CubeApp.c
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* CubeApp.c
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
*
*
* Author:
* -------
* -------
*
*==============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
* removed!
* removed!
* removed!
*
*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
*******************************************************************************/
#include "MMI_features.h"
/*****************************************************************************
* Include
*****************************************************************************/
#include "ctype.h"
#include "kal_release.h"
#include "MMIDataType.h"
#include "mmi_include.h"
#include "kal_trace.h"
#include "SettingProfile.h"
#include "fileMgrGProt.h"
#include "Fs_type.h"
#include "med_api.h"
#include "med_smalloc.h"
#ifdef __MMI_VUI_3D_CUBE_APP__
/* shell app */
#include "CubeAppGprot.h"
#include "CubeAppProt.h"
#include "Vapp_cube_res.h"
#include "CubeApp\vadp_p2v_cube.h"
#include "CubeApp\vadp_v2p_cube.h"
#include "CubeApp\vadp_p2v_cube_media_player.h"
#include "CubeApp\vadp_p2v_cube_imgview.h"
#include "CubeApp\vadp_p2v_cube_vip_contact.h"
/* home screen */
#include "IdleAppProt.h"
#include "IdleAppResDef.h"
#include "IdleVenus.h"
#include "Vapp_hs_res.h"
/**********************************************************************
* Constant Definitions:
**********************************************************************/
/*****************************************************************************
* Structure
*****************************************************************************/
static mmi_cube_vapp_struct mmi_cube_vapp_callback_tbl[MMI_CUBE_APP_NUM] =
{
{VAPP_CUBE_HOME_TITLE_TEXT, mmi_vhs_show_homescreen},
{VAPP_CUBE_VIP_CONTACE_TITLE_TEXT, mmi_vs_show_vip_contact},
{VAPP_CUBE_STR_IMGVIEW_TITLE, mmi_cube_vapp_show_imgview},
{VAPP_CUBE_STR_MPLAYER_TITLE,mmi_cube_vapp_show_media_player} //guoming
};
/*****************************************************************************
* Extern
*****************************************************************************/
/*****************************************************************************
* Function
*****************************************************************************/
/*****************************************************************************
* Locals
*****************************************************************************/
static void *g_cube_scr_obj[MMI_CUBE_APP_NUM];
static MMI_BOOL g_cube_is_img_prefetch = MMI_FALSE;
/*****************************************************************************
* FUNCTION
* mmi_cube_app_set_img_prefetch_mode
* DESCRIPTION
* This function set prefetch mode
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void mmi_cube_app_set_img_prefetch_mode(MMI_BOOL enable)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
g_cube_is_img_prefetch = enable;
}
/*****************************************************************************
* FUNCTION
* mmi_cube_app_get_img_prefetch_mode
* DESCRIPTION
* This function get prefetch mode
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
MMI_BOOL mmi_cube_app_get_img_prefetch_mode(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
return g_cube_is_img_prefetch;
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_cache_image
* DESCRIPTION
* This function is used to get current screen snapshot
* PARAMETERS
* cur_idx [IN] current screen index
* RETURNS
* >= 0 : success
* <0 : fail
*****************************************************************************/
static void mmi_cube_vapp_prefetch_image(U8 scr_idx)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
gdi_lcd_freeze(MMI_TRUE);
mmi_cube_app_set_img_prefetch_mode(MMI_TRUE);
EntryNewScreen(GLOBAL_SCR_DUMMY, NULL, NULL, NULL);
/*
* Some APP, e.g., UM, will use this function to show a dummy screen before
* it gets the information to be shown. If the keypad is locked, because the
* user will leave the locked screen, the icon will be temporarily removed.
* Restore the icon here; otherwise, the icon will flash.
*
* [MAUI_01586766]
* For touch screen, we should always show icon for background.
*/
#ifndef __MMI_TOUCH_SCREEN__
if (g_keylock_context.gKeyPadLockFlag)
#endif
{
wgui_status_icon_bar_set_icon_display(STATUS_ICON_KEYPAD_LOCK);
}
// prefetch next screen index
mmi_cube_vapp_callback_tbl[scr_idx].callback();
mmi_cube_app_set_img_prefetch_mode(MMI_FALSE);
vadp_v2p_cube_vapp_save_cur_layer_to_buffer(scr_idx);
gdi_lcd_freeze(MMI_FALSE);
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_get_hs_category
* DESCRIPTION
* This function shows the Venus home screen.
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void *mmi_cube_vapp_get_hs_category(U8 scr_idx)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
return g_cube_scr_obj[scr_idx];
}
//guoming
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_show_media_player
* DESCRIPTION
* This function shows the media player cube screen.
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void *mmi_cube_vapp_show_media_player(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
void *ret = NULL;
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
#ifdef __MMI_VUI_3D_CUBE_APP_MEDIA_PLAYER__
/* Show venus screen */
ret = vadp_p2v_cube_vapp_media_player_init();
/* Register the exit category function. */
ExitCategoryFunction = vadp_p2v_cube_vapp_media_player_deinit;
#endif
return ret;
}
/*****************************************************************************
* FUNCTION
* mmi_vs_show_vip_contact
* DESCRIPTION
* This function shows the Vip contact
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void *mmi_vs_show_vip_contact(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
void *ret;
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
/* Show venus screen */
ret = vadp_p2v_cube_vip_contact_init();
/* Register the exit category function. */
ExitCategoryFunction = vadp_p2v_cube_vip_contact_deinit;
return ret;
}
void *mmi_cube_vapp_show_imgview()
{
void *ret = NULL;
ExitCategoryFunction = NULL;
#ifdef __MMI_VUI_3D_CUBE_APP_IMGVIEW__
ret = vadp_p2v_cube_vapp_imgview_init();
ExitCategoryFunction = vadp_p2v_cube_vapp_imgview_deinit;
#endif
return ret;
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_prefetch_image_and_save
* DESCRIPTION
* prefetch cube image and save it
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void mmi_cube_vapp_prefetch_image_and_save(void)
{
#if defined(__MMI_VUI_3D_CUBE_FREE_MODE__) || defined(__MMI_VUI_3D_CUBE_SAVE_SNAPSHOT__)
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
U8 i;
MMI_BOOL is_img_fetched = MMI_FALSE;
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
for (i = 1; i < MMI_CUBE_APP_NUM; i++)
{
#ifdef __MMI_VUI_3D_CUBE_FREE_MODE__
if (!(vadp_v2p_cube_vapp_is_cur_scr_snapshot_existed(i, 0, 0)) &&
!(vadp_v2p_cube_vapp_is_cur_scr_snapshot_existed(i, 0, 1)))
#else
if (!(vadp_v2p_cube_vapp_is_cur_scr_snapshot_existed(i, 1, 0)) &&
!(vadp_v2p_cube_vapp_is_cur_scr_snapshot_existed(i, 1, 1)))
#endif
{
mmi_cube_vapp_prefetch_image(i);
vadp_v2p_cube_vapp_save_cur_layer_buf_to_file(i);
is_img_fetched = MMI_TRUE;
}
}
if (is_img_fetched)
{
vadp_v2p_cube_vapp_free_layer();
}
#endif /* defined(__MMI_VUI_3D_CUBE_FREE_MODE__) || defined(__MMI_VUI_3D_CUBE_SAVE_SNAPSHOT__) */
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_show_homescreen
* DESCRIPTION
* This function shows the venus shell screen
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void mmi_cube_vapp_show_homescreen(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
U8 scr_idx = 0;
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
vadp_p2v_cube_vapp_get_cur_scr_idx(&scr_idx);
ASSERT(scr_idx >= 0 && scr_idx < MMI_CUBE_APP_NUM);
g_cube_scr_obj[scr_idx] = mmi_cube_vapp_callback_tbl[scr_idx].callback();
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_get_title
* DESCRIPTION
* This function gets the shell screen title
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
S8 mmi_cube_vapp_get_title(U8 scr_idx, U16 *title_id)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
if (scr_idx >= MMI_CUBE_APP_NUM || title_id == NULL)
{
return MMI_CUBE_ERROR;
}
*title_id = mmi_cube_vapp_callback_tbl[scr_idx].title_str_id;
return MMI_CUBE_OK;
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_close_hs_category
* DESCRIPTION
* This function is called when we close category
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void mmi_cube_vapp_close_hs_category(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
U8 scr_idx = 0;
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
if (vadp_p2v_cube_vapp_get_cur_scr_idx(&scr_idx) >= 0)
{
g_cube_scr_obj[scr_idx] = NULL;
}
return;
}
/*****************************************************************************
* FUNCTION
* mmi_cube_vapp_is_self_exited
* DESCRIPTION
* cube is exited by itself or not
* PARAMETERS
* void
* RETURNS
* CUBE_OK : exited by itself
* CUBE_ERROR : not exited by itself
*****************************************************************************/
S8 mmi_cube_vapp_is_self_exited(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
if (GetActiveScreenId() == IDLE_SCREEN_ID ||
GetActiveScreenId() == VAPP_CUBE_APP_SCR_ID ||
GetActiveScreenId() == GLOBAL_SCR_DUMMY)
{
return MMI_CUBE_OK;
}
return MMI_CUBE_ERROR;
}
/*****************************************************************************
* FUNCTION
* EntryCalcApp
* DESCRIPTION
* Entry function of calculator application
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void ExitCubeVapp(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
/* Release Venus screen and resource */
/* Store current screen operation */
vadp_p2v_cube_vapp_deinit();
/* free unreleased resource and save screen snapshot if necessary */
vadp_v2p_cube_vapp_save_cur_layer();
vadp_v2p_cube_vapp_free_layer();
/* check if we need to push into history */
if (vadp_p2v_cube_vapp_is_small())
{
GenericExitScreen(VAPP_CUBE_APP_SCR_ID, EntryCubeVapp);
}
return;
}
/*****************************************************************************
* FUNCTION
* EntryCubeVapp
* DESCRIPTION
* Entry function of shell application
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void EntryCubeVapp(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
MMI_BOOL cube_effect = vadp_p2v_cube_vapp_get_effect();
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
EntryNewScreen(VAPP_CUBE_APP_SCR_ID, ExitCubeVapp, NULL, MMI_FULL_SCREEN);
/* Show venus screen */
vadp_p2v_cube_vapp_set_effect(MMI_FALSE);
vadp_p2v_cube_vapp_init(cube_effect);
return;
}
/*****************************************************************************
* FUNCTION
* EntryCubeVappByDir
* DESCRIPTION
* Entry function of shell application by direction
* PARAMETERS
* is_small_cube [IN] KAL_TRUE: small cube KAL_FALSE: not small cube
*
* RETURNS
* void
*****************************************************************************/
void EntryCubeVappByDir(MMI_BOOL is_small_cube, MMI_BOOL is_free_mode, mmi_cube_vapp_dir_enum dir)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
#ifndef __MMI_VUI_3D_CUBE_FREE_MODE__
S8 scr_idx;
#endif
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
if (is_small_cube)
{
vadp_p2v_cube_vapp_set_small_mode();
}
else
{
vadp_p2v_cube_vapp_set_action(dir);
vadp_p2v_cube_vapp_set_free_mode(is_free_mode);
#ifndef __MMI_VUI_3D_CUBE_FREE_MODE__
if (vadp_p2v_cube_vapp_get_cur_scr_idx((U8 *)&scr_idx) >= 0)
{
/* save current layer */
vadp_v2p_cube_vapp_save_cur_layer_to_buffer(scr_idx);
if (dir == MMI_CUBE_VAPP_DIR_NEXT)
{
scr_idx = (scr_idx + 1) % MMI_CUBE_APP_NUM;
}
else
{
scr_idx =
((scr_idx - 1) >= 0) ? (scr_idx - 1): (MMI_CUBE_APP_NUM-1);
}
/* prefetch next layer */
mmi_cube_vapp_prefetch_image((U8)scr_idx);
}
#endif /* !__MMI_VUI_3D_CUBE_FREE_MODE__ */
}
vadp_p2v_cube_vapp_set_effect(MMI_TRUE);
EntryCubeVapp();
return;
}
#endif /* __MMI_VUI_3D_CUBE_APP__ */