jaia_structure.h 4.35 KB
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/*****************************************************************************
 *
 * Filename:
 * ---------
 *   jaia_structure.h
 *
 * Project:
 * --------
 *   Maui
 *
 * Description:
 * ------------
 *   ##
 *
 * Author:
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 * -------
 *
 *============================================================================
 *             HISTORY
 * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
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#ifndef __JAIA_STRUCTURE_H__
#define __JAIA_STRUCTURE_H__

#include "jaia_structure.h"
#include "kal_general_types.h"


typedef struct JAIA_BUFFER_T
{
    void *buff_addr;                            ///< Buffer address.
    kal_uint32 buff_size;                       ///< Buffer size.

} JAIA_BUFFER;



typedef struct JAIA_IMAGE_INFO_T
{
    kal_uint32 type;                            ///< Image type: compressed or uncompressed.
    kal_uint32 color_format;                    ///< Image color format: YUV420 or RGB888.
    JAIA_BUFFER buff_rgb_y;                     ///< Image buffer: For YUV color format, use buffer_rgb_y, buffer_u and buffer_v.
                                                ///<               For RGB color format, use buff_rgb_y.
                                                ///<               For JPEG type, use buff_rgb_y.
    JAIA_BUFFER buff_u;                         ///< Image buffer for YUV color format.
    JAIA_BUFFER buff_v;                         ///< Image buffer for YUV color format.
    kal_uint32 width;                           ///< Image width.
    kal_uint32 height;                          ///< Image height.
    kal_uint32 size;                            ///< Image size. Unit in byte.

} JAIA_IMAGE_INFO;




#endif  /// End of #ifndef __JAIA_STRUCTURE_H__