wgui_image.h
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* wgui_image.h
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
* Public Header
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
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*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#ifndef __WGUI_IMAGE_H__
#define __WGUI_IMAGE_H__
/*****************************************************************************
* include
****************************************************************************/
#include "MMIDataType.h"
#include "gdi_const.h"
#include "gdi_datatype.h"
#include "gui_typedef.h"
/*****************************************************************************
* Define
****************************************************************************/
#define WGUI_IMAGE_MAX_COUNT 2
/* reason of creation fail */
#define WGUI_IMAGE_CREATE_NO_AVAILABLE_INDEX -1
#define WGUI_IMAGE_CREATE_GDI_FAIL -2
/*****************************************************************************
* Typedef
****************************************************************************/
/*****************************************************************************
* Global Function
****************************************************************************/
extern GDI_RESULT wgui_image_create_from_file(
S32 *image_index,
S32 x,
S32 y,
S32 width,
S32 height,
const PU8 file_name,
U32 flags,
gdi_handle target_layer);
extern GDI_RESULT wgui_image_create_from_res(
S32 *image_index,
S32 x,
S32 y,
S32 width,
S32 height,
const PU8 image_res,
U32 flags,
gdi_handle target_layer);
extern GDI_RESULT wgui_image_create_from_mem(
S32 *image_index,
S32 x,
S32 y,
S32 width,
S32 height,
U32 image_type,
const PU8 image_mem,
U32 flags,
gdi_handle target_layer);
extern void wgui_image_close(S32 image_index);
extern void wgui_image_close_all(void);
extern void wgui_image_move(S32 image_index, S32 x, S32 y);
extern void wgui_image_resize(S32 image_index, S32 width, S32 height);
extern GDI_RESULT wgui_image_show(S32 image_index);
extern void wgui_image_pause(S32 image_index);
extern GDI_RESULT wgui_image_resume(S32 image_index);
extern GDI_RESULT wgui_image_set_image_from_mem(
S32 image_index,
U32 image_type,
const PU8 image_data);
extern GDI_RESULT wgui_image_set_image_from_res(
S32 image_index,
const PU8 image_res);
extern GDI_RESULT wgui_image_set_image_from_file(
S32 image_index,
const PU8 file_name);
extern void wgui_image_register_hide_function(
S32 image_index,
void (*f) (S32 x1, S32 y1, S32 x2, S32 y2));
extern void wgui_image_set_layer(S32 image_index, gdi_handle target_layer);
extern void wgui_image_set_anim_start_frame(S32 image_index, U32 start_frame);
extern void wgui_image_set_stretch_enable(S32 image_index, MMI_BOOL enable_stretch);
extern void wgui_image_set_align(
S32 image_index,
gui_image_align_enum image_h_align_type,
gui_image_align_enum text_v_align_type);
extern void wgui_image_get_layer(S32 image_index, gdi_handle *target_layer);
extern void wgui_image_get_position(S32 image_index, S32 *x, S32 *y);
extern void wgui_image_get_dimension(
S32 image_index,
S32 *width,
S32 *height,
S32 *display_width,
S32 *display_height);
extern void wgui_image_get_anim_start_frame(S32 image_index, U32 *start_frame);
extern GDI_RESULT wgui_image_show_nb(
S32 image_index,
void (*decode_done_callback)(GDI_RESULT result, GDI_HANDLE handle));
extern GDI_RESULT wgui_image_stop_nb_show(S32 image_index);
#endif /* __WGUI_IMAGE_H__ */