included in application code directly. 
 * For application developers, please include category screen header files instead (e.g., wgui_categories.h).
*/


#ifndef __WGUI_INCLUDE_H__
#define __WGUI_INCLUDE_H__
#include "gdi_const.h"
#include "gui_typedef.h"
#include "gui.h"
#include "MMI_features.h"
#include "App_datetime.h"
#include "ScreenRotationGprot.h"
#include "mmi_frm_gprot.h"

#include "wgui_softkeys.h"
#include "wgui_title.h"
/***************************************************************************** 
* Extern Global Function
*****************************************************************************/


/*****************************************************************************
 * <group dom_utility_wgui_layer_history>
 * FUNCTION
 *  set_dialer_inputbox_category_history
 * DESCRIPTION
 *  Set the history of dialer inputbox screen
 * PARAMETERS
 *  history_ID          : [IN]        Id of history
 *  history_buffer      : [IN]        Buffer of history       
 * RETURN VALUES
 *  MMI_TRUE    :   Set history success
 *  MMI_FALSE   :   Set history fail
 *****************************************************************************/
extern U8 set_dialer_inputbox_category_history(U16 history_ID, U8 *history_buffer);


/*****************************************************************************
 * <group dom_utility_wgui_layer_history>
 * FUNCTION
 *  get_dialer_inputbox_category_history
 * DESCRIPTION
 *  Get the history of dialer inputbox
 * PARAMETERS
 *  history_ID          : [IN]        Id of history
 *  history_buffer      : [IN]        Buffer of history      
 * RETURNS
 *  void
 *****************************************************************************/
extern void get_dialer_inputbox_category_history(U16 history_ID, U8 *history_buffer);


/*****************************************************************************
 * <group dom_utility_wgui_layer_history>
 * FUNCTION
 *  set_panel_category_history
 * DESCRIPTION
 *  Set the history of panel
 * PARAMETERS
 *  history_ID          : [IN]        Id of history
 *  history_buffer      : [IN]        Buffer of history           
 * RETURNS
 *  The number of history items
 *****************************************************************************/
extern MMI_BOOL set_panel_category_history(U16 history_ID, U8 *history_buffer);


/*****************************************************************************
 * <group dom_utility_wgui_layer_history>
 * FUNCTION
 *  get_panel_category_history
 * DESCRIPTION
 *  Get the history of panel
 * PARAMETERS
 *  history_ID          : [IN]        Id of history
 *  history_buffer      : [IN]        Buffer of history    
 * RETURNS
 *  void
 *****************************************************************************/
extern void get_panel_category_history(U16 history_ID, U8 *history_buffer);


/* DOM-NOT_FOR_SDK-BEGIN */

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_pen_set_curr_menuitem_wait_longpress
 * DESCRIPTION
 *  Set the current highlighted item to use Wait-Longpress Animation on pen events
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_pen_set_curr_menuitem_wait_longpress(void);

/* DOM-NOT_FOR_SDK-END */

extern void hide_status_icons_bar0(void);
extern void hide_status_icons_bar1(void);



/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  radio_list_handle_item_select
 * DESCRIPTION
 *  Handler of radio list selected
 * PARAMETERS
 *  h       : [IN]        Index of the item
 * RETURNS
 *  void
 *****************************************************************************/
extern void radio_list_handle_item_select(S32 h);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  radio_list_handle_item_select_no_draw
 * DESCRIPTION
 *  Handler for radio list selected, not redraw the item
 * PARAMETERS
 *  h       : [IN]        Index of the item
 * RETURNS
 *  void
 *****************************************************************************/
extern void radio_list_handle_item_select_no_draw(S32 h);



/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_property_setting>
 * FUNCTION
 *  get_asyncdynamic_item_text
 * DESCRIPTION
 *  Get the item text
 * PARAMETERS
 *  index       : [IN]        Index of menu item
 * RETURNS
 *  The menu item's string
 *****************************************************************************/
extern UI_string_type get_asyncdynamic_item_text(S32 index);

/* DOM-NOT_FOR_SDK-BEGIN */

/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_misc>
 * FUNCTION
 *  asyncdynamic_list_highlight_handler
 * DESCRIPTION
 *  Highlight an asyncdynamic matrix item
 * PARAMETERS
 *  item_index      : [IN]    Index of item to highlight       
 * RETURNS
 *  void
 *****************************************************************************/
extern void asyncdynamic_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_misc>
 * FUNCTION
 *  asyncdynamic_matrix_highlight_handler
 * DESCRIPTION
 *  Highlight a item
 * PARAMETERS
 *  item_index      : [IN]    Index of item to highlight       
 * RETURNS
 *  void
 *****************************************************************************/
extern void asyncdynamic_matrix_highlight_handler(S32 item_index);

/* DOM-NOT_FOR_SDK-END */

/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_property_setting>
 * FUNCTION
 *  set_asyncdynamic_pop_up_descriptions
 * DESCRIPTION
 *  Set asyncdynamic pop up description
 * PARAMETERS
 *  highlighted_item        : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
//#if( UI_ENABLE_POP_UP_DESCRIPTIONS )
extern void set_asyncdynamic_pop_up_descriptions(S32 highlighted_item);
//#else/*UI_ENABLE_POP_UP_DESCRIPTIONS*/
//#define set_asyncdynamic_pop_up_descriptions(_arg)
//#endif/*UI_ENABLE_POP_UP_DESCRIPTIONS*/

/*****************************************************************************
 * FUNCTION
 *  wgui_effect_register_query_enable_draw_last_frame
 * DESCRIPTION
 *  set the query draw last frame callback
 * PARAMETERS
 *  f        : [IN]        query callback function
 * RETURNS
 *  void
 *****************************************************************************/
#ifndef __MMI_UI_MENU_SLIM__
#define wgui_effect_register_query_enable_draw_last_frame(_arg) gui_effect_register_query_enable_draw_last_frame(_arg)

#else
#define wgui_effect_register_query_enable_draw_last_frame(_arg) 
#endif

/* DOM-NOT_FOR_SDK-BEGIN */

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_list_highlight_handler
 * DESCRIPTION
 *  Standard list highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  toggle_check_list_highlight_handler
 * DESCRIPTION
 *  Toggle check list highlight  handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item    
 * RETURNS
 *  void
 *****************************************************************************/
extern void toggle_check_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_check_list_highlight_handler
 * DESCRIPTION
 *  Standard check list highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_check_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_radio_list_highlight_handler
 * DESCRIPTION
 *  Standard radio list highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_radio_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  inputbox_radio_list_highlight_handler
 * DESCRIPTION
 *  Inputbox radio list highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void inputbox_radio_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_misc>
 * FUNCTION
 *  dynamic_list_highlight_handler
 * DESCRIPTION
 *  Dynamic list highlight handler
 * PARAMETERS
 *  item_index      : [IN]       Index of highlight item 
 * RETURNS
 *  void
 *****************************************************************************/
extern void dynamic_list_highlight_handler(S32 item_index);

extern void dynamic_matrix_highlight_handler(S32 item_index);



/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_stop_watch_list_highlight_handler
 * DESCRIPTION
 *  Standard stop watch list highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_stop_watch_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_animated_list_highlight_handler
 * DESCRIPTION
 *  Standard animated list highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_animated_list_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_noshortcut_matrix_highlight_handler
 * DESCRIPTION
 *  Standard matrix highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 * REMARKS
 *  The matrix list not show shortcut
 *****************************************************************************/
extern void standard_noshortcut_matrix_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_animated_matrix_highlight_handler
 * DESCRIPTION
 * Standard animate matrix highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_animated_matrix_highlight_handler(S32 item_index);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  standard_animated_matrix_highlight_handler_type2
 * DESCRIPTION
 *  Standard animated matrix highlight handler
 * PARAMETERS
 *  item_index      : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void standard_animated_matrix_highlight_handler_type2(S32 item_index);



/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_display_fixed_text_list_pop_up_description
 * DESCRIPTION
 *  Show popup description
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_display_fixed_text_list_pop_up_description(void);

/* DOM-NOT_FOR_SDK-END */

/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_basic>
 * FUNCTION
 *  wgui_display_dynamic_text_list_pop_up_description
 * DESCRIPTION
 *  Show dynamic menu pop up description
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_display_dynamic_text_list_pop_up_description(void);


/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_basic>
 * FUNCTION
 *  wgui_display_asyncdynamic_text_list_pop_up_description
 * DESCRIPTION
 *  Show asyncdynamic menu pop up description
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_display_asyncdynamic_text_list_pop_up_description(void);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_handle_fixed_text_list_pop_up_description
 * DESCRIPTION
 *  Set the positon and size of popup description
 * PARAMETERS
 *  x           : [IN]        New x coordinate of pop up
 *  y           : [IN]        New y coordinate of pop up
 *  width       : [IN]        New width of pop up
 *  height      : [IN]        New height of pop up
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_handle_fixed_text_list_pop_up_description(S32 x, S32 y, S32 width, S32 height);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  set_pop_up_descriptions
 * DESCRIPTION
 *  Set the string number, item number and highlight item of popup description
 * PARAMETERS
 *  n_strings               : [IN]        Number of strings
 *  n_items                 : [IN]        Number of items
 *  highlighted_item        : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
 //#if(UI_ENABLE_POP_UP_DESCRIPTIONS)
extern void set_pop_up_descriptions(S32 n_strings, S32 n_items, S32 highlighted_item);
//#else
//#define set_pop_up_descriptions(_arg0, _arg1, _arg2)
//#endif//

/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_property_setting>
 * FUNCTION
 *  set_dynamic_pop_up_descriptions
 * DESCRIPTION
 *  Set the dynamic menu popup description's highlight item
 * PARAMETERS
 *  highlighted_item        : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
//#if( UI_ENABLE_POP_UP_DESCRIPTIONS )
extern void set_dynamic_pop_up_descriptions(S32 highlighted_item);
//#else
//#define set_dynamic_pop_up_descriptions(_arg)
//#endif

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  reset_pop_up_descriptions
 * DESCRIPTION
 *  Reset popup description's property to default values
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
//huking
//#if( UI_ENABLE_POP_UP_DESCRIPTIONS )
extern void reset_pop_up_descriptions(void);
//#else
//#define reset_pop_up_descriptions()
//#endif/*UI_ENABLE_POP_UP_DESCRIPTIONS*/

#ifdef __MMI_UI_HINT_TOGGLE_TRANSITION__
#if( UI_ENABLE_POP_UP_DESCRIPTIONS )

/*****************************************************************************
 * <group dom_utility_gui_layer_property_setting>
 * FUNCTION
 *  wgui_setup_pop_up_description_transition
 * DESCRIPTION
 *  Start transition animation of popup description
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_setup_pop_up_description_transition(void);


/*****************************************************************************
 * <group dom_utility_gui_layer_property_setting>
 * FUNCTION
 *  wgui_reset_pop_up_description_transition
 * DESCRIPTION
 *  Reset transition animation of popup description
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_reset_pop_up_description_transition(void);
#else
#define wgui_setup_pop_up_description_transition()
#define wgui_reset_pop_up_description_transition()
#endif/* #if( UI_ENABLE_POP_UP_DESCRIPTIONS )*/
#endif/*__MMI_UI_HINT_TOGGLE_TRANSITION__*/ 



/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_get_list_menu_icon
 * DESCRIPTION
 *  Get the list menu item icon according to MMI configuration
 * PARAMETERS
 *  index                   : [IN]      Index of menu item  
 *  default_image_id        : [IN]        Id of default image
 * RETURNS
 *  The image data pointer
 *****************************************************************************/
extern PU8 wgui_get_list_menu_icon(int index, MMI_ID_TYPE default_image_id);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_get_list_menu_icon_if_not_empty
 * DESCRIPTION
 *  Get the list menu itm icon according to MMI configuration
 * PARAMETERS
 *  index                   : [IN]        Index of item
 *  default_image_id        : [IN]        Id of default image
 * RETURNS
 *  The image data pointer
 *****************************************************************************/
extern PU8 wgui_get_list_menu_icon_if_not_empty(int index, MMI_ID_TYPE default_image_id);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_list_menu_shortcut_executer
 * DESCRIPTION
 *  execute the shortcut handle
 * PARAMETERS
 *  index                   : [IN]        Index of item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_list_menu_shortcut_executer(S32 index);


/* DOM-NOT_FOR_SDK-BEGIN */
extern void show_fixed_matrix_bar(void);
/* DOM-NOT_FOR_SDK-END */


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  fixed_matrix_loop_key_handler
 * DESCRIPTION
 *  Handler of fixed matrix key event
 * PARAMETERS
 *  vkey_code       : [IN]        Key code
 *  key_state       : [IN]        Key state
 * RETURNS
 *  void
 *****************************************************************************/
extern void fixed_matrix_loop_key_handler(S32 vkey_code, S32 key_state);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  register_fixed_matrix_loop_keys
 * DESCRIPTION
 *  Register key handlers of matrix menu
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void register_fixed_matrix_loop_keys(void);
/* DOM-NOT_FOR_SDK-BEGIN */
extern void register_dynamic_matrix_loop_keys(void);
extern void register_asyncdynamic_matrix_loop_keys(void);
/* DOM-NOT_FOR_SDK-END */

/*--------------------------------------------------------------------------------------------*/
/* Menu                                                                                       */
/*--------------------------------------------------------------------------------------------*/
/*
 * new list api
 */

/*******************************************************************************************************************
  * <group dom_menu_wgui_layer_fixed_menu_basic>
  * FUNCTION:  wgui_fixed_list_create_text_menu
  * Description
  * Create fixed text menu
  * Parameters
  * item_count :      [IN] Item count
  * highlight_item :  [IN] Index of highlight
  * flag :            [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                   to get more information
  * history_ID :      [IN] The ID used by category screens
  * history_buffer :  [IN] The buffer from which history data is taken
  * Returns
  *  void                                                                                                           
  *******************************************************************************************************************/
extern void wgui_fixed_list_create_text_menu(S32 item_count, S32 highlight_item, U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_text_items
 * DESCRIPTION
 *  Add fixed text items
 * PARAMETERS
 *  list_of_items               : [IN]        List of text items.
 *  list_of_descriptions        : [IN]        Descriptions of list items
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_text_items(U8 **list_of_items, U8 **list_of_descriptions);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_begin_add_text_one_item
 * DESCRIPTION
 *  Begin to add one fixed text item, which should be called before wgui_fixed_list_add_text_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_begin_add_text_one_item wgui_list_begin_add_one_item

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_text_one_item
 * DESCRIPTION
 *  Add one fixed text item
 * PARAMETERS
 *  item_index              : [IN]        Index of item.
 *  text_of_item            : [IN]        Text of current item
 *  text_of_description     : [IN]        Descriptions of current item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_text_one_item(S32 item_index, U8 *text_of_item, U8 *text_of_description);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_end_add_text_one_item
 * DESCRIPTION
 *  End to add one fixed text item, which should be called after wgui_fixed_list_add_text_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_end_add_text_one_item wgui_fixed_list_end_add_icontext_one_item

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_update_text_menu
 * DESCRIPTION
 *  Update fixed text item menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_update_text_menu(_arg1, _arg2) wgui_fixed_list_update_icontext_menu(_arg1, _arg2)

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_show_text_menu
 * DESCRIPTION
 *  Show fixed text menu 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_show_text_menu show_fixed_list


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_move_text_menu
 * DESCRIPTION
 *  Move fixed text menu 
 * PARAMETERS
 *  x               : [IN]        New x position of fixed text menu
 *  y               : [IN]        New y position of fixed text menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_move_text_menu(_arg1, _arg2) move_fixed_list(_arg1, _arg2)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_resize_text_menu
 * DESCRIPTION
 *  Resize fixed text menu 
 * PARAMETERS
 *  width                : [IN]        New width of fixed text menu
 *  height               : [IN]        New height of fixed text menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_resize_text_menu(S32 width, S32 height);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_text_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of fixed text menu 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of fixed text menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_text_highlight_handler(_arg) register_fixed_list_highlight_handler(_arg)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_text_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_text_shortcut_handler(_arg) register_menu_shortcut_handler(_arg)

/* DOM-NOT_FOR_SDK-BEGIN */

/* <group dom_menu_macro>
 *  Begin : add one text item */
#define WGUI_FIXED_LIST_ADD_TEXT_ONE_ITEM_BEGIN wgui_fixed_list_begin_add_text_one_item
/* <group dom_menu_macro>
 *  End : add one text item */
#define WGUI_FIXED_LIST_ADD_TEXT_ONE_ITEM_END wgui_fixed_list_end_add_text_one_item

/* DOM-NOT_FOR_SDK-END */

/*******************************************************************************************************************
  * <group dom_menu_wgui_layer_fixed_menu_basic>
  * FUNCTION:  wgui_fixed_list_create_icontext_menu
  * Description
  * Create fixed icontext menu
  * Parameters
  * item_count :      [IN] Item count
  * highlight_item :  [IN] Index of highlight
  * flag :            [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                   to get more information
  * history_ID :      [IN] The ID used by category screens
  * history_buffer :  [IN] The buffer from which history data is taken
  * Returns
  *  void                                                                                                           
  *******************************************************************************************************************/
extern void wgui_fixed_list_create_icontext_menu(S32 item_count, S32 highlight_item, U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_icontext_items
 * DESCRIPTION
 *  Add fixed icontext items
 * PARAMETERS
 *  list_of_items               : [IN]        List of text items
 *  list_of_icons               : [IN]        List of icons
 *  list_of_descriptions        : [IN]        Descriptions of list items
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_icontext_items(U8 **list_of_items, U8 **list_of_icons, U8 **list_of_descriptions);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_begin_add_icontext_one_item
 * DESCRIPTION
 *  Begin to add one fixed icontext item, which should be called before wgui_fixed_list_add_icontext_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_begin_add_icontext_one_item wgui_list_begin_add_one_item

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_icontext_one_item
 * DESCRIPTION
 *  Add one fixed icontext item
 * PARAMETERS
 *  item_index              : [IN]        Index of item
 *  text_of_item            : [IN]        Text of current item
 *  icons                   : [IN]        Icon of current item
 *  text_of_description     : [IN]        Descriptions of current item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_icontext_one_item(S32 item_index, U8 *text_of_item, U8 *icons, U8 *text_of_description);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_end_add_icontext_one_item
 * DESCRIPTION
 *  End to add one fixed icontext item, which should be called after wgui_fixed_list_add_icontext_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_end_add_icontext_one_item(void);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_update_icontext_menu
 * DESCRIPTION
 *  Update fixed icontext menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_update_icontext_menu(S32 item_count, S32 highlight_item);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_show_icontext_menu
 * DESCRIPTION
 *  Show fixed icontext menu 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_show_icontext_menu show_fixed_list


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_move_icontext_menu
 * DESCRIPTION
 *  Move fixed icontext menu 
 * PARAMETERS
 *  x                : [IN]        New x position of fixed icontext menu
 *  y                : [IN]        New y position of fixed icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_move_icontext_menu(_arg1, _arg2) move_fixed_list(_arg1, _arg2)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_resize_icontext_menu
 * DESCRIPTION
 *  Resize fixed icontext menu 
 * PARAMETERS
 *  width                : [IN]        New width of fixed icontext menu
 *  height               : [IN]        New height of fixed icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_resize_icontext_menu(S32 width, S32 height);

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_icontext_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of fixed icontext menu 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of fixed icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_icontext_highlight_handler(_arg) register_fixed_list_highlight_handler(_arg)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_icontext_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_icontext_shortcut_handler(_arg) register_menu_shortcut_handler(_arg)

/* DOM-NOT_FOR_SDK-BEGIN */

/* <group dom_menu_macro>
 *  begin : add one icontext item */
#define WGUI_FIXED_LIST_ADD_ICONTEXT_ONE_ITEM_BEGIN wgui_fixed_list_begin_add_icontext_one_item
/* <group dom_menu_macro>
 *  End : add one icontext item */
#define WGUI_FIXED_LIST_ADD_ICONTEXT_ONE_ITEM_END wgui_fixed_list_end_add_icontext_one_item

/* DOM-NOT_FOR_SDK-END */

/********************************************************************************************************************
  * <group dom_menu_wgui_layer_fixed_menu_basic>
  * FUNCTION:  wgui_fixed_list_create_multi_icontext_menu
  * Description
  * Create fixed multi icontext menu
  * Parameters
  * icon_count :       [IN] Icon count
  * text_count :       [IN] Text count
  * item_count :       [IN] Item count
  * highlight_item :   [IN] Index of highlight
  * menuitem_height :  [IN] Height of menu item
  * flag :             [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                    to get more information
  * history_ID :       [IN] The ID used by category screens
  * history_buffer :   [IN] The buffer from which history data is taken
  * Returns
  *  void                                                                                                            
  ********************************************************************************************************************/
extern void wgui_fixed_list_create_multi_icontext_menu(S32 icon_count, S32 text_count, S32 item_count, S32 highlight_item, S32 menuitem_height, U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_begin_add_multi_icontext_one_item
 * DESCRIPTION
 *  Begin to add one fixed multi icontext item, which should be called before wgui_fixed_list_add_multi_icontext_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_begin_add_multi_icontext_one_item wgui_list_begin_add_one_item

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_multi_icontext_one_item
 * DESCRIPTION
 *  Add one fixed multi icontext item
 * PARAMETERS
 *  item_index              : [IN]        Index of item
 *  list_of_items           : [IN]        List of texts
 *  list_of_icons           : [IN]        List of icons
 *  text_of_description     : [IN]        Descriptions of current item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_multi_icontext_one_item(S32 item_index, U8 **list_of_items, U8 **list_of_icons, U8 *text_of_description);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_end_add_multi_icontext_one_item
 * DESCRIPTION
 *  End to add one fixed multi icontext item, which should be called after wgui_fixed_list_add_multi_icontext_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_end_add_multi_icontext_one_item wgui_fixed_list_end_add_icontext_one_item

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_update_multi_icontext_menu
 * DESCRIPTION
 *  Update fixed mulit icontext menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_update_multi_icontext_menu(_arg1, _arg2) wgui_fixed_list_update_icontext_menu(_arg1, _arg2)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_show_multi_icontext_menu
 * DESCRIPTION
 *  Show fixed multi icontext menu
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_show_multi_icontext_menu show_fixed_list


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_move_multi_icontext_menu
 * DESCRIPTION
 *  Move fixed multi icontext menu
 * PARAMETERS
 *  x                : [IN]        New x position of fixed multi icontext menu
 *  y                : [IN]        New y position of fixed multi icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_move_multi_icontext_menu(_arg1, _arg2) move_fixed_list(_arg1, _arg2)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_resize_multi_icontext_menu
 * DESCRIPTION
 *  Resize fixed multi icontext menu
 * PARAMETERS
 *  width                : [IN]        New width of fixed multi icontext menu
 *  height               : [IN]        New height of fixed multi icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_resize_multi_icontext_menu(S32 width, S32 height);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_multi_icontext_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of fixed multi icontext menu 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of fixed multi icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_multi_icontext_highlight_handler(_arg) register_fixed_list_highlight_handler(_arg)

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_multi_icontext_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_multi_icontext_shortcut_handler(_arg) register_menu_shortcut_handler(_arg)

/* DOM-NOT_FOR_SDK-BEGIN */

/* <group dom_menu_macro>
 *  begin : add one multi icontext item */
#define WGUI_FIXED_LIST_ADD_MULTI_ICONTEXT_ONE_ITEM_BEGIN wgui_fixed_list_begin_add_multi_icontext_one_item
/* <group dom_menu_macro>
 *  End : add one multi icontext item */
#define WGUI_FIXED_LIST_ADD_MULTI_ICONTEXT_ONE_ITEM_END wgui_fixed_list_end_add_multi_icontext_one_item

/* DOM-NOT_FOR_SDK-END */

/*******************************************************************************************************************
  * <group dom_menu_wgui_layer_fixed_menu_basic>
  * FUNCTION:  wgui_fixed_list_create_twostate_menu
  * Description
  * Create fixed twostate menu
  * Parameters
  * ON_icon :         [IN] On icon
  * OFF_icon :        [IN] Off icon
  * item_count :      [IN] Item count
  * highlight_item :  [IN] Index of highlight
  * flag :            [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                   to get more information
  * history_ID :      [IN] The ID used by category screens
  * history_buffer :  [IN] The buffer from which history data is taken
  * Returns
  *  void                                                                                                           
  *******************************************************************************************************************/
extern void wgui_fixed_list_create_twostate_menu(PU8 ON_icon, PU8 OFF_icon, S32 item_count, S32 highlight_item, U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_twostate_items
 * DESCRIPTION
 *  Add fixed two-state items
 * PARAMETERS
 *  list_of_items               : [IN]        List of text items.
 *  list_of_states              : [IN]        List of states
 *  list_of_descriptions        : [IN]        Descriptions of list items
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_twostate_items(U8 **list_of_items, U8 *list_of_states, U8 **list_of_descriptions);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_begin_add_twostate_one_item
 * DESCRIPTION
 *  Begin to add one fixed two-state item, which should be called before wgui_fixed_list_add_twostate_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_begin_add_twostate_one_item wgui_list_begin_add_one_item


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_add_twostate_one_item
 * DESCRIPTION
 *  Add one fixed two-state item
 * PARAMETERS
 *  item_index               : [IN]        Item index
 *  text_of_item             : [IN]        Text of current item
 *  text_of_description      : [IN]        Descriptions
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_add_twostate_one_item(S32 item_index, U8 *text_of_item, U8 *text_of_description);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_list_end_add_twostate_one_item
 * DESCRIPTION
 *  End to add one fixed two-state item, which should be called after wgui_fixed_list_add_twostate_one_item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_end_add_twostate_one_item wgui_fixed_list_end_add_icontext_one_item

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_update_twostate_menu
 * DESCRIPTION
 *  Update fixed two-state menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_update_twostate_menu(_arg1, _arg2) wgui_fixed_list_update_icontext_menu(_arg1, _arg2) 


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_show_twostate_menu
 * DESCRIPTION
 *  Show fixed two-state menu 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_show_twostate_menu show_fixed_list


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_move_twostate_menu
 * DESCRIPTION
 *  Move fixed two-state menu 
 * PARAMETERS
 *  x                : [IN]        New x position of fixed two-state menu
 *  y                : [IN]        New y position of fixed two-state menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_move_twostate_menu(_arg1, _arg2) move_fixed_list(_arg1, _arg2)

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_list_resize_twostate_menu
 * DESCRIPTION
 *  Resize fixed two-state menu
 * PARAMETERS
 *  width                : [IN]        New width of fixed two-state menu
 *  height               : [IN]        New height of fixed two-state menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_list_resize_twostate_menu(S32 width, S32 height);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_twostate_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of fixed twostate menu 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of fixed twostate menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_twostate_highlight_handler(_arg) register_fixed_list_highlight_handler(_arg)

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_list_override_twostate_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_list_override_twostate_shortcut_handler(_arg1) register_menu_shortcut_handler(_arg1)

/* DOM-NOT_FOR_SDK-BEGIN */

/* <group dom_menu_macro>
 *  begin : add one two-state item */
#define WGUI_FIXED_LIST_ADD_TWOSTATE_ONE_ITEM_BEGIN wgui_fixed_list_begin_add_twostate_one_item
/* <group dom_menu_macro>
 *  End : add one two-state item */
#define WGUI_FIXED_LIST_ADD_TWOSTATE_ONE_ITEM_END wgui_fixed_list_end_add_twostate_one_item

/* DOM-NOT_FOR_SDK-END */

/************************************************************************************************************************
  * <group dom_menu_wgui_layer_dynamic_menu_basic>
  * FUNCTION:  wgui_dynamic_list_create_icontext_menu
  * Description
  * Create dynamic icontext menu
  * Parameters
  * number_of_items :      [IN] Number of item
  * get_item_func :        [IN] Function pointer to get next displayed items
  * get_hint_func :        [IN] Function pointer to get next displayed hint
  *                        data
  * highlighted_item :     [IN] Index of highlight
  * disable_data_cache :   [IN] Whether caching of dynamic data is disabled
  * flush_data_callback :  [IN] Callback function invoked before data is
  *                        reloaded
  * flag :                 [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                        to get more information
  * history_ID :           [IN] The ID used by category screens
  * history_buffer :       [IN] The buffer from which history data is taken
  * Returns
  *  void                                                                                                                
  ************************************************************************************************************************/
extern void wgui_dynamic_list_create_icontext_menu(S32 number_of_items, GetItemFuncPtr get_item_func,
                                                   GetHintFuncPtr get_hint_func,S32 highlighted_item,
                                                   MMI_BOOL disable_data_cache,void (*flush_data_callback) (void), U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_basic>
 * FUNCTION
 *  wgui_dynamic_list_update_icontext_menu
 * DESCRIPTION
 *  Update dynamic icontext menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_dynamic_list_update_icontext_menu(S32 item_count, S32 highlight_item);


/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_basic>
 * FUNCTION
 *  wgui_dynamic_list_show_icontext_menu
 * DESCRIPTION
 *  Show dynamic icontext menu
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_dynamic_list_show_icontext_menu show_dynamic_list

/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_basic>
 * FUNCTION
 *  wgui_dynamic_list_move_icontext_menu
 * DESCRIPTION
 *  Move dynamic icontext menu
 * PARAMETERS
 *  x                : [IN]        New x position of dynamic list menu
 *  y                : [IN]        New y position of dynamic list menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_dynamic_list_move_icontext_menu(_arg1, _arg2) move_fixed_list(_arg1, _arg2)


/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_basic>
 * FUNCTION
 *  wgui_dynamic_list_resize_icontext_menu
 * DESCRIPTION
 *  Resize dynamic icontext menu 
 * PARAMETERS
 *  width                : [IN]        New width of dynamic list menu
 *  height               : [IN]        New height of dynamic list menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_dynamic_list_resize_icontext_menu(S32 width, S32 height);

/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_property_setting>
 * FUNCTION
 *  wgui_dynamic_list_override_icontext_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of dynamic icontext menu 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of dynamic icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_dynamic_list_override_icontext_highlight_handler(_arg) register_fixed_list_highlight_handler(_arg)

/* DOM-NOT_FOR_SDK-BEGIN */
extern void wgui_dynamic_matrix_create_icontext_menu(S32 number_of_items, GetItemFuncPtr get_item_func,
                                                   GetHintFuncPtr get_hint_func,S32 highlighted_item,
                                                   MMI_BOOL disable_data_cache,void (*flush_data_callback) (void), U32 flag, U16 history_ID, U8* history_buffer);
#define wgui_dynamic_matrix_show_icontext_menu show_dynamic_matrix
#define wgui_dynamic_matrix_move_icontext_menu move_fixed_matrix
extern void wgui_dynamic_matrix_resize_icontext_menu(S32 width, S32 height);

extern MMI_BOOL wgui_asyncdynamic_matrix_create_icontext_list_menu(S32 number_of_items, S32 number_of_text, S32 number_of_icon,
                                                          GetAsyncItemFuncPtr get_item_func,
                                                          GetAsyncHintFuncPtr get_hint_func,S32 highlighted_item,S32 menuitem_height,
                                            U32 flag, U16 history_ID, U8* history_buffer);
#define wgui_asyncdynamic_matrix_show_icontext_list_menu show_asyncdynamic_matrix
#define wgui_asyncdynamic_matrix_move_icontext_list_menu move_fixed_matrix
extern void wgui_asyncdynamic_matrix_resize_icontext_list_menu(S32 width, S32 height);
/* DOM-NOT_FOR_SDK-END */


/*****************************************************************************
 * <group dom_menu_wgui_layer_dynamic_menu_property_setting>
 * FUNCTION
 *  wgui_dynamic_list_override_icontext_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_dynamic_list_override_icontext_shortcut_handler(_arg) register_menu_shortcut_handler(_arg)

/*********************************************************************************************************************
  * <group dom_menu_wgui_layer_asyncdynamic_menu_basic>
  * FUNCTION:  wgui_async_list_create_multi_icontext_menu
  * Description
  * Create asynchronism multi icontext menu
  * Parameters
  * number_of_items :   [IN] Number of items
  * number_of_text :    [IN] Number of text columns
  * number_of_icon :    [IN] Number of icon columns
  * get_item_func :     [IN] Function pointer to get next displayed items
  * get_hint_func :     [IN] Function pointer to get next displayed hint data
  * highlighted_item :  [IN] Index of highlight
  * menuitem_height :   [IN] Height of menu item
  * flag :              [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                     to get more information
  * history_ID :        [IN] The ID used by category screens
  * history_buffer :    [IN] The buffer from which history data is taken
  * Returns
  *  MMI_BOOL
  * Return Values
  * MMI_TRUE :   Success to create asyncdynamic list menu
  * MMI_FALSE :  Fail to create asyncdynamic list menu                                                                
  *********************************************************************************************************************/
extern MMI_BOOL wgui_async_list_create_multi_icontext_menu(S32 number_of_items, S32 number_of_text, S32 number_of_icon,
                                                           GetAsyncItemFuncPtr get_item_func,
                                                           GetAsyncHintFuncPtr get_hint_func,S32 highlighted_item,S32 menuitem_height,
                                                           U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_basic>
 * FUNCTION
 *  wgui_async_list_update_multi_icontext_menu
 * DESCRIPTION
 *  Update asynchronism multi icontext menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Index of highlight item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_async_list_update_multi_icontext_menu(S32 item_count, S32 highlight_item);


/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_basic>
 * FUNCTION
 *  wgui_async_list_show_multi_icontext_menu
 * DESCRIPTION
 *  Show asynchronism multi icontext menu
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_async_list_show_multi_icontext_menu show_asyncdynamic_list

/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_basic>
 * FUNCTION
 *  wgui_async_list_move_multi_icontext_menu
 * DESCRIPTION
 *  Move asynchronism multi icontext menu 
 * PARAMETERS
 *  x                : [IN]        New x position of asyncdynamic multi icontext menu
 *  y                : [IN]        New y position of asyncdynamic multi icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_async_list_move_multi_icontext_menu(_arg1, _arg2) move_fixed_list(_arg1, _arg2)

/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_basic>
 * FUNCTION
 *  wgui_async_list_resize_multi_icontext_menu
 * DESCRIPTION
 *  Resize asynchronism multi icontext menu
 * PARAMETERS
 *  width                : [IN]        New width of asyncdynamic multi icontext menu
 *  height               : [IN]        New height of asyncdynamic multi icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_async_list_resize_multi_icontext_menu(S32 width, S32 height);

/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_property_setting>
 * FUNCTION
 *  wgui_async_list_override_multi_icontext_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of asynchronism multi icontext menu
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of asynchronism multi icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_async_list_override_multi_icontext_highlight_handler(_arg) register_fixed_list_highlight_handler(_arg)

/*****************************************************************************
 * <group dom_menu_wgui_layer_asyncdynamic_menu_property_setting>
 * FUNCTION
 *  wgui_async_list_override_multi_icontext_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [IN]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_async_list_override_multi_icontext_shortcut_handler(_arg) register_menu_shortcut_handler(_arg)

/*******************************************************************************************************************
  * <group dom_menu_wgui_layer_fixed_menu_basic>
  * FUNCTION:  wgui_fixed_matrix_create_menu
  * Description
  * Create fixed matrix menu
  * Parameters
  * item_count :      [IN] Item count
  * highlight_item :  [IN] Index of highlight
  * flag :            [IN] Flag for creating menu, you can see <link Menu Macro Flags Misc, Flags_for_creating_menu>
  *                   to get more information
  * history_ID :      [IN] The ID used by category screens
  * history_buffer :  [IN] The buffer from which history data is taken
  * Returns
  *  void                                                                                                           
  *******************************************************************************************************************/
extern void wgui_fixed_matrix_create_menu(S32 item_count, S32 highlight_item, U32 flag, U16 history_ID, U8* history_buffer);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_matrix_add_items
 * DESCRIPTION
 *  Add fixed matrix items
 * PARAMETERS
 *  list_of_items               : [IN]        List of text items.
 *  list_of_icons               : [IN]        List of icons
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_matrix_add_items(U8 **list_of_items, U8 **list_of_icons);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_matrix_begin_add_one_item
 * DESCRIPTION
 *  Begin to add one fixed matrix item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_matrix_begin_add_one_item(void);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_matrix_add_one_item
 * DESCRIPTION
 *  Add one fixed matrix item
 * PARAMETERS
 *  item_index              : [IN]        Index of item.
 *  text_of_item            : [IN]        Text of current item
 *  icons                   : [IN]        Icon of current item
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_matrix_add_one_item(_arg1,_arg2, _arg3) add_location_fixed_icontext_item(_arg1,(UI_string_type)_arg2,_arg3)

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_misc>
 * FUNCTION
 *  wgui_fixed_matrix_end_add_one_item
 * DESCRIPTION
 *  End to add one fixed matrix item
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_matrix_end_add_one_item(void);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_matrix_update_menu
 * DESCRIPTION
 *  Update fixed matrix menu data
 * PARAMETERS
 *  item_count              : [IN]        Item count
 *  highlight_item          : [IN]        Highlight_item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_matrix_update_menu(S32 item_count, S32 highlight_item);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_matrix_show_menu
 * DESCRIPTION
 *  Show fixed matrix menu 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_matrix_show_menu show_fixed_matrix


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_matrix_move_menu
 * DESCRIPTION
 *  Move fixed matrix menu 
 * PARAMETERS
 *  x                : [IN]        New x position of fixed matrix menu
 *  y                : [IN]        New y position of fixed matrix menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_matrix_move_menu(_arg1, _arg2) move_fixed_matrix(_arg1, _arg2)


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_basic>
 * FUNCTION
 *  wgui_fixed_matrix_resize_menu
 * DESCRIPTION
 *  Resize fixed matrix menu 
 * PARAMETERS
 *  width                : [IN]        New width of fixed matrix menu
 *  height               : [IN]        New height of fixed matrix menu
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_fixed_matrix_resize_menu(S32 width, S32 height);


/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_matrix_override_highlight_handler
 * DESCRIPTION
 *  Override the highlight handler of fixed matrix menu 
 * PARAMETERS
 *  f               : [in]        The new highlight handler of fixed icontext menu
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_matrix_override_highlight_handler(_arg) register_fixed_matrix_highlight_handler(_arg)

/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_fixed_matrix_override_shortcut_handler
 * DESCRIPTION
 *  Override the highlight handler of shortcut 
 * PARAMETERS
 *  f               : [in]        The new highlight handler of shortcut
 * RETURNS
 *  void
 *****************************************************************************/
#define wgui_fixed_matrix_override_shortcut_handler(_arg) register_menu_shortcut_handler(_arg)

/* DOM-NOT_FOR_SDK-BEGIN */

/* <group dom_menu_macro>
 *  Begin : add one matrix item */
#define WGUI_FIXED_MATRIX_ADD_ONE_ITEM_BEGIN wgui_fixed_matrix_begin_add_one_item
/* <group dom_menu_macro>
 *  End : add one matrix item */
#define WGUI_FIXED_MATRIX_ADD_ONE_ITEM_END wgui_fixed_matrxi_end_add_one_item

/* DOM-NOT_FOR_SDK-END */

/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_register_hide_function
* DESCRIPTION
*  Register list hide function
* PARAMETERS
*  f       [IN]        New hide function
* RETURNS
*  void
*****************************************************************************/
#ifndef __MMI_UI_MENU_ENHANCEMENT_SLIM__
extern void wgui_fixed_list_register_hide_function(void(*f)(S32 x1, S32 y1, S32 x2, S32 y2));
#else
#define wgui_fixed_list_register_hide_function(_arg)
#endif/*__MMI_UI_MENU_ENHANCEMENT_SLIM__*/

/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_set_active_layer
* DESCRIPTION
*  Set active layer
* PARAMETERS
*  active_layer             : [IN]        Active layer
* RETURNS
*  void
*****************************************************************************/
extern void wgui_fixed_list_set_active_layer(gdi_handle active_layer);


/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_get_active_layer
* DESCRIPTION
*  Get active layer
* PARAMETERS
* RETURNS
*  gdi_handle
* RETURN VALUES
*  The handle of old active layer
*****************************************************************************/
extern gdi_handle wgui_fixed_list_get_active_layer(void);


/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_set_alpha_blending_layer
* DESCRIPTION
*  Set active alpha blending(ABM) layer
* PARAMETERS
*  alpha_blend_layer        : [IN]        Alpha blending(ABM) layer
* RETURNS
*  void
*****************************************************************************/
extern void wgui_fixed_list_set_alpha_blending_layer(gdi_handle alpha_blend_layer);


/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_get_alpha_blending_layer
* DESCRIPTION
*  Get active alpha blending(ABM) layer
* PARAMETERS
*  void
* RETURNS
*  gdi_handle
* RETURN VALUES
*  The active alpha blending(ABM) layer
*****************************************************************************/
extern gdi_handle wgui_fixed_list_get_alpha_blending_layer(void);




/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_register_get_underline_function
* DESCRIPTION
*  Register get underline function
* PARAMETERS
*  get_underline_func   : [IN]         New function to get index
* RETURNS
*  void
*****************************************************************************/
#ifdef  __MMI_CAT203_SUPPORT__
extern void wgui_fixed_list_register_get_underline_function(GetUnderLineFuncPtr get_underline_func);
#else
#define wgui_fixed_list_register_get_underline_function(_arg)
#endif

/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_register_pre_key_handler
* DESCRIPTION
*  Register pre key handler
* PARAMETERS
*  pre_key_handler     : [IN]       Pre key handler
* RETURNS
*  void
*****************************************************************************/
#if	defined(__MMI_CAT103_SUPPORT__)||defined(__TOPWELL_MMI_DIALER_SEARCH__)
extern void wgui_fixed_list_register_pre_key_handler(PreKeyHandler pre_key_handler);
#else
#define wgui_fixed_list_register_pre_key_handler(_arg)
#endif


/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_set_data_layout
* DESCRIPTION
*  Set layout of data
* PARAMETERS
*  f           : [IN]          Font of data
*  gap         : [IN]          Gap of data
* RETURNS
*  void
*****************************************************************************/
//extern void wgui_fixed_list_set_data_layout(UI_font_type f, S32 gap);
#define wgui_fixed_list_set_data_layout(_arg0, _arg1)

/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_basic>
* FUNCTION
*  wgui_fixed_list_set_text_color
* DESCRIPTION
*  Set text color of menu item
* PARAMETERS
*  c           : [IN]          text color of menu item
* RETURNS
*  void
*****************************************************************************/
//extern void wgui_fixed_list_set_text_color(color c);
#define wgui_fixed_list_set_text_color(_arg)
/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_fixed_list_get_style
* DESCRIPTION
*  Get the style of list
* PARAMETERS
*  void
* RETURNS
*  gui_menu_type_enum
* RETURN VALUES
*  current list menu style
*****************************************************************************/
extern gui_menu_type_enum wgui_fixed_list_get_style(void);

/*****************************************************************************
* <group dom_menu_wgui_layer_fixed_menu_property_setting>
* FUNCTION
*  wgui_list_menu_locate_highlighted_item
* DESCRIPTION
*  re-caculate the layout of list menu
* PARAMETERS
*  void
* RETURNS
*  void
*****************************************************************************/
#ifdef  __MMI_UI_HINTS_IN_MENUITEM__    
extern void wgui_list_menu_locate_highlighted_item(void);
#else
#define wgui_list_menu_locate_highlighted_item() 
#endif

#if 0//((UI_ENABLE_FRAME_SKIPPING) && (ENABLE_LIST_MENU_FRAME_SKIPPING))
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif



/*****************************************************************************
 * <group dom_menu_wgui_layer_fixed_menu_property_setting>
 * FUNCTION
 *  wgui_list_set_slow_data_mode
 * DESCRIPTION
 *  Set Slow data read mode, used in smooth scrolling by pen.
 * PARAMETERS
 *  slow_mode      : [IN]        Use slow mode or not
 * RETURNS
 *  void
 *****************************************************************************/
#if defined(GUI_MATRIX_MENU_SMOOTH_SCROLLING_BY_PEN)||defined(GUI_LIST_MENU_SMOOTH_SCROLLING_BY_PEN)
extern void wgui_list_set_slow_data_mode(MMI_BOOL slow_mode);
#else
#define wgui_list_set_slow_data_mode(_arg)
#endif/*defined(GUI_MATRIX_MENU_SMOOTH_SCROLLING_BY_PEN)||defined(GUI_LIST_MENU_SMOOTH_SCROLLING_BY_PEN)*/

/*--------------------------------------------------------------------------------------------*/
/* Title                                                                                      */
/*--------------------------------------------------------------------------------------------*/

/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_register_hide_callback
 * DESCRIPTION
 *  Register title hide callback, title will use this funciton to show title's background
 * PARAMETERS
*  hide_callback    : [IN]       The new hide callback function pointer
 * RETURNS
 *  void
 *****************************************************************************/
void wgui_title_register_hide_callback(
        void (*hide_callback)(S32 x, S32 y, S32 w, S32 h));


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  wgui_title_create
 * DESCRIPTION
 *  Create title bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_create(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  wgui_title_create_ex
 * DESCRIPTION
 *  Create title bar
 * PARAMETERS
 *  target_lcd          : [IN]   Target lcd of title
 *  target_layer        : [IN]   Target layer of title
 *  alpha_blend_layer   : [IN]   Alpha blending(abm) layer of title
 * RETURNS
 *  void
 * REMARKS
 *	This function will use the input target lcd, taget layer and alpha blending(abm) layer
 *	create the title,the old create funtion will use GDI_NULL_HANDLE as the three parameters invoke this function create title 
 *****************************************************************************/
extern void wgui_title_create_ex(gdi_handle target_lcd, gdi_handle target_layer, gdi_handle alpha_blend_layer);


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  wgui_title_close
 * DESCRIPTION
 *  Close title bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_close(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  wgui_title_show
 * DESCRIPTION
 *  Show the title and blt out
 * PARAMETERS
 *  part        : [IN]  This flag is used to decide whick part of title will be showed      
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_show(U32 npart);


/*****************************************************************************
 * <group dom_title_wgui_layer_misc>
 * FUNCTION
 *  wgui_title_stop_animation
 * DESCRIPTION
 *  Stop title animate
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_stop_animation(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  wgui_title_move
 * DESCRIPTION
 *  Move the title bar
 * PARAMETERS
 *  x       : [IN]        New x coordinate of title
 *  y       : [IN]        New y coordinate of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_move(S32 x, S32 y);


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  wgui_title_resize
 * DESCRIPTION
 *  Resize the title bar
 * PARAMETERS
 *  width       : [IN]       New width of title 
 *  height      : [IN]       New height of title 
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_resize(S32 width, S32 height);


/*****************************************************************************
 * <group dom_title_wgui_layer_misc>
 * FUNCTION
 *  wgui_title_start_scrolling
 * DESCRIPTION
 *  Start title scroll
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  This function will set scroll style for title and start scrolling title
 *****************************************************************************/
extern void wgui_title_start_scrolling(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_misc>
 * FUNCTION
 *  wgui_title_stop_scrolling
 * DESCRIPTION
 *  Stop title scroll
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  This function will unset scroll style for title and stop scrolling title 
 *****************************************************************************/
extern void wgui_title_stop_scrolling(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_register_keys
 * DESCRIPTION
 *  Register the key handlers used by the menu shortcut
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_register_keys(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_register_callback
 * DESCRIPTION
 *  Register the pre goto function and goto function
 * PARAMETERS
 *  pre_goto_funcptr        : [IN]        New pre_goto_function pointer
 *  goto_funcptr            : [IN]        New goto_function pointer
 *  flag                    : [IN]        The flag decide which function be register
 * RETURNS
 *  void
 * REMARKS
 *  The pre goto function change the highlight index 
 *  The goto function use in main menu entry the sub menu
 *  The two function will invoke in shortcut key input handler
 *****************************************************************************/
extern void wgui_title_register_callback(void (*pre_goto_funcptr) (S32 i), void (*goto_funcptr) (S32 i), U32 flag);




/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_set_style
 * DESCRIPTION
 *  Set style for title
 * PARAMETERS
 *  style       : [IN]        New style of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_style(U32 style);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_unset_style
 * DESCRIPTION
 *  Unset style for title
 * PARAMETERS
 *  style       : [IN]    The style of title will be set off    
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_unset_style(U32 style);

#if 0
#ifdef __MMI_UI_ANIMATED_TITLE_EFFECT__
/* under construction !*/
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#endif /* __MMI_UI_ANIMATED_TITLE_EFFECT__ */ 
/* under construction !*/
#ifdef __MMI_UI_TITLE_TRANSITION__
/* under construction !*/
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    #ifdef TITLE_TRANSITION_STYLE_NON_BLOCKING
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    #endif /* TITLE_TRANSITION_STYLE_NON_BLOCKING */ 
#endif /* __MMI_UI_TITLE_TRANSITION__ */ 
#endif//0
/*
 * Backward-compatible API
 */

/* DOM-NOT_FOR_SDK-BEGIN */
//extern void draw_title(void);
//extern void wgui_stop_title_animation(void);
//extern void draw_title_wap(void);   /* 070705 Calvin added */
extern void draw_title_left_align(void);
#if 0
#ifdef __MMI_UI_TITLE_TRANSITION__
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
    #if(TITLE_TRANSITION_STYLE_NON_BLOCKING)
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
        #ifdef TITLE_TRANSITION_WITH_PREVIOUS_TITLE_MOVEMENT
/* under construction !*/
/* under construction !*/
/* under construction !*/
        #else /* TITLE_TRANSITION_WITH_PREVIOUS_TITLE_MOVEMENT */ 
/* under construction !*/
        #endif /* TITLE_TRANSITION_WITH_PREVIOUS_TITLE_MOVEMENT */ 
/* under construction !*/
    #endif /* (TITLE_TRANSITION_STYLE_NON_BLOCKING) */ 
/* under construction !*/
#endif /* __MMI_UI_TITLE_TRANSITION__ */ 
#endif//0
#define move_title(_arg0, _arg1) wgui_title_move(_arg0, _arg1) 
#define resize_title(_arg0, _arg1) wgui_title_resize(_arg0, _arg1) 
//extern void move_title(S32 s32X, S32 s32Y);
//extern void resize_title(S32 s32Width, S32 s32Height);
//extern void ChangeTitleString(U8 *string);
//extern void ChangeTitleIcon(U16 image_ID);
//extern void ChangeTitle(U16 image_ID, U8 *string);
extern void draw_scrolling_title(void);
extern void draw_scrolling_title_background(S32 x1, S32 y1, S32 x2, S32 y2);
extern void scrolling_title_timer_callback(void);
extern void setup_scrolling_title(void);

//extern void close_scrolling_title(void);
#define close_scrolling_title wgui_title_stop_scrolling
#if 0
#ifdef __MMI_UI_ANIMATED_TITLE_EFFECT__
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif /* __MMI_UI_ANIMATED_TITLE_EFFECT__ */ 
#endif//0
/* DOM-NOT_FOR_SDK-END */

#if defined(__MMI_TOUCH_SCREEN__)

extern FuncPtr gMMI_touch_title_button1_down_handler;
extern FuncPtr gMMI_touch_title_button1_up_handler;
extern FuncPtr gMMI_touch_title_button2_down_handler;
extern FuncPtr gMMI_touch_title_button2_up_handler;

/* DOM-NOT_FOR_SDK-BEGIN */
//extern void register_touch_button_handlers(FuncPtr f1_up, FuncPtr f1_down, FuncPtr f2_up, FuncPtr f2_down);
/* DOM-NOT_FOR_SDK-END */
#endif /* defined(__MMI_TOUCH_SCREEN__) */ 

/* DOM-NOT_FOR_SDK-BEGIN*/

//extern void wgui_set_touch_title_bar_buttons(void);
//extern void wgui_reset_touch_title_bar_buttons(void);
//extern MMI_BOOL wgui_is_touch_title_bar_buttons(void);
/* DOM-NOT_FOR_SDK-END */
#if 0
#ifdef __MMI_UI_TITLE_MINI_INDICATOR__
/* under construction !*/
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#endif /* __MMI_UI_TITLE_MINI_INDICATOR__ */
#endif//0

/* for menu shortcut wrapper */


/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  create_menu_shortcut_handler
 * DESCRIPTION
 *  Create a menu shortcut
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void create_menu_shortcut_handler(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  register_menu_shortcut_keys
 * DESCRIPTION
 *  Register key handlers
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void register_menu_shortcut_keys(void);

/* DOM-NOT_FOR_SDK-BEGIN */
//extern void move_menu_shortcut_handler(S32 x, S32 y);
#define move_menu_shortcut_handler(_arg1, _arg2) 
//extern void resize_menu_shortcut_handler(S32 width, S32 height);
#define resize_menu_shortcut_handler(_arg1, _arg2) 
//extern void override_menu_shortcut_default_region(S32 x, S32 y, S32 width, S32 height);
#define override_menu_shortcut_default_region(_arg1, _arg2,_arg3, _arg4)
//extern void register_hide_menu_shortcut(void (*f) (void));
#define register_hide_menu_shortcut(_arg) 
//extern void reset_menu_shortcut_handler(void);
#define reset_menu_shortcut_handler() 
/* DOM-NOT_FOR_SDK-END */





/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  gui_hide_menu_shortcut
 * DESCRIPTION
 *  Hide the menu shortcut
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
 #ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern void gui_hide_menu_shortcut(void);
 #else
#define  gui_hide_menu_shortcut() 
#endif



/*****************************************************************************
 * <group dom_title_wgui_layer_basic>
 * FUNCTION
 *  show_menu_shortcut
 * DESCRIPTION
 *  Show the menu shortcut, not blt out
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
 #ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern void show_menu_shortcut(void);
 #else
 #define show_menu_shortcut() 
 #endif


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  register_menu_shortcut_handler
 * DESCRIPTION
 *  Register the menu shortcut handler
 * PARAMETERS
 *  f       : [IN]        New menu shortcut handler
 * RETURNS
 *  void
 *****************************************************************************/
extern void register_menu_shortcut_handler(void (*f) (S32 i));


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  register_menu_shortcut_selected
 * DESCRIPTION
 *  Register the shortcut select function
 * PARAMETERS
 *  f       : [IN]        New selected handler of menu shortcut
 * RETURNS
 *  void
 *****************************************************************************/
extern void register_menu_shortcut_selected(void (*f) (S32 i));


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  register_menu_shortcut_selected_only
 * DESCRIPTION
 *  Register the function to be called to load items on
 * PARAMETERS
 *  f       : [IN]        New selected handler of menu shortcut
 * RETURNS
 *  void
 *****************************************************************************/
extern void register_menu_shortcut_selected_only(void (*f) (S32 i));


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_set_disable_shortcut_display
 * DESCRIPTION
 *  Disable shortcut display
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern void wgui_set_disable_shortcut_display(void);
#else
#define wgui_set_disable_shortcut_display() 
#endif



/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_is_disable_shortcut_display
 * DESCRIPTION
 *  To check whether shortcut display or not
 * PARAMETERS
 *  void
 * RETURN VALUES
 *  MMI_TRUE    :   Disable shortcut display 
 *  MMI_FALSE   :   Enable shortcut display
 *****************************************************************************/
 #ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern BOOL wgui_is_disable_shortcut_display(void);
 #else
 #define wgui_is_disable_shortcut_display 
 #endif


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_set_menu_shortcut_handler_display
 * DESCRIPTION
 *  Set shortcut display or not
 * PARAMETERS
 *  menu_shortcut_handler_display   : [IN]    Whether display shortcut or not
 * RETURNS
 *  void
 *****************************************************************************/
 #ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern void wgui_title_set_menu_shortcut_handler_display(MMI_BOOL menu_shortcut_handler_display);
 #else
 #define wgui_title_set_menu_shortcut_handler_display(_arg) 
 #endif


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_get_menu_shortcut_handler_display
 * DESCRIPTION
 *  To check shortcut display or not
 * PARAMETERS
 *  void
 * RETURN VALUES
 *  MMI_TRUE    :   Display title's shortcut
 *  MMI_FALSE   :   Not displayer title's shortcut
 *****************************************************************************/
 #ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern MMI_BOOL wgui_title_get_menu_shortcut_handler_display(void);
 #else
 #define wgui_title_get_menu_shortcut_handler_display() 
 #endif




/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_is_disable_shortcut_display
 * DESCRIPTION
 *  Whether shortcut display or not
 * PARAMETERS
 *  void
 *  RETURN VALUES
 * MMI_TRUE  : Shortcut not display
 * MMI_FALSE : Shortcut display
 *****************************************************************************/
 #ifndef __MMI_TITLE_BAR_NO_ICON_SHCT__
extern MMI_BOOL wgui_title_is_disable_shortcut_display(void);
 #else
 #define wgui_title_is_disable_shortcut_display() 
 #endif


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_get_area
 * DESCRIPTION
 *  Get title's coordinate and size
 * PARAMETERS
 *  x       : [OUT]   Pointer of parameter to get x coordinate of title  
 *  y       : [OUT]   Pointer of parameter to get y coordinate of title  
 *  width   : [OUT]   Pointer of parameter to get width of title
 *  height  : [OUT]   Pointer of parameter to get height of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_get_area(S32 *x, S32 *y, S32 *width, S32 *height);

#ifdef __MMI_SCREEN_SWITCH_EFFECT__


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_get_text_info
 * DESCRIPTION
 *  Get title's size and string
 * PARAMETERS
 *  text_width      : [OUT]    Pointer of parameter to get width of title's text
 *  text_height     : [OUT]    Pointer of parameter to get height of title's text 
 *  text_content    : [OUT]    Pointer of parameter to get string of title's text
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_get_text_info(S32 *text_width, S32 *text_height, PU8 *text_content);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_set_offset
 * DESCRIPTION
 *  Set title's offset coordinate
 * PARAMETERS
 *  offset_x      : [IN]    New offset_x of title
 *  offset_y      : [IN]    New offset_y of title 
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_offset(S32 offset_x, S32 offset_y);
#endif /* __MMI_SCREEN_SWITCH_EFFECT__ */



/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_set_alpha_layer
 * DESCRIPTION
 *  Set the alpha blending(abm) layer of title
 * PARAMETERS
 *  alpha_layer     : [IN]     New alpha blending(abm) layer of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_alpha_layer(gdi_handle alpha_layer);

#ifdef __MMI_SUBLCD__
/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_set_target_lcd
 * DESCRIPTION
 *  Set the target lcd of title
 * PARAMETERS
 *  target_lcd     : [IN]    New target lcd of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_target_lcd(gdi_handle target_lcd);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_get_target_lcd
 * DESCRIPTION
 *  Get the title target lcd
 * PARAMETERS
 *  void
 * RETURNS
 *  Title's target lcd
 *****************************************************************************/
extern gdi_handle wgui_title_get_target_lcd(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_reset_target_lcd
 * DESCRIPTION
 *  Clear the target lcd of title 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_reset_target_lcd(void);

#endif
/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_set_target_layer
 * DESCRIPTION
 *  Set the target layer of title 
 * PARAMETERS
 *  target_layer     : [IN]    New target layer of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_target_layer(gdi_handle target_layer);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_get_target_layer
 * DESCRIPTION
 *  Get the target layer of title 
 * PARAMETERS
 *  void
 * RETURNS
 *  Title's target layer
 *****************************************************************************/
extern gdi_handle wgui_title_get_target_layer(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_reset_target_layer
 * DESCRIPTION
 *  Clear the target layer of title 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_reset_target_layer(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting> 
 * FUNCTION
 *  wgui_title_set_alpha_blend_layer
 * DESCRIPTION
 *  Set the alpha blending(abm) layer of title
 * PARAMETERS
 *  alpha_blend_layer     : [IN]    New alpha blending(abm) layer of title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_alpha_blend_layer(gdi_handle alpha_blend_layer);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_get_alpha_blend_layer
 * DESCRIPTION
 *  Get the alpha blending(abm) layer of title
 * PARAMETERS
 *  void
 * RETURNS
 *  Title's alpha blending(abm) layer
 *****************************************************************************/
extern gdi_handle wgui_title_get_alpha_blend_layer(void);


/*****************************************************************************
 * <group dom_title_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_title_reset_alpha_blend_layer
 * DESCRIPTION
 *  Clear the alpha blending(abm) layer of title
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_reset_alpha_blend_layer(void);


/*****************************************************************************
 * FUNCTION
 *  wgui_title_set_in_wap
 * DESCRIPTION
 *  Set title in wap or not
 * PARAMETERS
 *  in_wap      : [IN]    In wap screen or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_title_set_in_wap(MMI_BOOL in_wap);


/*--------------------------------------------------------------------------------------------*/
/* Status icons                                                                               */
/*--------------------------------------------------------------------------------------------*/


/****************************************************************************
 * Status icon bar function
 ****************************************************************************/


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_rotate_for_wap
 * DESCRIPTION
 *  Set the mainlcd horizontal status icon bar's rotate for wap
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_rotate_for_wap(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_rotate_for_wap
 * DESCRIPTION
 *  Reset the mainlcd horizontal status icon bar's rotate flag
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_rotate_for_wap(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_redraw
 * DESCRIPTION
 *  Register the hide callback of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  hide_callback   : [IN]        The new hide callback function of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_redraw(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_show
 * DESCRIPTION
 *  Show the status icon bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_show(wgui_status_icon_bar_enum bar_id);

/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_update_screen
 * DESCRIPTION
 *  Update screen
 * PARAMETERS
 *  bar_id          [IN]        bar id
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_update_screen(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_display
 * DESCRIPTION
 *  Set the status icon bar's display flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_display(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_is_display
 * DESCRIPTION
 *  Query the status icon bar's display flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern MMI_BOOL wgui_status_icon_bar_is_display(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_display
 * DESCRIPTION
 *  Reset the status icon bar's display flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_display(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_background
 * DESCRIPTION
 *  Set the status icon bar background eanble
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_background(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_background
 * DESCRIPTION
 *  Reset the status icon bar background eanble
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_background(wgui_status_icon_bar_enum bar_id);


#ifdef __MMI_STATUS_ICONBAR_COSMOS_STYLE__ 
/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_special_style
 * DESCRIPTION
 *  Set the status icon bar background eanble
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_special_style(wgui_status_icon_bar_enum bar_id, MMI_BOOL transparent);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_special_style
 * DESCRIPTION
 *  Reset the status icon bar background eanble
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_special_style(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_special_style
 * DESCRIPTION
 *  Reset the status icon bar background eanble
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_background_id(wgui_status_icon_bar_enum bar_id, S32 id);

extern MMI_BOOL wgui_status_icon_bar_is_in_ncenter(void);

#endif



/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_double_buffer
 * DESCRIPTION
 *  Set the status icon bar's double buffer flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_double_buffer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_double_buffer
 * DESCRIPTION
 *  Set the status icon bar's double buffer flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_double_buffer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_whether_double_buffer
 * DESCRIPTION
 *  To check the status icon bar's double buffer flag set or not
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern MMI_BOOL wgui_status_icon_bar_whether_double_buffer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_flag
 * DESCRIPTION
 *  Set status icon bar's flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  flag            : [IN]        New flag of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_flag(wgui_status_icon_bar_enum bar_id, U32 flag);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_get_flag
 * DESCRIPTION
 *  Get status icon bar's flag
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  The flag of status icon bar
 *****************************************************************************/
extern U32 wgui_status_icon_bar_get_flag(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_clip
 * DESCRIPTION
 *  Set the clip of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  x1              : [IN]        The x coordinate of left-top corner
 *  y1              : [IN]        The y coordinate of left-top corner
 *  x2              : [IN]        The x coordinate of right-bottom corner
 *  y2              : [IN]        The y coordinate of right-bottom corner
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_clip(wgui_status_icon_bar_enum bar_id, S32 x1, S32 y1, S32 x2, S32 y2);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_get_clip
 * DESCRIPTION
 *  Get the clip of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  x1              : [OUT]       Pointer to restore the x coordinate of left-top corner
 *  y1              : [OUT]       Pointer to restore the y coordinate of left-top corner
 *  x2              : [OUT]       Pointer to restore the x coordinate of right-bottom corner
 *  y2              : [OUT]       Pointer to restore the y coordinate of right-bottom corner
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_get_clip(wgui_status_icon_bar_enum bar_id, S32 *x1, S32 *y1, S32 *x2, S32 *y2);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_target_layer
 * DESCRIPTION
 *  Set the status icon bar's target layer
 * PARAMETERS     
 *  bar_id          : [IN]        The id of status icon bar
 *  target_layer    : [IN]        New target layer of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_target_layer(wgui_status_icon_bar_enum bar_id, gdi_handle target_layer);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_get_target_layer
 * DESCRIPTION
 *  Get the target layer of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  The target layer of status icon bar
 *****************************************************************************/
extern gdi_handle wgui_status_icon_bar_get_target_layer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_target_layer
 * DESCRIPTION
 *  Reset the status icon bar target layer
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_target_layer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_set_alpha_blend_layer
 * DESCRIPTION
 *  Set the alpha blending(abm) layer of status icon bar
 * PARAMETERS
 *  bar_id              : [IN]        The id of status icon bar
 *  alpha_blend_layer   : [IN]        New alpha blending(abm) layer of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_set_alpha_blend_layer(wgui_status_icon_bar_enum bar_id, gdi_handle target_layer);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_stats_icon_bar_get_alpha_blend_layer
 * DESCRIPTION
 *  Get the status icon bar's alpha blending(abm) layer
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  The alpha blending(abm) layer of status icon bar
 *****************************************************************************/
extern gdi_handle wgui_status_icon_bar_get_alpha_blend_layer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_alpha_blend_layer
 * DESCRIPTION
 *  Reset the alpha blending(abm) layer of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_alpha_blend_layer(wgui_status_icon_bar_enum bar_id);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_move
 * DESCRIPTION
 *  Move the status icon bar and set the clip of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  x               : [IN]        The x coordinate of status icon bar
 *  y               : [IN]        The y coordinate of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_move(wgui_status_icon_bar_enum bar_id, S32 x, S32 y);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_resize
 * DESCRIPTION
 *  Resize the status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  width           : [IN]        The width coordinate of status icon bar
 *  height          : [IN]        The height coordinate of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_resize(wgui_status_icon_bar_enum bar_id, S32 width, S32 height);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_register_hide_callback
 * DESCRIPTION
 *  Register the hide callback of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        The id of status icon bar
 *  hide_callback   : [IN]        The new hide callback function of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_register_hide_callback(wgui_status_icon_bar_enum bar_id, void (*hide_callback)(void));


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_initialize
 * DESCRIPTION
 *  Initialize all status icon bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_initialize(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_close
 * DESCRIPTION
 *  Close all status icon bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_close(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_reset
 * DESCRIPTION
 *  reset all status icon bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_register_update_callback
 * DESCRIPTION
 *  Register the update callback function, this callback function used by java,
 *  When update status icon bar, will invoke the update callback function for java
 * PARAMETERS
 *  update_callback     : [IN]        The register update callback function
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_register_update_callback(void (*update_callback)(void));


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_register_update_callback
 * DESCRIPTION
 *  Register the update callback function, this callback function used by java,
 *  When update status icon bar, will invoke the update callback function for java
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_update_callback(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_basic>
 * FUNCTION
 *  wgui_status_icon_bar_show_sublcd_background
 * DESCRIPTION
 *  Displays the SUBLCD background screen
 * PARAMETERS
 *  x1                  : [IN]        Left top position
 *  y1                  : [IN]        Left top position
 *  x2                  : [IN]        Right bottom position
 *  y2                  : [IN]        Right bottom position
 *  is_status_bar       : [IN]        Is status bar to draw or not.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_show_sublcd_background(S32 x1, S32 y1, S32 x2, S32 y2, U8 is_status_bar);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_register_IME_callback
 * DESCRIPTION
 *  Register IME callback of status icon bar
 * PARAMETERS
 *  bar_id          : [IN]        Id of status icon bar
 *  IME_callback    : [IN]        The new IME callback of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_register_IME_callback(wgui_status_icon_bar_enum bar_id, void (*IME_callback)(S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_status_icon_bar_reset_IME_callback
 * DESCRIPTION
 *  Reset IME callback of status icon bar
 * PARAMETERS
 *  bar_id            : [IN]        Id of status icon bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_IME_callback(wgui_status_icon_bar_enum bar_id);


#ifdef __MMI_LCD_PARTIAL_ON__


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_misc>
 * FUNCTION
 *  wgui_status_icon_bar_arrange_partial
 * DESCRIPTION
 *  Arrange status icon for partial display
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_arrange_partial(void);
#endif


#ifdef __MMI_TOUCH_SCREEN__


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_touch>
 * FUNCTION
 *  wgui_status_icon_bar_register_pen_event_handler
 * DESCRIPTION
 *  Register status icon's pen event handler
 * PARAMETERS
 *  icon_id         : [IN]    The id of status icon
 *  event_type      : [IN]    The pen event of handler
 *  f               : [IN]    The pointer of register handler
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_register_pen_event_handler(S32 icon_id,wgui_status_icon_bar_pen_enum event_type, FuncPtr f);


#ifdef __MMI_STATUS_ICONBAR_COSMOS_STYLE__ 
/*****************************************************************************
 * <group dom_status_icon_wgui_layer_touch>
 * FUNCTION
 *  wgui_status_icon_bar_register_tap_proc
 * DESCRIPTION
 *  Register status icon's tap proc
 * PARAMETERS
 *  f               : [IN]    The pointer of register handler
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_register_tap_proc(FuncPtr f);
#endif/* __MMI_STATUS_ICONBAR_COSMOS_STYLE__ */



/*****************************************************************************
 * <group dom_status_icon_wgui_layer_touch>
 * FUNCTION
 *  wgui_status_icon_bar_execute_pen_event_handler
 * DESCRIPTION
 *  Execute the icon's pen event handler
 * PARAMETERS
 *  icon_id         : [IN]    The id of status icon
 *  event_type      : [IN]    The pen event type
 * RETURNS
 *  void
 *****************************************************************************/
extern MMI_BOOL wgui_status_icon_bar_execute_pen_event_handler(S32 icon_id, wgui_status_icon_bar_pen_enum event_type);


#if (defined(__MMI_STATUS_ICONBAR_COSMOS_STYLE__) || defined(__MMI_NCENTER_SUPPORT__))
/*****************************************************************************
 * <group wgui_status_icon_bar_tap_proc>
 * FUNCTION
 *  wgui_status_icon_bar_abort_enter_ncenter
 * DESCRIPTION
 *  Set the flag of entering ncenter
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_abort_enter_ncenter(void);

/*****************************************************************************
 * <group wgui_status_icon_bar_tap_proc>
 * FUNCTION
 *  wgui_status_icon_bar_tap_proc
 * DESCRIPTION
 *  Execute the icon's pen tap proc
 * PARAMETERS
 *  icon_id         : [IN]    The id of status icon
 *  event_type      : [IN]    The pen event type
 * RETURNS
 *  void
 *****************************************************************************/
extern mmi_ret wgui_status_icon_bar_tap_proc(mmi_event_struct* para);
#endif /* defined(__MMI_STATUS_ICONBAR_COSMOS_STYLE__) || defined(__MMI_NCENTER_SUPPORT__) */


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_touch>
 * FUNCTION
 *  wgui_status_icon_bar_reset_all_pen_event_handler
 * DESCRIPTION
 *  Reset all icon's pen event handler
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_status_icon_bar_reset_all_pen_event_handler(void);


/*****************************************************************************
 * <group dom_status_icon_wgui_layer_touch>
 * FUNCTION
 *  wgui_status_icon_bar_translate_pen_event
 * DESCRIPTION
 *  Translate pen event of status icon bar
 * PARAMETERS
 *  pen_event       : [IN]    The pen event of response by status icon bar
 *  x               : [IN]    X coordinate of pen event
 *  y               : [IN]    Y coordinate of pen event
 *  icon_id         : [OUT]   Pointer to restore the icon id of response the pen event
 *  event_type      : [OUT]   Pointer to restoe the status icon bar's event
 * RETURNS
 *  void
 *****************************************************************************/
extern MMI_BOOL wgui_status_icon_bar_translate_pen_event(
                    mmi_pen_event_type_enum pen_event,
                    S32 x, S32 y,
                    S32 *icon_id,
                    wgui_status_icon_bar_pen_enum *event_type);


#endif /* _MMI_TOUCH_SCREEN__ */

//#if 0
/* DOM-NOT_FOR_SDK-BEGIN */
#define register_hide_status_icon_bar   wgui_status_icon_bar_register_hide_callback
#define refresh_status_icon_display     wgui_status_icon_bar_update
#define show_status_icons               wgui_status_icon_bar_update
#define close_status_icons              wgui_status_icon_bar_reset
#define show_status_icon_bar            wgui_status_icon_bar_set_display
#define hide_status_icon_bar            wgui_status_icon_bar_reset_display
#define set_status_icon_bar_type        wgui_status_icon_bar_set_flag
#define get_status_icon_bar_type        wgui_status_icon_bar_get_flag
#define get_status_icon_bar_clip        wgui_status_icon_bar_get_clip
#define set_status_icon_bar_clip        wgui_status_icon_bar_set_clip
#define set_status_icon_bar_layer       wgui_status_icon_bar_set_target_layer
#define get_status_icon_bar_layer       wgui_status_icon_bar_get_target_layer
#define initialize_status_icons         wgui_status_icon_bar_initialize
#define show_sublcd_status_background   wgui_status_icon_bar_show_sublcd_background
#define redraw_status_icon_bar          wgui_status_icon_bar_redraw
/* DOM-NOT_FOR_SDK-END*/
//#endif

/*--------------------------------------------------------------------------------------------*/
/* Scrollbar                                                                                  */
/*--------------------------------------------------------------------------------------------*/


/*--------------------------------------------------------------------------------------------*/
/* Shortcut                                                                                   */
/*--------------------------------------------------------------------------------------------*/


/*--------------------------------------------------------------------------------------------*/
/* Tab bar                                                                                    */
/*--------------------------------------------------------------------------------------------*/


/*****************************************************************************
 * <group dom_tab_bar_basic>
 * FUNCTION
 *  wgui_create_horizontal_tab_bar
 * DESCRIPTION
 *  Create horizontal tab bar component in category
 * PARAMETERS
 *  contain_hint            : [IN]        Whether the tab bar contains hint area
 *  hint                    : [IN]        String of hint
 *  n_item                  : [IN]        Number of tab item
 *  focused_item            : [IN]        Index of focused tab item
 *  keep_context            : [IN]        Keep context or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_create_horizontal_tab_bar(
                BOOL contain_hint,
                UI_string_type hint,
                S8 n_item,
                S8 focused_item,
                MMI_BOOL keep_context);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_create_horizontal_tab_bar_ex
 * DESCRIPTION
 *  Create a horizontal tab bar
 * PARAMETERS
 *  contain_hint            : [IN]        Whether the horizontal tab bar contains title area or not
 *  hint                    : [IN]        String of horizontal tab bar's title
 *  n_item                  : [IN]        Number of horizontal tab bar item
 *  focused_item            : [IN]        Index of focused tab item
 *  keep_context            : [IN]        Keep context or not
 *  style                   : [IN]        Style of horiizontal tab bar
 * RETURNS
 *  void
 * REMARKS
 *  This function create horizontal tab bar with the input target lcd, target layer and alpha blending(abm)layer,
 *  the old create function will use GDI_NULL_HANDLE as the three parameters invoke this function to create horizontal tab bar
 *****************************************************************************/
extern void wgui_create_horizontal_tab_bar_with_style(
                BOOL contain_hint,
                UI_string_type hint,
                S8 n_item,
                S8 focused_item,
                MMI_BOOL keep_pen_context,
                U32 style);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_create_horizontal_tab_bar_ex
 * DESCRIPTION
 *  Create a horizontal tab bar
 * PARAMETERS
 *  contain_hint            : [IN]        Whether the horizontal tab bar contains title area or not
 *  hint                    : [IN]        String of horizontal tab bar's title
 *  n_item                  : [IN]        Number of horizontal tab bar item
 *  focused_item            : [IN]        Index of focused tab item
 *  keep_context            : [IN]        Keep context or not
 *  style                   : [IN]        Style of horiizontal tab bar
 *  target_lcd              : [IN]        Target lcd of horizontal tab bar
 *  target_layer            : [IN]        Target layer of horizontal tab bar
 *  alpha_blend_layer       : [IN]        Alpha blending(abm) layer of horizontal tab bar
 * RETURNS
 *  void
 * REMARKS
 *  This function create horizontal tab bar with the input target lcd, target layer and alpha blending(abm)layer,
 *  the old create function will use GDI_NULL_HANDLE as the three parameters invoke this function to create horizontal tab bar
 *****************************************************************************/
extern void wgui_create_horizontal_tab_bar_ex(
                BOOL contain_hint,
                UI_string_type hint,
                S8 n_item,
                S8 focused_item,
	        S16 width,
	        S16 focused_width,
	        S16 tab_gap,
                MMI_BOOL keep_context,
                U32 style,
                gdi_handle target_lcd,
                gdi_handle target_layer,
                gdi_handle alpha_blend_layer);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_close_horizontal_tab_bar
 * DESCRIPTION
 *  Close the horizontal tab bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_close_horizontal_tab_bar(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_show_horizontal_tab_bar
 * DESCRIPTION
 *  Show the horizontal tab bar and blt out
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_show_horizontal_tab_bar(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_show_horizontal_tab_bar_hint_area
 * DESCRIPTION
 *  Show title area of horizontal tab bar and blt out
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_show_horizontal_tab_bar_hint_area(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_show_horizontal_tab_bar_tab_area
 * DESCRIPTION
 *  Show tab area of horizontal tab bar and blt out
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  Used in category 435 that popup overlaps with title area, and we do not want to redraw the
 *  whole screen. as a result, we redraw the tab area only.
 *****************************************************************************/
extern void wgui_show_horizontal_tab_bar_tab_area(void);


/*****************************************************************************
 * <group dom_tab_bar_gui_layer_basic>
 * FUNCTION
 *  wgui_move_horizontal_tab_bar
 * DESCRIPTION
 *  Move the horizontal tab bar
 * PARAMETERS
 *  x       : [IN]        New x coordinate of horizontal horizontal tab bar
 *  y       : [IN]        New y coordinate of horizontal horizontal tab bar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_move_horizontal_tab_bar(S32 x, S32 y);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_shortcut_register_callback
 * DESCRIPTION
 *  Register the function used by the menu shortcut handler
 * PARAMETERS
 *  pre_goto_funcptr        : [IN]      New pre goto function of shortcut  
 *  goto_funcptr            : [IN]      New goto function of shortcut  
 *  flag                    : [IN]      The flag decide which function be register
 * RETURNS
 *  void
 * REMARKS
 *  The previous function change the highlight of item 
 *  The goto function entry the highlight item sub menu, use in main menu
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_shortcut_register_callback(void (*pre_goto_funcptr) (S32 i),
                                                               void (*goto_funcptr) (S32 i), U32 flag);

/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_register_keys
 * DESCRIPTION
 *  Register the key handlers
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_register_keys(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_goto_home
 * DESCRIPTION
 *  Focus the first item of horizontal tab bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_goto_home(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_goto_end
 * DESCRIPTION
 *  Focus the last item of horizontal tab bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_goto_end(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_goto_item
 * DESCRIPTION
 *  Focus certain item of horizontal tab bar
 * PARAMETERS
 *  index       : [IN]        The index of focused item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_goto_item(int index);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_goto_next_item
 * DESCRIPTION
 *  Focus the next item of horizontal tab bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_goto_next_item(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_goto_prev_item
 * DESCRIPTION
 *  Focus the previous item of horizontal tab bar
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_goto_prev_item(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_setup_horizontal_tab_bar_no_title_shortcut
 * DESCRIPTION
 *  Set tab bar not shortcut in title
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_setup_horizontal_tab_bar_no_title_shortcut(void);


/*****************************************************************************
 * <group dom_tab_bar_gui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_start_blinking
 * DESCRIPTION
 *  Start blinking certain tab
 * PARAMETERS
 *  index       : [IN]        The index of the blink item
 * RETURNS
 *  void
 *****************************************************************************/
extern MMI_BOOL wgui_horizontal_tab_bar_is_disabled(S32 index);


/*****************************************************************************
 * <group dom_tab_bar_gui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_start_blinking
 * DESCRIPTION
 *  Start blinking certain tab
 * PARAMETERS
 *  index       : [IN]        The index of the blink item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_set_disabled(S32 index, MMI_BOOL disabled);

/*****************************************************************************
 * <group dom_tab_bar_gui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_start_blinking
 * DESCRIPTION
 *  Start blinking certain tab
 * PARAMETERS
 *  index       : [IN]        The index of the blink item
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_start_blinking(int index);


/*****************************************************************************
 * <group dom_tab_bar_gui_layer_misc>
 * FUNCTION
 *  wgui_horizontal_tab_bar_stop_blinking
 * DESCRIPTION
 *  Stop blinking certain tab
 * PARAMETERS
 *  index       : [IN]      The index of the stop blink item  
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_stop_blinking(int index);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_get_horizontal_tab_bar_history
 * DESCRIPTION
 *  Get the horizontal tab bar history information
 * PARAMETERS
 *  history     : [OUT]   Pointer of parameter to get horizontal tab bar history     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_get_horizontal_tab_bar_history(wgui_tab_bar_history_struct *history);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_set_horizontal_tab_bar_history
 * DESCRIPTION
 *  Set horizontal tab bar history information
 * PARAMETERS
 *  history     : [IN] History of horizontal tab bar     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_set_horizontal_tab_bar_history(wgui_tab_bar_history_struct *history);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_set_horizontal_tab_bar_select_callback
 * DESCRIPTION
 *  Register select callback of tab bar
 * PARAMETERS
 *  select_callback     : [IN]        New select callback of horizontal tab bar
 * RETURNS
 *  void
 * REMARKS
 *  The select callback use by pen event handler, to redraw all screen
 *****************************************************************************/
#ifdef __MMI_TAB_BAR_SUPPORT_TAB_PAGE__
extern void wgui_set_horizontal_tab_bar_select_callback_ex(void (*select_callback) (int index));
#define wgui_set_horizontal_tab_bar_select_callback(_arg1) 
#else
extern void wgui_set_horizontal_tab_bar_select_callback(void (*select_callback) (int index));
#endif /* __MMI_TAB_BAR_SUPPORT_TAB_PAGE__ */

/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_horizontal_show
 * DESCRIPTION
 *  Show horizontal tab bar's title and blt out
 * PARAMETERS
 *  part        : [IN]        This flag is used to decide which part of title will be showed
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_show(U32 part);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_set_shortcut_count
 * DESCRIPTION
 *  Set the max number allowed in the menu shortcut
 * PARAMETERS
 *  n_items     : [IN]        The max number of allowed in the menu shortcut
 * RETURNS
 *  void
 * REMARKS
 *  This is based on the number of items in the menu.
 *****************************************************************************/
extern void wgui_horizontal_set_shortcut_count(S32 n_items);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_horizontal_redraw
 * DESCRIPTION
 *  Redraw the horizontal tab bar'shortcut and blt out
 * PARAMETERS
 *  void       
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_redraw(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_set_horizontal_tab_bar_title
 * DESCRIPTION
 *  Set the horizontal tab bar title's left icon and string
 * PARAMETERS
 *  icon        : [IN]    New left icon of horizontal tab bar's title 
 *  text        : [IN]    New text of horizontal tab bar's title
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_set_horizontal_tab_bar_title(PU8 icon, UI_string_type text);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_set_horizontal_tab_bar_scroll
 * DESCRIPTION
 *  Set scroll style for horizontal tab bar's title and start scroll
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_set_horizontal_tab_bar_scroll(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_reset_horizontal_tab_bar_scroll
 * DESCRIPTION
 *  Reset scroll style for tab bar's title and stop scroll
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_reset_horizontal_tab_bar_scroll(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_set_target_lcd
 * DESCRIPTION
 *  Set the target lcd of horizontal tab bar 
 * PARAMETERS
 *  target_lcd    : [IN]  New target lcd of horizontal tab bar     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_set_target_lcd(gdi_handle target_lcd);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_get_target_lcd
 * DESCRIPTION
 *  Get target lcd of horizontal tab bar
 * PARAMETERS
 *  void     
 * RETURNS
 *  The target lcd of horizontal tab bar
 *****************************************************************************/
extern gdi_handle wgui_horizontal_tab_bar_get_target_lcd(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_reset_target_lcd
 * DESCRIPTION
 *  Clear target lcd of horizontal tab bar 
 * PARAMETERS
 *  void     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_reset_target_lcd(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_set_target_layer
 * DESCRIPTION
 *  Set target layer of horizontal tab bar 
 * PARAMETERS
 *  target_layer    : [IN]    New target layer of horizontal tab bar     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_set_target_layer(gdi_handle target_layer);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_get_target_layer
 * DESCRIPTION
 *  Get target layer of horizontal tab bar 
 * PARAMETERS
 *  void     
 * RETURNS
 *  The target layer of horizontal tab bar
 *****************************************************************************/
extern gdi_handle wgui_horizontal_tab_bar_get_target_layer(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_reset_target_layer
 * DESCRIPTION
 *  Clear target layer of horizontal tab bar 
 * PARAMETERS
 *  void     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_reset_target_layer(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_set_alpha_blend_layer
 * DESCRIPTION
 *  Set alpha blending(abm) layer of horizontal tab bar 
 * PARAMETERS
 *  alpha_blend_layer    : [IN]   New alpha blending(abm) layer of horizontal tab bar     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_set_alpha_blend_layer(gdi_handle alpha_blend_layer);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_get_alpha_blend_layer
 * DESCRIPTION
 *  Get alpha blending(abm) layer of horizontal tab bar 
 * PARAMETERS
 *  void     
 * RETURNS
 *  The alpha blending layer of tab bar
 *****************************************************************************/
extern gdi_handle wgui_horizontal_tab_bar_get_alpha_blend_layer(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_reset_alpha_blend_layer
 * DESCRIPTION
 *  Reset alpha blending(abm) layer of horizontal tab bar 
 * PARAMETERS
 *  void     
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_reset_alpha_blend_layer(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_register_hide_callback
 * DESCRIPTION
 *  Register horizontal tab bar hide callback
 * PARAMETERS
 *  hide_callback       : [IN]    New hide callback function of horizotal tab bar 
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_register_hide_callback(void(*hide_callback)(S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_reset_hide_callback
 * DESCRIPTION
 *  Reset the hide callback function of horizontal tab bar 
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_reset_hide_callback(void);


#ifdef __MMI_TOUCH_SCREEN__
/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_touch>
 * FUNCTION
 *  wgui_enable_horizontal_tab_bar_pen_events
 * DESCRIPTION
 *  Enable horizontal tab bar pen event or not
 * PARAMETERS
 *  enable      : [IN]        Enable pen event or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_enable_horizontal_tab_bar_pen_events(BOOL enable);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_touch>
 * FUNCTION
 *  wgui_horizontal_tab_bar_translate_pen_event
 * DESCRIPTION
 *  Translate pen event for horizontal tab bar
 * PARAMETERS
 *  pen_event       : [IN]      The pen event 
 *  x               : [IN]      X coordinate of pen
 *  y               : [IN]      Y coordinate of pen
 * RETURN VALUES
 *  MMI_TRUE    :   Response the pen event 
 *  MMI_FALSE   :   Not response the pen event
 * SEE ALSO
 *  mmi_pen_event_type_enum
 *****************************************************************************/
extern BOOL wgui_horizontal_tab_bar_translate_pen_event(mmi_pen_event_type_enum pen_event, S16 x, S16 y);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_set_disable_reset_offset
 * DESCRIPTION
 *  Turn on disable reset offset flag
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  When turn on this flag, disable reset offset of horizontal tab bar 
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_set_disable_reset_offset(void);


/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_horizontal_tab_bar_reset_disable_reset_offset
 * DESCRIPTION
 *  Turn off the disable reset offset flag
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  When turn off this flag, enable reset offset of horizontal tab bar
 *****************************************************************************/
extern void wgui_horizontal_tab_bar_reset_disable_reset_offset(void);

#endif /* __MMI_TOUCH_SCREEN__ */ 
#if 0
#ifdef __MMI_WGUI_MINI_TAB_BAR__
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#endif /* __MMI_WGUI_MINI_TAB_BAR__ */ 
#endif//0

#ifdef __MMI_TAB_BAR_SUPPORT_TAB_PAGE__

/*****************************************************************************
 * FUNCTION
 *  cui_tab_create
 * DESCRIPTION
 *  app use cui_tab_create to set tab info and enter tab screen.
 * PARAMETERS
 *  group_id                     [IN]      app group id of tab screen  
 *  tab_id                        [IN]      tab id
 *  tab_pages_info_array    [IN]      tab pages info
 *  tab_pages_count         [IN]       total tab page num
 *  sel_idx                       [IN]       the page screen will show
 *  user_data                   [IN]       app user data
 * RETURNS
 *  MMI_FALSE         tab create false
 *  MMI_TRUE          tab create success
 *****************************************************************************/
extern MMI_BOOL cui_tab_create(MMI_ID group_id, MMI_ID tab_id, mmi_frm_tab_struct *tab_pages_info_array, U8 tab_pages_count, U8 sel_idx, void *user_data);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_enter
 * DESCRIPTION
 * enter tab page
 * PARAMETERS
 *  parent_id :         [IN] The parent group ID.
 *  scrn_id :           [IN] The new screen ID will enter.
 *  exit_proc :         [IN] The exit function of the new screen.
 *  entry_proc :        [IN] The entry function of the new screen.
 *  scrn_type :         [IN] The screen type of the new screen.
 * RETURN VALUES
 *  MMI_TRUE: enter tab screen success.
 *  MMI_FALSE: enter tab screen failure.
 *****************************************************************************/
extern MMI_BOOL cui_tab_enter (MMI_ID parent_id, MMI_ID scrn_id, FuncPtr exit_proc, FuncPtr entry_proc, mmi_frm_scrn_type_enum scrn_type);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_update_info
 * DESCRIPTION
 *  app use cui_tab_update_info to update tab info, can delete or add screen.
 * PARAMETERS
 *  group_id                     [IN]      app group id of tab screen  
 *  tab_id                        [IN]      tab id
 *  tab_pages_info_array    [IN]      tab pages info
 *  tab_pages_count         [IN]       total tab page num
 *  sel_idx                       [IN]       the page screen will show
 *  user_data                   [IN]       app user data.  If your user_data no need change, you can set user_data as NULL.
 * RETURNS
 *  MMI_FALSE         tab update false
 *  MMI_TRUE          tab update success
 *****************************************************************************/
extern MMI_BOOL cui_tab_update_info(MMI_ID group_id, MMI_ID tab_id, mmi_frm_tab_struct *tab_pages_info_array, U8 tab_pages_count, U8 sel_idx, void *user_data);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_get_items
 * DESCRIPTION
 *  get active tab group's tab bar item info, can replace mmi_frm_scrn_tab_get_bar_items.
 * PARAMETERS
 *  tab_bar_items_p   [OUT]        
 *  tabs_p                [OUT]        tab bar num
 * RETURNS
 *  MMI_TRUE           get tab bar info succes
 *  MMI_FALSE          get tab bar info false, maybe the tab have not created.
 *****************************************************************************/
extern MMI_BOOL cui_tab_get_items(tab_bar_item_type *tab_bar_items_p, S8 *tabs_p);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_get_screen_gui_buf
 * DESCRIPTION
 *  get related screen gui buf. 
 * PARAMETERS
 *  tab_id       [IN]       tab id        
 *  scrn_id      [IN]       screen id
 * RETURNS
 *  gui_buf    
 *****************************************************************************/
extern U8* cui_tab_get_screen_gui_buf(MMI_ID tab_id, MMI_ID scrn_id);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_get_screen_input_buf
 * DESCRIPTION
 *  get related screen input buf. 
 * PARAMETERS
 *  tab_id       [IN]       tab id        
 *  scrn_id      [IN]       screen id
 * RETURNS
 *  input buf
 *****************************************************************************/
extern U16* cui_tab_get_screen_input_buf(MMI_ID tab_id, MMI_ID scrn_id);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_get_select_index
 * DESCRIPTION
 *  get tab bar select tab index.
 * PARAMETERS
 *  tab_id       [IN]       tab id        
 * RETURNS
 *  sel_idx
 *****************************************************************************/
extern U8 cui_tab_get_select_index(MMI_ID tab_id);


/*****************************************************************************
 * FUNCTION
 *  cui_tab_is_in_tab_screen
 * DESCRIPTION
 *  check current active screen is tab screen.
 * PARAMETERS
 *     
 * RETURNS
 *  MMI_TRUE      current active screen is a tab screen
 *  MMI_FALSE     active screen is not tab screen.
 *****************************************************************************/
extern MMI_BOOL cui_tab_is_in_tab_screen(void);



#endif /*  __MMI_TAB_BAR_SUPPORT_TAB_PAGE__  */

/*--------------------------------------------------------------------------------------------*/
/* Calendar                                                                                   */
/*--------------------------------------------------------------------------------------------*/
/***************************************************************************** 
* Extern Global Function
*****************************************************************************/

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_create
 * DESCRIPTION
 *  Create and init the settings of calendar component.
 * REMARKS
 *  This API should be paired with wgui_calendar_close.
 * PARAMETERS
 *  type        [IN] Is the type of calendar
 *  max_date    [IN] Max display date
 *  min_date    [IN] Min display date
 *  show_date   [IN] Is the current display date
 *  flag				[IN] Is the flag to tell the begin of one week(now only support Monday or Sunday)
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_calendar_type_enum as well.
 *****************************************************************************/
extern void wgui_calendar_create(
              gui_calendar_type_enum type,
              applib_time_struct max_date,
              applib_time_struct min_date,
              applib_time_struct show_date,
              U32 flag);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_close
 * DESCRIPTION
 *  Close calendar component.
 * REMARKS
 *  This API should be paired with wgui_calendar_create.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_calendar_create as well.
 *****************************************************************************/
extern void wgui_calendar_close(void);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_show
 * DESCRIPTION
 *  Display calendar component and blt it to main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_show(void);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_update
 * DESCRIPTION
 *  Update the calendar display.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_update(void);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_move
 * DESCRIPTION
 *  Move calendar component to a new position.
 * PARAMETERS
 *  x                : [IN] Is the new x position of calendar
 *  y                : [IN] Is the new y position of calendar
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_move(S32 x, S32 y);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_calendar_set_key_handler
 * DESCRIPTION
 *  Set calendar component key handler.
 * REMARKS
 *  
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
void wgui_calendar_set_key_handler(void);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_calendar_clear_key_handler
 * DESCRIPTION
 *  Clear calendar component key handler.
 * REMARKS
 *  
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_clear_key_handler(void);



/*****************************************************************************
 * <group dom_calendar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_calendar_get_position
 * DESCRIPTION
 *  Get the position of calendar.
 * PARAMETERS
 *  x                : [IN/OUT] Is the pointer of parameter to get the x position
 *  y                : [IN/OUT] Is the pointer of parameter to get the y position
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_get_position(S32 *x, S32 *y);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_calendar_get_dimension
 * DESCRIPTION
 *  Get the dimension of calendar.
 * PARAMETERS
 *  width            : [IN/OUT] Is the pointer of parameter to get width
 *  height           : [IN/OUT] Is the pointer of parameter to get height
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_get_dimension(S32 *width, S32 *height);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_calendar_get_frame_area
 * DESCRIPTION
 *  Get frame's position and dimension of calendar.
 * PARAMETERS
 *  x                : [IN/OUT] Is the pointer of parameter to get frame's x position
 *  y                : [IN/OUT] Is the pointer of parameter to get frame's y position
 *  width            : [IN/OUT] Is the pointer of parameter to get frame's width
 *  height           : [IN/OUT] Is the pointer of parameter to get frame's height
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_get_frame_area(S32 *x, S32 *y, S32 *width, S32 *height);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_set_flags_on
 * DESCRIPTION
 *  Turn on flag of calendar
 * PARAMETERS
 *  flag        : [IN] Is the flag to set on.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_set_flags_on(S32 flag);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_set_flags_off
 * DESCRIPTION
 *  Turn off flag of calendar
 * PARAMETERS
 *  flag        : [IN] Is the flag to set off.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_set_flags_off(S32 flag);

#if defined (__MMI_CALENDAR_ON_IDLE_SCREEN__)
/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_set_on_idle
 * DESCRIPTION
 *  Set idle calendar is on idle or not.
 * PARAMETERS
 *  is_on_idle         : [IN] Is on idle nor not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_set_on_idle(MMI_BOOL is_on_idle);
#endif

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_set_history
 * DESCRIPTION
 *  Set the history of calendar weekly view.
 * PARAMETERS
 *  history_ID      : [IN]  history ID
 *  history         : [IN]  history buffer
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_set_history(U16 history_ID, U8 *history);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_get_history
 * DESCRIPTION
 *  Get the history of calendar weekly view.
 * PARAMETERS
 *  history_ID      : [IN]  history ID
 *  history         : [IN]  history buffer
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_get_history(U16 history_ID, U8 *history);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_get_history_size
 * DESCRIPTION
 *  get the history size of calendar
 * PARAMETERS
 *  viod
 * RETURNS
 *  S32
 *****************************************************************************/
extern S32 wgui_calendar_get_history_size(void);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_system_date_change
 * DESCRIPTION
 *  When System date change, check whether it need to change highlight.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_system_date_change(void);

#ifdef __MMI_TOUCH_SCREEN__

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_switch_prev
 * DESCRIPTION
 *  Swicth calendar to prev month / week.
 * PARAMETERS
 *  type        : [IN] Is the switch type.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_switch_prev(gui_calendar_time_switch_enum type);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_switch_next
 * DESCRIPTION
 *  Swicth calendar to next month / week.
 * PARAMETERS
 *  type        : [IN] Is the switch type.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_switch_next(gui_calendar_time_switch_enum type);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_touch>
 * FUNCTION
 *  wgui_calendar_translate_pen_event
 * DESCRIPTION
 *  Translate pen event of calendar component and display the corresponding effect.
 * PARAMETERS
 *  pen_event        : [IN] Is the pen event
 *  x                : [IN] Is the x position of pen
 *  y                : [IN] Is the y position of pen
 * RETURNS
 *  MMI_BOOL
 * Return Values
 *  MMI_TRUE: Calendar component will handle the given pen event.
 *  MMI_FALSE: Calendar component will not handle the given pen event.
 * REMARKS
 *  This API is supported only in touch projects.
 *****************************************************************************/
extern MMI_BOOL wgui_calendar_translate_pen_event(
                 mmi_pen_event_type_enum pen_event,
                 S16 x,
                 S16 y);

/*****************************************************************************
 * <group dom_calendar_gui_wlayer_property_setting>
 * FUNCTION
 *  wgui_calendar_set_pen_enable
 * DESCRIPTION
 *  Set the flag to calendar component to decide whether to handle pen event.
 * PARAMETERS
 *  is_pen_enable    : [IN] Is the flag to handle pen event or not
 * RETURNS
 *  void
 * REMARKS
 *  This API is supported only in touch projects.
 *****************************************************************************/
extern void wgui_calendar_set_pen_enable(MMI_BOOL is_pen_enable);

#endif /*__MMI_TOUCH_SCREEN__*/

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_update_base_layer
 * DESCRIPTION
 *  Update base layer's content of full screen calendar.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_update_base_layer(void);

#if defined (__MMI_CALENDAR_ON_IDLE_SCREEN__)

/*****************************************************************************
 * <group dom_calendar_wgui_layer_basic>
 * FUNCTION
 *  wgui_calendar_idle_update
 * DESCRIPTION
 *  Update content of idle calendar.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_idle_update(void);

/*****************************************************************************
 * <group dom_calendar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_calendar_idle_set_hide_function
 * DESCRIPTION
 *  Set the hide callback function to idle calendar.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback function
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_idle_set_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
#endif /* (__MMI_CALENDAR_ON_IDLE_SCREEN__) */

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_set_target_layer
 * DESCRIPTION
 *  
 * PARAMETERS
 *  target_layer    [IN]    Is the target layer
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_set_target_layer(GDI_HANDLE target_layer);


/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_set_abm_layer
 * DESCRIPTION
 *  
 * PARAMETERS
 *  abm_layer    [IN]    Is the alpha blending layer
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_set_abm_layer(GDI_HANDLE abm_layer);

/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_register_cell_data_query_handler
 * DESCRIPTION
 *  Set the query handler of cell data.
 * PARAMETERS
 *  cell_data_query_handler     [IN]    Is the query handler of cell data.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_register_cell_data_query_handler(
             S32 (*cell_data_query_handler) (
                  gui_calendar_type_enum type,
                  applib_time_struct start_time,
                  applib_time_struct end_time,
                  applib_time_struct interval,
                  S32 cell_count,
                  gui_calendar_cell_struct *cells));

/*****************************************************************************
 * FUNCTION
 *  gui_calendar_register_cell_detail_query_handler
 * DESCRIPTION
 *  Set the query handler of cell detail.
 * PARAMETERS
 *  cell_detail_query_handler   [IN]    Is the query handler of cell detail.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_register_cell_detail_query_handler(
             S32 (*cell_detail_query_handler) (
                  gui_calendar_type_enum type,
                  applib_time_struct cell_time,
                  applib_time_struct time_interval,
                  PU8 title,
                  U32 title_length,
                  gui_calendar_cell_detail_info_struct *detail_info));


/*****************************************************************************
 * FUNCTION
 *  wgui_calendar_register_highlight_select_function
 * DESCRIPTION
 *  Set the highlight select callback function of the calendar.
 * PARAMETERS
 *  f               [IN]    Is the hide select callback function.
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_calendar_register_highlight_select_function(
             void (*highlight_select_callback)(
                   gui_calendar_type_enum type,
                   applib_time_struct highlighted_time));

/*--------------------------------------------------------------------------------------------*/
/* Clock                                                                                      */
/*--------------------------------------------------------------------------------------------*/

/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_create
 * DESCRIPTION
 *  Create a clock object and set its state as active.
 * PARAMETERS
 *  clock_id        : [IN/OUT] Is the pointer of parameter to get clock index
 *  x               : [IN] Is the x position of clock
 *  y               : [IN] Is the y position of clock
 *  width           : [IN] Is the width of clock
 *  height          : [IN] Is the height of clock
 *  clock_type      : [IN] Is the type of clock
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE : Create clock succeed.
 *  MMI_FALSE : Create clock fail.
 * REMARK
 *  This API should be paired with one close API of clock.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *  You should also know wgui_clock_close, wgui_clock_close_all,
 *  wgui_clock_close_main_lcd and wgui_clock_close_sub_lcd as well.
 *****************************************************************************/
extern MMI_BOOL wgui_clock_create(
                 U32 *clock_id,
                 S32 x,
                 S32 y,
                 S32 width,
                 S32 height,
                 gui_clock_type_enum clock_type);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_close
 * DESCRIPTION
 *  Close a clock object.
 * PARAMETERS
 *  clock_id        : [IN] Is the index of clock which will be closed
 * RETURNS
 *  void
 * REMARKS
 *  This API will only close one specific clock. It should be paired with
 *  wgui_clock_create.
 * SEE ALSO
 *  You should also know wgui_clock_create as well.
 *  You should also know wgui_clock_close_all, wgui_clock_close_main_lcd and
 *  wgui_clock_close_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_close(U32 clock_id);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_close_all
 * DESCRIPTION
 *  Close all active clock objects in main LCD and sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  If there are more than one clock in main LCD and sub LCD, user can use this
 *  API to close all active clocks instead of using wgui_clock_close to
 *  close clock one by one.
 * SEE ALSO
 *  You should also know wgui_clock_close, wgui_clock_close_main_lcd and wgui_clock_close_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_close_all(void);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_show
 * DESCRIPTION
 *  Draw all active clock objects in main LCD and sub LCD and blt them to both.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_clock_show_clock, wgui_clock_show_main_lcd and wgui_clock_show_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_show(void);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_show_main_lcd
 * DESCRIPTION
 *  Draw all active clock objects in main LCD and blt them to main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_clock_show, wgui_clock_show_clock and wgui_clock_show_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_show_main_lcd(void);

#ifdef __MMI_SUBLCD__
/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_show_sub_lcd
 * DESCRIPTION
 *  Draw all active clock objects in sub LCD and blt them to sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_clock_show, wgui_clock_show_clock and wgui_clock_show_main_lcd as well.
 *****************************************************************************/
extern void wgui_clock_show_sub_lcd(void);
#endif

/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_close_main_lcd
 * DESCRIPTION
 *  Close all active clock objects in main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  If there are more than one clock in main LCD, user can use this API 
 *  to close all these active clocks instead of using wgui_clock_close to
 *  close clock one by one.
 * SEE ALSO
 *  You should also know wgui_clock_close, wgui_clock_close_all and wgui_clock_close_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_close_main_lcd(void);

#ifdef __MMI_SUBLCD__
/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_close_sub_lcd
 * DESCRIPTION
 *  Close all active clock objects in sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  If there are more than one clock in sub LCD, user can use this API 
 *  to close all these active clocks instead of using wgui_clock_close to
 *  close clock one by one.
 * SEE ALSO
 *  You should also know wgui_clock_close, wgui_clock_close_all and wgui_clock_close_main_lcd as well.
 *****************************************************************************/
extern void wgui_clock_close_sub_lcd(void);
#endif /*__MMI_SUBLCD__*/

/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_show_clock
 * DESCRIPTION
 *  Draw a specific clock object of given index if it is in active state.
 * PARAMETERS
 *  clock_id        : [IN] Is the index of clock which will be displayed
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_clock_show, wgui_clock_show_main_lcd and wgui_clock_show_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_show_clock(U32 clock_id);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_update
 * DESCRIPTION
 *  Update all active clock objects in main LCD and sub LCD and blt them to both.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  The difference between this API and wgui_clock_show is that this API will 
 *  generally be called after system change its time.
 * SEE ALSO
 *  You should also know wgui_clock_update_main_lcd, wgui_clock_update_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_update(void);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_update_main_lcd
 * DESCRIPTION
 *  Update all active clock objects in main LCD and blt them to main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  The difference between this API and wgui_clock_show_main_lcd is that this
 *  API will generally be called after system change its time.
 * SEE ALSO
 *  You should also know wgui_clock_update, wgui_clock_update_sub_lcd as well.
 *****************************************************************************/
extern void wgui_clock_update_main_lcd(void);

#ifdef __MMI_SUBLCD__
/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_update_sub_lcd
 * DESCRIPTION
 *  Update all active clock objects in main LCD and blt them to sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  The difference between this API and wgui_clock_show_sub_lcd is that this
 *  API will generally be called after system change its time.
 * SEE ALSO
 *  You should also know wgui_clock_update, wgui_clock_update_main_lcd as well.
 *****************************************************************************/
extern void wgui_clock_update_sub_lcd(void);
#endif

/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_move
 * DESCRIPTION
 *  Move a clock object to a new position.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be moved
 *  x                : [IN] Is the new x position of clock
 *  y                : [IN] Is the new y position of clock
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_move(U32 clock_id, S32 x, S32 y);


/*****************************************************************************
 * <group dom_clock_wgui_layer_basic>
 * FUNCTION
 *  wgui_clock_resize
 * DESCRIPTION
 *  Resize a clock object to a new dimension.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be resized
 *  width            : [IN] Is the new width of clock
 *  height           : [IN] Is the new height of clock
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_resize(U32 clock_id, S32 width, S32 height);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_time
 * DESCRIPTION
 *  Set a new time to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set time
 *  newtime          : [IN] Is the new time of clock
 * RETURNS
 *  void
 * REMARKS
 *  This API will generally be called when user not want a clock to show local time.
 *  For example, a clock of another time zone.  
 *****************************************************************************/
extern void wgui_clock_set_time(U32 clock_id, applib_time_struct newtime);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_get_time
 * DESCRIPTION
 *  Get the time of a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be gotten time
 *  time             : [IN/OUT] Is the pointer of parameter to get clock time
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_get_time(U32 clock_id, applib_time_struct *time);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_hide_function
 * DESCRIPTION
 *  Set the hide callback function to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set hide callback function
 *  f                : [IN] Is the handler of hide callback function
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_hide_function(U32 clock_id, void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_close_callback
 * DESCRIPTION
 *  Set the close callback function to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set hide callback function
 *  f                : [IN] Is the handler of close callback function
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_close_callback(U32 clock_id, FuncPtr f);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_post_display_callback
 * DESCRIPTION
 *  set the post display callback function of the clock
 * PARAMETERS
 *  clock_id        [IN]        Id of clock component
 *  f               [IN]        New post display callback function
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_post_display_callback(
             U32 clock_id,
             void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_analog_clock_hour_hand_color
 * DESCRIPTION
 *  Set the color of hour hand to an analog clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set hand color
 *  new_color        : [IN] Is the new color of hour hand
 * RETURNS
 *  void
 * REMARKS
 *  The new color will be invaild when the clock is not an analog type.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_analog_clock_hour_hand_color(U32 clock_id, color new_color);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_analog_clock_min_hand_color
 * DESCRIPTION
 *  Set the color of minute hand to an analog clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set hand color
 *  new_color        : [IN] Is the new color of minute hand
 * RETURNS
 *  void
 * REMARKS
 *  The new color will be invaild when the clock is not an analog type.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_analog_clock_min_hand_color(U32 clock_id, color new_color);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_date_text_font
 * DESCRIPTION
 *  Set the text font size of date to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set font size
 *  new_font         : [IN] Is the new font of date text
 * RETURNS
 *  void
 *  The new color will be invaild when the clock does not use numeric characters to display.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_date_text_font(U32 clock_id, UI_font_type new_font);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_date_text_color
 * DESCRIPTION
 *  Set the text color of date to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set text color
 *  new_color        : [IN] Is the new color of date text
 * RETURNS
 *  void
 *  The new color will be invaild when the clock does not use numeric characters to display
 *  or not have date information.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_date_text_color(U32 clock_id, color new_color);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_date_text_border_color
 * DESCRIPTION
 *  Set the text border color of date to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set text border color
 *  new_color        : [IN] Is the new color of date text border
 * RETURNS
 *  void
 *  The new color will be invaild when the clock does not use numeric characters to display
 *  or not have date information.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_date_text_border_color(U32 clock_id, color new_color);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_time_text_font
 * DESCRIPTION
 *  Set the text font size of time to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set font size
 *  new_font         : [IN] Is the new font of time text
 * RETURNS
 *  void
 *  The new color will be invaild when the clock does not use numeric characters to display.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_time_text_font(U32 clock_id, UI_font_type new_font);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_date_text_color
 * DESCRIPTION
 *  Set the text color of time to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set text color
 *  new_color        : [IN] Is the new color of time text
 * RETURNS
 *  void
 *  The new color will be invaild when the clock does not use numeric characters to display
 *  or not have time information.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_time_text_color(U32 clock_id, color new_color);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_time_text_border_color
 * DESCRIPTION
 *  Set the text border color of time to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock which will be set text border color
 *  new_color        : [IN] Is the new color of time text border
 * RETURNS
 *  void
 *  The new color will be invaild when the clock does not use numeric characters to display
 *  or not have time information.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_time_text_border_color (U32 clock_id, color new_color);


/*****************************************************************************
 * <group dom_clock_wgui_layer_misc>
 * FUNCTION
 *  wgui_clock_measure_digital_clock
 * DESCRIPTION
 *  Get the dimension of a clock object which uses normal size image to show clock.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  w                : [IN/OUT] Is the pointer of parameter to get clock's width
 *  h                : [IN/OUT] Is the pointer of parameter to get clock's height
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_measure_digital_clock(U32 clock_id, S32 *w, S32 *h);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_gap_between_two_lines
 * DESCRIPTION
 *  Set the gap between a clock object's two line texts
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  new_gap          : [IN] Is the new gap between the text of two lines
 * RETURNS
 *  void
 *  The new gap will be invaild when the clock is not a two line type.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_gap_between_two_lines(U32 clock_id, S32 new_gap);


/*****************************************************************************
 * <group dom_clock_wgui_layer_misc>
 * FUNCTION
 *  wgui_clock_measure_time_text
 * DESCRIPTION
 *  Measure dimension of a clock object's time.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock to be measured
 *  w                : [IN/OUT] Is the pointer of parameter to get width of time text
 *  h                : [IN/OUT] Is the pointer of parameter to get height of time text
 *  font             : [IN] Is the font size of clock's time
 * RETURNS
 *  void
 * REMARKS
 *  This API will be invalid when the clock does not use numeric characters to show or it not
 *  have time information.
 *  This API will use the font that user pass in to measure the dimension.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_measure_time_text(U32 clock_id, S32 *w, S32 *h, UI_font_type font);


/*****************************************************************************
 * <group dom_clock_wgui_layer_misc>
 * FUNCTION
 *  wgui_clock_measure_date_text
 * DESCRIPTION
 *  Measure dimension of a clock object's date.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock to be measured
 *  w                : [IN/OUT] Is the pointer of parameter to get width of date text
 *  h                : [IN/OUT] Is the pointer of parameter to get height of date text
 *  font             : [IN] Is the font size of clock's date
 * RETURNS
 *  void
 * REMARKS
 *  This API will be invalid if the clock does not use numeric characters to show or it not
 *  have date information.
 *  This API will use the font that user pass in to measure the dimension.
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_measure_date_text(U32 clock_id, S32 *w, S32 *h, UI_font_type font);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_text_border_enable
 * DESCRIPTION
 *  Set the flag to a clock object to decide whether to display text border or not.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  enable           : [IN] Is the flag to show text border or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_text_border_enable(U32 clock_id,  MMI_BOOL enable);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_on_idle
 * DESCRIPTION
 *  Set the flag to a clock object to decide whether clock is on idle or not.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  on_idle          : [IN] Is the flag of clock whether on idle or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_on_idle(U32 clock_id,  MMI_BOOL on_idle);


/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_target_layer
 * DESCRIPTION
 *  Set target layer to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  target_layer     : [IN] Is the target layer handle
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_target_layer(U32 clock_id,  GDI_HANDLE target_layer);

/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_abm_layer
 * DESCRIPTION
 *  Set alpha blending layer to a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  abm_layer        : [IN] Is the alpha blending layer handle
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_set_abm_layer(U32 clock_id,  GDI_HANDLE abm_layer);

/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_get_dimension
 * DESCRIPTION
 *  Get the dimenstion of a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  width            : [IN/OUT]  Is the pointer of parameter to get clock's width
 *  height           : [IN/OUT]  Is the pointer of parameter to get clock's height
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_get_dimension(U32 clock_id, S32 *width, S32 *height);

/*****************************************************************************
 * <group dom_clock_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_get_position
 * DESCRIPTION
 *  Get the position of a clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  width            : [IN/OUT]  Is the pointer of parameter to get clock's x position
 *  height           : [IN/OUT]  Is the pointer of parameter to get clock's y position
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_get_position(U32 clock_id, S32 *x, S32 *y);


/*****************************************************************************
 * <group dom_clock_wgui_layer_misc>
 * FUNCTION
 *  wgui_clock_is_available_id
 * DESCRIPTION
 *  Check the clock object of given index is an active one or not.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 * RETURNS
 *  MMI_BOOL
 *****************************************************************************/
extern MMI_BOOL wgui_clock_is_available_id(U32 clock_id);


/*****************************************************************************
 * <group dom_clock_wui_layer_property_setting>
 * FUNCTION
 *  wgui_clock_set_digital_align_type
 * DESCRIPTION
 *  Set align type of a digital clock object.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of a digital clock
 *  type             : [IN] Is the align type of digital clock
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_clock_digital_align_enum as well.
 *****************************************************************************/
extern void wgui_clock_set_digital_align_type(U32 clock_id, gui_clock_digital_align_enum type);


/*****************************************************************************
 * <group dom_clock_wgui_layer_misc>
 * FUNCTION
 *  wgui_clock_measure_digital_small_clock
 * DESCRIPTION
 *  Get the dimension of a clock object which uses small size image to show clock.
 * PARAMETERS
 *  clock_id         : [IN] Is the index of clock
 *  w                : [IN/OUT] Is the pointer of parameter to get clock's width
 *  h                : [IN/OUT] Is the pointer of parameter to get clock's height
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_clock_type_enum as well.
 *****************************************************************************/
extern void wgui_clock_measure_digital_small_clock(U32 clock_id, S32 *w, S32 *h);

/*****************************************************************************
 * <group dom_clock_wgui_layer_misc>
 * FUNCTION
 *  wgui_clock_enable_update
 * DESCRIPTION
 *  Enable one given clock to update or not.
 * PARAMETERS
 *  clock_id        : [IN] Is the index of clock
 *  enable_update   : [IN] Is the flag to enable update or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_clock_enable_update(U32 clock_id, MMI_BOOL enable_update);

/*--------------------------------------------------------------------------------------------*/
/* Date time                                                                                  */
/*--------------------------------------------------------------------------------------------*/

/* DOM-NOT_FOR_SDK-BEGIN */

/* <group dom_date_time_variables>
 *  datetime object in main lcd */
extern UI_date_time_display main_LCD_dt_object;

#ifdef __MMI_SUBLCD__
/* <group dom_date_time_variables>
 *  datetime object in sublcd, used for date */
extern UI_date_time_display sub_LCD_dt_object1;
/* <group dom_date_time_variables>
 *  datetime object in sublcd, used for time */
extern UI_date_time_display sub_LCD_dt_object2;

/* <group dom_date_time_variables>
 *  time difference for first target city time and phone time, use in sub lcd */
extern FLOAT dt_difference1;
/* <group dom_date_time_variables>
 *  time difference for second target city time and phone time, use in sub lcd */
extern FLOAT dt_difference2;
#endif /*__MMI_SUBLCD__*/

/* DOM-NOT_FOR_SDK-END */

/*****************************************************************************
 * <group dom_date_time_wgui_layer_basic>
 * FUNCTION
 *  show_main_LCD_dt_display
 * DESCRIPTION
 *  Show all date and time in main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void show_main_LCD_dt_display(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_basic>
 * FUNCTION
 *  show_sub_LCD_dt_display
 * DESCRIPTION
 *  Show all date and time in sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void show_sub_LCD_dt_display(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_main_LCD_dt_date_hide_function
 * DESCRIPTION
 *  Set the hide callback function to date object of main LCD.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_main_LCD_dt_date_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_main_LCD_dt_time_hide_function
 * DESCRIPTION
 *  Set the hide callback function to time object of main LCD.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_main_LCD_dt_time_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_main_LCD_dt_duration_hide_function
 * DESCRIPTION
 *  Set the hide callback function to duration object of main LCD.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_main_LCD_dt_duration_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));

#ifdef __MMI_SUBLCD__

/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_sub_LCD_dt_date_hide_function
 * DESCRIPTION
 *  Set the hide callback function to date object of sub LCD.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_sub_LCD_dt_date_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_sub_LCD_dt_time_hide_function
 * DESCRIPTION
 *  Set the hide callback function to time object of sub LCD.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_sub_LCD_dt_time_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_sub_LCD_dt_duration_hide_function
 * DESCRIPTION
 *  Set the hide callback function to duration object of sub LCD.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_sub_LCD_dt_duration_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
#endif

/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_dt_display
 * DESCRIPTION
 *  Set current screen's display type of date and time.
 * PARAMETERS
 *  flags          : [IN] Is the flag of DT_DISPLAY_TYPE
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also need to know DT_DISPLAY_TYPE as well.
 *****************************************************************************/
extern void set_dt_display(U32 flags);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_dt_update_function
 * DESCRIPTION
 *  Set update function of date and time to the default update function.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_dt_update_function(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_basic>
 * FUNCTION
 *  close_main_LCD_dt_display
 * DESCRIPTION
 *  Close all date and time's display of main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void close_main_LCD_dt_display(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_basic>
 * FUNCTION
 *  close_sub_LCD_dt_display
 * DESCRIPTION
 *  Close all date and time's display of sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void close_sub_LCD_dt_display(void);


/* DOM-NOT_FOR_SDK-BEGIN */

extern void set_dt_duration(UI_time *t);

/* DOM-NOT_FOR_SDK-END */


/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_duration_start_time
 * DESCRIPTION
 *  Set the start time to duration object of main LCD.
 * PARAMETERS
 *  t                : [IN] Is the start time of duration
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_duration_start_time(UI_time *t);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_misc>
 * FUNCTION
 *  enactive_main_lcd_update_date_time
 * DESCRIPTION
 *  Enable the update of date time in main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void enactive_main_lcd_update_date_time(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_misc>
 * FUNCTION
 *  deactive_main_lcd_update_date_time
 * DESCRIPTION
 *  Disable the update of date time in main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void deactive_main_lcd_update_date_time(void);


#ifdef __MMI_SUBLCD__

/*****************************************************************************
 * <group dom_date_time_wgui_layer_misc>
 * FUNCTION
 *  enactive_sub_lcd_update_date_time
 * DESCRIPTION
 *  Enable the update of date time in sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void enactive_sub_lcd_update_date_time(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_misc>
 * FUNCTION
 *  deactive_sub_lcd_update_date_time
 * DESCRIPTION
 *  Disable the update of date time in sub LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void deactive_sub_lcd_update_date_time(void);

#endif /* __MMI_SUBLCD__ */


/*****************************************************************************
 * <group dom_date_time_wgui_layer_basic>
 * FUNCTION
 *  time_display_duration
 * DESCRIPTION
 *  Draw duration and blt it to main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void time_display_duration(void);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_misc>
 * FUNCTION
 *  main_LCD_measure_time_duration_string
 * DESCRIPTION
 *  Measure the size of duration string's of main LCD.
 * PARAMETERS
 *  w         : [IN/OUT] Is the pointer of parameter to get width of duration string
 *  h         : [IN/OUT] Is the pointer of parameter to get height of duration string
 * RETURNS
 *  void
 *****************************************************************************/
extern void main_LCD_measure_time_duration_string(S32 *w, S32 *h);

#ifdef __MMI_UI_TECHNO_IDLESCREEN_BAR__

/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  set_main_LCD_day_hide_function
 * DESCRIPTION
 *  Set the hide callback function of main LCD's day object.
 * PARAMETERS
 *  f                : [IN] Is the handler of hide callback
 * RETURNS
 *  void
 *****************************************************************************/
extern void set_main_LCD_day_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
#endif /* __MMI_UI_TECHNO_IDLESCREEN_BAR__ */

/*****************************************************************************
 * <group dom_date_time_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_datetime_show_date_set_enable
 * DESCRIPTION
 *  Set the flag of whether to show date in analog clock preview screen.
 * PARAMETERS
 *  enable       : [IN] Is the flag of whether to show date or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_datetime_show_date_set_enable(MMI_BOOL enable);


/*****************************************************************************
 * <group dom_date_time_wgui_layer_misc>
 * FUNCTION
 *  wgui_datetime_measure_duration
 * DESCRIPTION
 *  Measure the max width of duration.
 * PARAMETERS
 *  w            : [IN/OUT] Is the pointer of parameter to get the width of duration
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_datetime_measure_duration(S32 *w);
extern void dt_update_duration(void);
extern void set_main_LCD_time_duration_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));


#ifdef __MMI_UCM_BT_CALL_RECORDER__
extern void set_dt_duration2(UI_time *t);
extern void main_LCD_measure_time_duration2_string(S32 *w, S32 *h);
extern void set_main_LCD_dt_duration2_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
extern void dt_update_duration2(void);
extern void set_main_LCD_time_duration2_hide_function(void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
extern void set_time_duration_2(UI_time *t, U32 duration);
extern void set_duration2_start_time(UI_time *t);
extern void get_time_duration_2(UI_time *t);
extern void time_display_duration2(void);
extern void time_update_duration2(void);
extern void set_time_display_2(U32 flags, S32 x, S32 y, S32 width, S32 height);
extern void close_main_LCD_time_display_2(void);
extern void set_main_lcd_duration2_position(U16 x, U16 y);
extern void wgui_datetime_measure_duration2(S32 *w);
#endif /* __MMI_UCM_BT_CALL_RECORDER__ */



/*--------------------------------------------------------------------------------------------*/
/* virtual keyboard                                                                           */
/*--------------------------------------------------------------------------------------------*/

#if defined(__MMI_TOUCH_SCREEN__)
/*****************************************************************************
 * <group dom_virtual_keyboard_wgui_layer_basic>
 * FUNCTION
 *  wgui_show_virtual_keyboard
 * DESCRIPTION
 *  Display virtual keyboard and blt it to main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_show_virtual_keyboard(void);


/*****************************************************************************
 * <group dom_virtual_keyboard_wgui_layer_basic>
 * FUNCTION
 *  wgui_move_virtual_keyboard
 * DESCRIPTION
 *  Move virtual keyboard object to a new position.
 * PARAMETERS
 *  x        : [IN] Is the new x position of virtual keyboard
 *  y        : [IN] Is the new x position of virtual keyboard
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_move_virtual_keyboard(S32 x, S32 y);


/*****************************************************************************
 * <group dom_virtual_keyboard_wgui_layer_property>
 * FUNCTION
 *  wgui_virtual_keyboard_get_current_character
 * DESCRIPTION
 *  Get the character that pen points. 
 * PARAMETERS
 *  x                : [IN] Is the x position of pen
 *  y                : [IN] Is the y position of pen
 *  ch               : [IN/OUT] Is the pointer of parameter to get the character that pen points
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE : If the pen points one character.
 *  MMI_FALSE : If the pen does not point one character.
 * REMARKS
 *  This API is only provided for category to get character before IME.
 *****************************************************************************/
extern MMI_BOOL wgui_virtual_keyboard_get_current_character(
                 S16 x,
                 S16 y,
                 UI_character_type *ch);

#endif

/*--------------------------------------------------------------------------------------------*/
/* text label                                                                                 */
/*--------------------------------------------------------------------------------------------*/
/* text label */

/*****************************************************************************
 * <group dom_text_label_wgui_layer_basic>
 * FUNCTION
 *  wgui_text_label_create
 * DESCRIPTION
 *  Create a text label object.
 * PARAMETERS
 *  text_label_id          : [IN] Is the text label object
 *  x                      : [IN] Is the x position of text label
 *  y                      : [IN] Is the y position of text label
 *  width                  : [IN] Is the width of text label
 *  height                 : [IN] Is the height of text label
 *  title                  : [IN] Is the text content of text label
 *  text_font              : [IN] Is the font size of text
 *  text_color             : [IN] Is the color of text
 *  border_enable          : [IN] Is the flag of whether to show bordered text or not
 *  border_color           : [IN] Is the border color of text
 *  background             : [IN] Is the background of text label
 *  text_align_x_type      : [IN] Is the algin type of text label in X direction
 *  text_align_y_type      : [IN] Is the algin type of text label in Y direction
 *  target_layer           : [IN] Is the target layer handle of text label
 *  target_lcd             : [IN] Is the target lcd handle of text label
 * RETURNS
 *  void
 * REMARKS
 *  This API should be paired with wgui_text_label_close.
 * SEE ALSO
 *  You should also know wgui_text_label_close as well.
 *****************************************************************************/
extern void wgui_text_label_create(
                U32 text_label_id,
                S32 x,
                S32 y,
                S32 width,
                S32 height,
                U8 *title,
                UI_font_type text_font,
                color text_color,
                MMI_BOOL border_enable,
                color border_color,
                gui_util_painter_struct background,
                gui_text_label_align_enum text_h_align_type,
                gui_text_label_align_enum text_v_align_type,
                GDI_HANDLE target_layer,
                GDI_HANDLE target_lcd);

/*****************************************************************************
 * <group dom_text_label_wgui_layer_basic>
 * FUNCTION
 *  wgui_text_label_close
 * DESCRIPTION
 *  Close a text label object. 
 * REMARKS
 *  This API should be paired with wgui_text_label_create.
 * PARAMETERS
 *  text_label_id          : [IN] Is the index of text label which will be closed
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_text_label_create as well.
 *****************************************************************************/
extern void wgui_text_label_close(U32 text_label_id);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_basic>
 * FUNCTION
 *  wgui_text_label_show
 * DESCRIPTION
 *  Dispaly a text label object and blt it.
 * PARAMETERS
 *  text_label_id          : [IN] Is the index of text label which will be displayed
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_show(U32 text_label_id);

/*****************************************************************************
 * <group dom_text_label_wgui_layer_basic>
 * FUNCTION
 *  wgui_text_label_move
 * DESCRIPTION
 *  Move a text labe object to a new position.
 * PARAMETERS
 *  text_label_id          : [IN] Is the index of text labe which will be moved
 *  x                      : [IN] Is the new x posiion of text labe
 *  y                      : [IN] Is the new y posiion of text labe
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_move(U32 text_label_id, S32 x, S32 y);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_basic>
 * FUNCTION
 *  wgui_text_label_resize
 * DESCRIPTION
 * Resize a text label object to a new dimension.
 * PARAMETERS
 *  text_label_id        : [IN] Is the index of text label which will be resized
 *  width                : [IN] Is the new width of text label
 *  height               : [IN] Is the new height of text label
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_resize(U32 text_label_id, S32 width, S32 height);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_title
 * DESCRIPTION
 *  Set the content to a text label object.
 * PARAMETERS
 *  text_label_id    : [IN] Is the index of text label which will be set content
 *  new_title        : [IN] Is the new content
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_title(U32 text_label_id, U8 *new_title);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_get_title
 * DESCRIPTION
 *  Get the content of a text label object.
 * PARAMETERS
 *  text_label_id        : [IN] Is the index of text label which will be gotten content
 * RETURNS
 *  U8*
 * RETURN VALUES
 *  U8* : Is the content of text label object.
 *****************************************************************************/
extern U8 * wgui_text_label_get_title(U32 text_label_id);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_text_font
 * DESCRIPTION
 *  Set the font size of a text label object.
 * PARAMETERS
 *  text_label_id       : [IN] Is the index of text label which will be set font size
 *  new_font            : [IN] Is the new font size
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_text_font(U32 text_label_id, UI_font_type new_font);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_get_text_font
 * DESCRIPTION
 *  Get the font size of a text label object.
 * PARAMETERS
 *  text_label_id        : [IN] Is the index of text label
 *  font                 : [IN/OUT] Is the pointer of parameter to get text font
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE : If text label object is active.
 *  MMI_FALSE : If text label object is deactive.
 *****************************************************************************/
extern MMI_BOOL wgui_text_label_get_text_font(U32 text_label_id, UI_font_type *text_font);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_text_color
 * DESCRIPTION
 *  Set text color to a text label object.
 * PARAMETERS
 *  text_label_id        : [IN] Is the index of text label which will be set color
 *  new_text_color       : [IN] Is the new text color
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_text_color(U32 text_label_id, color new_color);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_get_text_color
 * DESCRIPTION
 *  Get text color of a text label object.
 * PARAMETERS
 *  text_label_id    : [IN] Is the index of text label which will be gotten color
 *  text_color       : [IN/OUT] Is the pointer of parameter to get text color
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE : If text label object is active.
 *  MMI_FALSE : If text label object is deactive.
 *****************************************************************************/
extern MMI_BOOL wgui_text_label_get_text_color(U32 text_label_id, color * text_color);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_border_enable
 * DESCRIPTION
 *  Set the flag of whether to show text border or not.
 * PARAMETERS
 *  text_label_id    : [IN] Is the index of text label
 *  border_enable    : [IN] Is the flag of whether to show text border or not
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_border_enable(U32 text_label_id, MMI_BOOL border_enable);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_get_border_enable
 * DESCRIPTION
 *  Get the flag of whether to show text border or not of a text label object.
 * PARAMETERS
 *  text_label_id   : [IN] Is the index of text label
 *  border_enable   : [IN/OUT] Is the pointer of parameter to get enable attribute
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE : If text label object is active.
 *  MMI_FALSE : If text label object is deactive.
 *****************************************************************************/
extern MMI_BOOL wgui_text_label_get_border_enable(U32 text_label_id, MMI_BOOL *border_enable);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_border_color
 * DESCRIPTION
 *  Set text border color to a text label object.
 * PARAMETERS
 *  text_label_id        : [IN] Is the index of text label which will be set color
 *  new_border_color     : [IN] Is the new border color
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_border_color(U32 text_label_id, color new_color);

/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_get_border_color
 * DESCRIPTION
 *  Get text border color of a text label object.
 * PARAMETERS
 *  text_label_id    : [IN] Is the index of text label which will be gotten color
 *  border_color     : [IN/OUT] Is the pointer of parameter to get border color
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE : If text label object is active.
 *  MMI_FALSE : If text label object is inactive.
 *****************************************************************************/
extern MMI_BOOL wgui_text_label_get_border_color(U32 text_label_id, color *border_color);


/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_background_filler
 * DESCRIPTION
 *  Set background filler to a text label object.
 * PARAMETERS
 *  text_label_id    : [IN] Is the index of text label which will be set background
 *  new_background   : [IN] Is the new background filler
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_background_filler(U32 text_label_id, gui_util_painter_struct new_background);

/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_text_attribute
 * DESCRIPTION
 *  Set text attribute to a text label object.
 * PARAMETERS
 *  text_label_id      : [IN] Is the index of text label which will be set attribute
 *  new_title          : [IN] Is the new text content of text label
 *  new_font           : [IN] Is the new font size of text label
 *  new_text_color     : [IN] Is the new text color of text label
 *  new_background     : [IN] Is new background filler of text label
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_text_attribute(
                U32 text_label_id,
                U8 *new_title,
                UI_font_type new_font,
                color new_text_color,
                gui_util_painter_struct new_background);

/*****************************************************************************
 * <group dom_text_label_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_text_label_set_border_attribute
 * DESCRIPTION
 *  Set text border attribute to a text label object.
 * PARAMETERS
 *  text_label_id        : [IN] Is the index of text label which will be set border attribute
 *  border_enable        : [IN] Is the new flag of whether to show bordered text
 *  new_border_color     : [IN] Is the new text border color of text label
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_text_label_set_border_attribute(U32 text_label_id, MMI_BOOL border_enable, color new_border_color);

/*--------------------------------------------------------------------------------------------*/
/* softkey                                                                                    */
/*--------------------------------------------------------------------------------------------*/
/* softkey */
#if 0
/* under construction !*/
/* under construction !*/
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/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#ifdef __MMI_TOUCH_SCREEN__
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
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/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif /* __MMI_TOUCH_SCREEN__ */
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
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/* under construction !*/
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/* under construction !*/
/* under construction !*/
/* under construction !*/
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/* under construction !*/
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/* under construction !*/
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/* under construction !*/
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/* under construction !*/
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/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
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/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
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/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
/* under construction !*/
#endif
/*----------------------------------------------------------------------------------*/
/* image component                                                                  */
/*----------------------------------------------------------------------------------*/

/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_create_from_file
 * DESCRIPTION
 *  Create an image component which is an image comes from image file.
 * PARAMETERS
 *  image_index       : [IN/OUT] Is the pointer of parameter to get index of image component
 *  x                 : [IN] Is the x position of image component
 *  y                 : [IN] Is the y position of image component
 *  width             : [IN] Is the width of image component
 *  height            : [IN] Is the height of image component
 *  file_name         : [IN] Is the name of image file
 *  flags             : [IN] Is the flag of image component
 *  target_layer      : [IN] Is the target layer handle of image component
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If create image object succeed.
 * SEE ALSO
 *  You should also know GUI_IMAGE_FILL_WHITE_BACKGROUND and GUI_IMAGE_NOT_SHOW_DEFAULT_IMAGEas well.
 * REMARKS
 *  This API should be paired with wgui_image_close.
 *****************************************************************************/
extern GDI_RESULT wgui_image_create_from_file(
                   S32 *image_index,
                   S32 x,
                   S32 y,
                   S32 width,
                   S32 height,
                   const PU8 file_name,
                   U32 flags,
                   gdi_handle target_layer);

/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_create_from_res
 * DESCRIPTION
 *  Create an image component which is an image comes from image resource.
 * PARAMETERS
 *  image_index      : [IN/OUT] Is the pointer of parameter to get index of image component
 *  x                : [IN] Is the x position of image component
 *  y                : [IN] Is the y position of image component
 *  width            : [IN] Is the width of image component
 *  height           : [IN] Is the height of image component
 *  image_res        : [IN] Is the buffer of image resource
 *  flags            : [IN] Is the flag of image component
 *  target_layer     : [IN] Is the target layer handle of image component
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If create image object succeed.
 * SEE ALSO
 *  You should also know GUI_IMAGE_FILL_WHITE_BACKGROUND and GUI_IMAGE_NOT_SHOW_DEFAULT_IMAGEas well.
 * REMARKS
 *  This API should be paired with wgui_image_close.
 *****************************************************************************/
extern GDI_RESULT wgui_image_create_from_res(
                   S32 *image_index,
                   S32 x,
                   S32 y,
                   S32 width,
                   S32 height,
                   const PU8 image_res,
                   U32 flags,
                   gdi_handle target_layer);


/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_create_from_mem
 * DESCRIPTION
 *  Create an image component which is an image comes from image memory.
 * PARAMETERS
 *  image_index      : [IN/OUT] Is the pointer of parameter to get index of image component
 *  x                : [IN] Is the x position of image component
 *  y                : [IN] Is the y position of image component
 *  width            : [IN] Is the width of image component
 *  height           : [IN] Is the height of image component
 *  image_type       : [IN] Is one gdi image type of image
 *  image_data       : [IN] Is the buffer of image's raw data
 *  flags            : [IN] Is the flag of image component
 *  target_layer     : [IN] Is the target layer handle of image component
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If create image object succeed.
 * SEE ALSO
 *  You should also know GUI_IMAGE_FILL_WHITE_BACKGROUND and GUI_IMAGE_NOT_SHOW_DEFAULT_IMAGEas well.
 *  REMARKS
 *  1. This API can handle image format of avatar, BMP, GIF, JPG, PNG, etc.
 *  2. Avatar will only use this API to create image component.
 *  3. If user use GDI_IMAGE_TYPE_INVALID in image_type, this API will use GDI to 
 *  decode image type. But if user use a valid image type, this API use given type
 *  to show image.
 *  4. This API should be paired with wgui_image_close.
 *****************************************************************************/
extern GDI_RESULT wgui_image_create_from_mem(
                   S32 *image_index,
                   S32 x,
                   S32 y,
                   S32 width,
                   S32 height,
                   U32 image_type,
                   const PU8 image_mem,
                   U32 flags,
                   gdi_handle target_layer);

/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_close
 * DESCRIPTION
 *  Close an image component.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image compinent which will be closed
 * RETURNS
 *  void
 * REMARKS
 *  This API should be paired with create API of image component.
 * SEE ALSO
 *  You should also know wgui_image_create_from_mem, wgui_image_create_from_res and wgui_image_create_from_file as well.
 *****************************************************************************/
extern void wgui_image_close(S32 image_index);


/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_close_all
 * DESCRIPTION
 *  Close all active image components.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * REMARKS
 *  If there are more than one image component in current screen, user can use this
 *  API to close all active image components instead of using wgui_image_close.
 * SEE ALSO
 *  You should also know wgui_image_close.
 *****************************************************************************/
extern void wgui_image_close_all(void);


/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_move
 * DESCRIPTION
 *  Move a image component to a new position.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be moved
 *  x                : [IN] Is the new x posiion of image component
 *  y                : [IN] Is the new y posiion of image component
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_move(S32 image_index, S32 x, S32 y);

/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_resize
 * DESCRIPTION
 *  Resize a image component to a new dimension.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be resized
 *  width            : [IN] Is the new width of image component
 *  height           : [IN] Is the new height of image component
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_resize(S32 image_index, S32 width, S32 height);


/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_show
 * DESCRIPTION
 *  Show an image component and blt it to main LCD.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be displayed
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If display image object succeed.
 *****************************************************************************/
extern GDI_RESULT wgui_image_show(S32 image_index);


/*****************************************************************************
 * <group dom_image_wgui_layer_misc>
 * FUNCTION
 *  wgui_image_pause
 * DESCRIPTION
 *  Pause the display of an animated image component.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be paused
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_pause(S32 image_index);


/*****************************************************************************
 * <group dom_image_wgui_layer_misc>
 * FUNCTION
 *  wgui_image_resume
 * DESCRIPTION
 *  Resume the display of an animated image component.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be resumed
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If resume image object succeed.
 *****************************************************************************/
extern GDI_RESULT wgui_image_resume(S32 image_index);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_image_from_mem
 * DESCRIPTION
 *  Set image component a new image which comes from memory.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set image
 *  image_type       : [IN] Is one gdi image type of image
 *  image_data       : [IN] Is the buffer of image's raw data
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If set image succeed.
 *****************************************************************************/
extern GDI_RESULT wgui_image_set_image_from_mem(
                   S32 image_index,
                   U32 image_type,
                   const PU8 image_data);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_image_from_mem
 * DESCRIPTION
 *  Set image component a new image which comes from resource.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set image
 *  image_res        : [IN] Is the buffer of image resource
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If set image succeed.
 *****************************************************************************/
extern GDI_RESULT wgui_image_set_image_from_res(
                   S32 image_index,
                   const PU8 image_res);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_image_from_file
 * DESCRIPTION
 *  Set image component a new image which comes from file.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set image
 *  file_name        : [IN] Is the buffer of image resource
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If set image succeed.
 *****************************************************************************/
extern GDI_RESULT wgui_image_set_image_from_file(
                   S32 image_index,
                   const PU8 file_name);


/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_register_hide_function
 * DESCRIPTION
 *  Set hide callback function to image component.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set hide callback
 *  f                : [IN] Is the handler of hide callback function
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_register_hide_function(
             S32 image_index,
             void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_layer
 * DESCRIPTION
 *  Set target layer to an image component.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set target layer
 *  target_layer     : [IN] Is the target layer handle
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_set_layer(S32 image_index, gdi_handle target_layer);


/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_anim_start_frame
 * DESCRIPTION
 *  Set start frame of to an animated image component.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set start frame
 *  start_frame      : [IN] Is the start frame of animation
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_set_anim_start_frame(S32 image_index, U32 start_frame);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_stretch_enable
 * DESCRIPTION
 *  Set the flag of whehter enable image component to stretch image or not.
 * PARAMETERS
 *  image_index      : [IN] Is the index of image component which will be set attribute
 *  enable_stretch   : [IN] Is the flag of whether to stretch image or not
 * RETURNS
 *  void
 * REMARKS
 *  1. If enable stretch, the image will fill the whole image component.
 *  2. If disable stretch, the image will be adjusted to a suitable size.
 *****************************************************************************/
extern void wgui_image_set_stretch_enable(S32 image_index, MMI_BOOL enable_stretch);


/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_set_align
 * DESCRIPTION
 *  Set align type to an image component.
 * PARAMETERS
 *  image_index          : [IN] Is the index of image component which will be set align
 *  image_h_align_type   : [IN] Is the align type in X direction
 *  image_v_align_type   : [IN] Is the align type in Y direction
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_image_align_enum as well.
 *****************************************************************************/
extern void wgui_image_set_align(
             S32 image_index, 
             gui_image_align_enum image_h_align_type,
             gui_image_align_enum text_v_align_type);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_get_layer
 * DESCRIPTION
 *  Get target layer of an image component.
 * PARAMETERS
 *  image_index          : [IN] Is the index of image component which will be gotten target layer
 *  target_layer         : [IN/OUT] Is the pointer of parameter to get target layer
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_get_layer(S32 image_index, gdi_handle *target_layer);


/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_get_position
 * DESCRIPTION
 *  Get the positon of an image component.
 * PARAMETERS
 *  image_index     : [IN] Is the index of image component which will be gotten position
 *  x               : [IN/OUT] Is the pointer of parameter to get x position
 *  y               : [IN/OUT] Is the pointer of parameter to get y position
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_get_position(S32 image_index, S32 *x, S32 *y);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_get_dimension
 * DESCRIPTION
 *  Get the dimension of an image component.
 * PARAMETERS
 *  image_index          : [IN] Is the index of image component which will be gotten dimension
 *  width                : [IN/OUT] Is the pointer of parameter to get width
 *  height               : [IN/OUT] Is the pointer of parameter to get height
 *  display_width        : [IN/OUT] Is the pointer of parameter to get display_width
 *  display_height       : [IN/OUT] Is the pointer of parameter to get display_height
 * RETURNS
 *  void
 * REMARKS
 *  display_width and display_height are the real size that image component show its image.
 *****************************************************************************/
extern void wgui_image_get_dimension(
             S32 image_index,
             S32 *width,
             S32 *height,
             S32 *display_width,
             S32 *display_height);

/*****************************************************************************
 * <group dom_image_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_image_get_start_frame
 * DESCRIPTION
 *  Get the start frame of image component
 * PARAMETERS
 *  image_index         : [IN] Is the index of image component which will be gotten start frame
 *  start_frame         : [IN/OUT] Is the pointer of parameter to get animation's start frame
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_image_get_anim_start_frame(S32 image_index, U32 *start_frame);

/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_show_nb
 * DESCRIPTION
 *  Display an image component in non-blocking mode and blt it to main LCD.
 * PARAMETERS
 *  image_index               : [IN] Is the index of image component which will be displayed
 *  decode_done_callback      : [IN] Is the handler of callback function which will be called after decode done.
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If display image succeed.
 * REMARKS
 *  This API should be paired with wgui_image_stop_nb_show.
 * SEE ALSO
 *  You should also know wgui_image_stop_nb_show as well.
 *****************************************************************************/
extern GDI_RESULT wgui_image_show_nb(
                   S32 image_index,
                   void (*decode_done_callback)(GDI_RESULT result, GDI_HANDLE handle));

/*****************************************************************************
 * <group dom_image_wgui_layer_basic>
 * FUNCTION
 *  wgui_image_stop_nb_show
 * DESCRIPTION
 *  Stop the non-blocking display of an image component.
 * PARAMETERS
 *  image_index          : [IN] is the index of image component which will stop displaying.
 * RETURNS
 *  GDI_RESULT
 * RETURN VALUES
 *  GDI_SUCCEED : If stop display image succeed.
 * REMARKS
 *  This API should be paired with wgui_image_show_nb.
 * SEE ALSO
 *  You should also know wgui_image_show_nb as well.
 *****************************************************************************/
extern GDI_RESULT wgui_image_stop_nb_show(S32 image_index);


/*--------------------------------------------------------------------------------------------*/
/* icon_bar                                                                                   */
/*--------------------------------------------------------------------------------------------*/

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_icon_bar_create
 * DESCRIPTION
 *  Create icon bar object.
 * PARAMETERS
 *  x                    : [IN] Is the x position of icon bar
 *  y                    : [IN] Is the y position of icon bar
 *  width                : [IN] Is the width of icon bar
 *  height               : [IN] Is the height of icon bar
 *  item_count           : [IN] Is the count of items that icon bar need to display
 *  enable_key_event     : [IN] Enable icon bar to handle Left/Right/Enter key event or not
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE  : Create icon bar success
 *  MMI_FALSE : Create icon bar fail
 * REMARKS
 *  This API should be paired with wgui_icon_bar_close.
 * SEE ALSO
 *  You should also know wgui_icon_bar_close as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern MMI_BOOL wgui_icon_bar_create(
                 S32 x,
                 S32 y,
                 S32 width,
                 S32 height,
                 S32 item_count,
                 MMI_BOOL enable_key_event,
                 MMI_BOOL hint_use_double_buffer);
#else
#define wgui_icon_bar_create(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_icon_bar_close
 * DESCRIPTION
 *  Close icon bar object.
 * REMARKS
 *  This API should be paired with wgui_icon_bar_create.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_icon_bar_create as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_close(void);
#else
#define wgui_icon_bar_close() 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_icon_bar_show
 * DESCRIPTION
 *  Show icon bar component in main LCD and blt it to main LCD.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_show(void);
#else
#define wgui_icon_bar_show()
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_icon_bar_move
 * DESCRIPTION
 *  Move icon bar component to a new position.
 * PARAMETERS
 *  x          : [IN] Is the new x position of icon bar
 *  y          : [IN] Is the new y position of icon bar
 * RETURNS
 *  void
 *****************************************************************************/
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_move(S32 x, S32 y);
#else
#define wgui_icon_bar_move(_arg1, _arg2) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_icon_bar_is_created
 * DESCRIPTION
 *  Get the status of whether icon bar is created.
 * PARAMETERS
 *  void
 * RETURNS
 *  MMI_BOOL
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern MMI_BOOL wgui_icon_bar_is_created(void);
#else
#define wgui_icon_bar_is_created() 
#endif
/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_basic>
 * FUNCTION
 *  wgui_icon_bar_resize
 * DESCRIPTION
 *  Resize icon bar object to a new dimension.
 * PARAMETERS
 *  width          : [IN] Is the new width of icon bar
 *  height         : [IN] Is the new height of icon bar
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_resize(S32 width, S32 height);
#else
#define wgui_icon_bar_resize(_arg1, _arg2) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_align
 * DESCRIPTION
 *  Set the align type to icon bar object.
 * PARAMETERS
 *  align_type          : [IN] Is the align type of icon bar
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_icon_bar_align_enum as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_align(gui_icon_bar_align_enum align_type);
#else
#define wgui_icon_bar_set_align(_arg) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_target_layer
 * DESCRIPTION
 *  Set the target layer to icon bar object.
 * PARAMETERS
 *  target_layer       : [IN] Is the target layer handle of icon bar
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_target_layer(GDI_HANDLE target_layer);
#else
#define wgui_icon_bar_set_target_layer(_arg) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_abm_layer
 * DESCRIPTION
 *  Set the alpha blending (abm) layer to icon bar object.
 * PARAMETERS
 *  abm_layer          : [IN] Is the alpha blending layer handle if icon bar
 * RETURNS
 *  void
 *****************************************************************************/
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_abm_layer(GDI_HANDLE abm_layer);
#else
#define wgui_icon_bar_set_abm_layer(_arg)
#endif


/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_fixed_position_info
 * DESCRIPTION
 *  Set fixed position information to icon bar.
 * PARAMETERS
 *  item_width          [IN] Is the width of item. All items should be in the same size.
 *  item_height         [IN] Is the height of item. All items should be in the same size.
 *  item_gap            [IN] Is the gap between every item.
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_fixed_position_info(
             S32 item_width,
             S32 item_height,
             S32 item_gap);
#else
#define wgui_icon_bar_set_fixed_position_info(_arg1, _arg2, _arg3) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_item
 * DESCRIPTION
 *  Set one item's content to icon bar object.
 * PARAMETERS
 *  index                  : [IN] Is the index of item
 *  normal_icon            : [IN] Is the image of item in its up state
 *  down_icon              : [IN] Is the image of item in its down state
 *  text_of_description    : [IN] Is the description of hint
 *  callback               : [IN] Is the handler of callback function when item pressed
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_item(
             U32 index,
             U8 *normal_icon,
             U8 *down_icon,
             U8 *content_icon,
             U8 *disabled_content_icon,
             U8 *text_of_description,
             GUIIconbarItemCallback callback);
#else
#define wgui_icon_bar_set_item(_arg0, _arg1, _arg2, _arg3, _arg4, _arg5, _arg6)
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_arrow_icon
 * DESCRIPTION
 *  Set arrow icon to icon bar object.
 * PARAMETERS
 *  arrow                  : [IN] Is arrow type of icon bar
 *  normal_icon            : [IN] Is the image of arrow in its up state
 *  down_icon              : [IN] Is the image of arrow in its down state
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know gui_icon_bar_arrow_enum as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_arrow_icon(
             gui_icon_bar_arrow_enum arrow,
             U8 *normal_icon,
             U8 *down_icon);
#else
#define wgui_icon_bar_set_arrow_icon(_arg1, _arg2, _arg3)
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_highlight_icon
 * DESCRIPTION
 *  Set highlight icon to icon bar object.
 * REMARKS
 *  Highlight icon is usually be used to highlight the focused item.
 *  If this icon is NULL, icon bar will not show it.
 * PARAMETERS
 *  highlight_icon         : [IN] Is highlight icon of icon bar
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_highlight_icon(U8 *highlight_icon);
#else
#define wgui_icon_bar_set_highlight_icon(_arg) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_icon_bar_is_active
 * DESCRIPTION
 *  Get the active state of icon bar object.
 * PARAMETERS
 *  void
 * RETURNS
 *  MMI_BOOL 
 * RETURN VALUES
 *  MMI_TRUE  : Icon bar is in active state
 *  MMI_FALSE : Icon bar is in inactive state
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern MMI_BOOL wgui_icon_bar_is_active(void);
#else
#define wgui_icon_bar_is_active() 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_icon_bar_active
 * DESCRIPTION
 *  Active icon bar object.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_active(void);
#else
#define wgui_icon_bar_active() 
#endif
/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_misc>
 * FUNCTION
 *  wgui_icon_bar_deactive
 * DESCRIPTION
 *  Deactive icon bar object.
 * PARAMETERS
 *  void
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_deactive(void);
#else
#define wgui_icon_bar_deactive() 
#endif
/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_get_history
 * DESCRIPTION
 *  Get the history of icon bar object.
 * PARAMETERS
 *  history        : [IN/OUT] Is the pointer of parameter to get icon bar history
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_icon_bar_history_struct as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_get_history(wgui_icon_bar_history_struct *history);
#else
#define wgui_icon_bar_get_history(_arg) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_history
 * DESCRIPTION
 *  Set the history to icon bar object.
 * PARAMETERS
 *  history       : [IN] Is the icon bar history
 * RETURNS
 *  void
 * SEE ALSO
 *  You should also know wgui_icon_bar_history_struct as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_history(wgui_icon_bar_history_struct *history);
#else
#define wgui_icon_bar_set_history(_arg) 
#endif
/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_get_history_size
 * DESCRIPTION
 *  Get the history size of icon bar object.
 * PARAMETERS
 *  void
 * RETURNS
 *  S32
 * RETURN VALUES
 *  S32: It is the history size of icon bar in bytes.
 * SEE ALSO
 *  You should also know wgui_icon_bar_history_struct as well.
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern S32 wgui_icon_bar_get_history_size(void);
#else
#define wgui_icon_bar_get_history_size() 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_register_hide_function
 * DESCRIPTION
 *  Set the hide callback function to icon bar object.
 * PARAMETERS
 *  f                  : [IN] Is the handler of hide callback function
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_register_hide_function(
             void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
#else
#define wgui_icon_bar_register_hide_function(_arg) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_register_display_handler
 * DESCRIPTION
 *  Set display function to icon bar object.
 * REMARKS
 *  This API is provided for category to  handle
 *  some special display cases when focused item change.
 * PARAMETERS
 *  f          : [IN] Is the handler of display function
 * RETURNS
 *  void
 *****************************************************************************/
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_register_idle_display_handler(void (*f)(S32 index));
#else
#define wgui_icon_bar_register_idle_display_handler(_arg) 
#endif
#ifdef __MMI_ICON_BAR_SUPPORT__ 
/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_register_pause_hint_interactive_UI_callback
 * DESCRIPTION
 *  set icon_bar's callback to pause hint interactive UI
 * PARAMETERS
 *  f                   [IN]
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_icon_bar_register_pause_interactive_UI_callback(
             void (*f) (void));

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_register_resume_hint_interactive_UI_callback
 * DESCRIPTION
 *  set icon_bar's callback to resume hint interactive UI
 * PARAMETERS
 *  f               [IN]
 * RETURNS
 *  void
 *****************************************************************************/
extern void wgui_icon_bar_register_resume_interactive_UI_callback(
             void (*f) (void));
#else
  #define wgui_icon_bar_register_pause_interactive_UI_callback(_arg) 
  #define wgui_icon_bar_register_resume_interactive_UI_callback(_arg) 
#endif

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_display_direction
 * DESCRIPTION
 *  set icon_bar's display direction.
 * PARAMETERS
 *  direction           [IN]
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_display_direction(
             gui_icon_bar_display_direction_enum direction);
#else
#define wgui_icon_bar_set_display_direction(_arg) 
#endif

#ifdef __MMI_TOUCH_SCREEN__

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_touch>
 * FUNCTION
 *  wgui_icon_bar_translate_pen_event
 * DESCRIPTION
 *  Translate the pen event of icon bar object.
 * PARAMETERS
 *  pen_event              : [IN] Is the pen event
 *  x                      : [IN] Is the x position of pen
 *  y                      : [IN] Is the y position of pen
 * RETURNS
 *  MMI_BOOL
 * RETURN VALUES
 *  MMI_TRUE  : Icon bar will handle the given pen event
 *  MMI_FALSE : Icon bar will not handle the given pen event
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern MMI_BOOL wgui_icon_bar_translate_pen_event(
                 mmi_pen_point_struct point,
                 mmi_pen_event_type_enum pen_event);
#else
//#define wgui_icon_bar_translate_pen_event 0
#define wgui_icon_bar_translate_pen_event(_arg1, _arg2) 
#endif
#endif /* __MMI_TOUCH_SCREEN__ */

/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_flags_on
 * DESCRIPTION
 *  Turn on flag of icon bar.
 * PARAMETERS
 *  flag                    [IN]    flag of icon bar
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_flags_on(U32 flag);
#else
#define wgui_icon_bar_set_flags_on(_arg) 
#endif
/*****************************************************************************
 * <group dom_icon_bar_wgui_layer_property_setting>
 * FUNCTION
 *  wgui_icon_bar_set_flags_off
 * DESCRIPTION
 *  Turn off flag of icon bar.
 * PARAMETERS
 *  flag                    [IN]    flag of icon bar
 * RETURNS
 *  void
 *****************************************************************************/
 
#ifdef __MMI_ICON_BAR_SUPPORT__ 
extern void wgui_icon_bar_set_flags_off(U32 flag);
#else
#define wgui_icon_bar_set_flags_off(_arg) 
#endif
/* Temp solution to declare framework history interface */

/*****************************************************************************
 * <group dom_tab_bar_wgui_layer_misc>
 * FUNCTION
 *  mmi_frm_get_tab_bar_items
 * DESCRIPTION
 *  Get tab bar items from history
 * PARAMETERS
 *   tab_bar_items_p    : [OUT]      Pointer of parameter to get the tab bar items
 *   tabs_p             : [OUT]      Pointer of parameter to get the number of tab bar item
 * RETURNS
 *  MMI_TRUE    :   Get the history success 
 *  MMI_FALSE   :   Get the history fail
 *****************************************************************************/
extern MMI_BOOL mmi_frm_get_tab_bar_items(tab_bar_item_type *tab_bar_items_p, S8 *tabs_p);

#endif /* __WGUI_INCLUDE_H__ */