GAME_SNAKE_WALL.BMP.ABM 275 Bytes
{
	0x28, 0x01, 0x24, 0x00, 0x00, 0x05, 0x50, 0x00,
	0x05, 0x80, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xEF, 0xDE, 0xA6, 
	0x3D, 0x66, 0xBE, 0x15, 0xF0, 0x02, 0x8E, 0x02, 0xEA, 0x01, 0x6D, 0xEB, 0x46, 0x7B, 0x25, 0xBE, 
	0x23, 0xEF, 0xFF, 0x07, 
};